From 35419095f8d92f7dc5de472da3a0271d343cbcba Mon Sep 17 00:00:00 2001 From: Carl Worth Date: Mon, 24 May 2010 11:27:23 -0700 Subject: Switch to intmax_t (rather than int) for #if expressions This is what the C99 specification demands. And the GLSL specification says that we should follow the "standard C++" rules for #if condition expressions rather than the GLSL rules, (which only support a 32-bit integer). --- glcpp.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'glcpp.h') diff --git a/glcpp.h b/glcpp.h index 33ece8f92b..503731b85b 100644 --- a/glcpp.h +++ b/glcpp.h @@ -24,6 +24,8 @@ #ifndef GLCPP_H #define GLCPP_H +#include + #include #include "hash_table.h" -- cgit v1.2.3