From 8674e709ee401e0fd69b2108e02af0c9d60c4367 Mon Sep 17 00:00:00 2001 From: Karl Schultz Date: Thu, 20 Sep 2001 20:47:26 +0000 Subject: Change UnProject4 prototype to use nearVal and farVal instead of near and far because Windows compiler can get confused over these old keywords. --- include/GL/glu.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/GL/glu.h') diff --git a/include/GL/glu.h b/include/GL/glu.h index 4049eed22a..4de6965c70 100644 --- a/include/GL/glu.h +++ b/include/GL/glu.h @@ -314,7 +314,7 @@ GLAPI void GLAPIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdou GLAPI void GLAPIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data); GLAPI void GLAPIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data); GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ); -GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble near, GLdouble far, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW); +GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW); #ifdef __cplusplus } -- cgit v1.2.3