From 5b7d9053a08d5042206781a664ecd74efac0eb86 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 15 Oct 2009 13:00:03 -0600 Subject: progs/egl: put declarations before code --- progs/egl/peglgears.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'progs/egl/peglgears.c') diff --git a/progs/egl/peglgears.c b/progs/egl/peglgears.c index 1ddb691677..212d1acf69 100644 --- a/progs/egl/peglgears.c +++ b/progs/egl/peglgears.c @@ -274,10 +274,10 @@ draw(void) static void reshape(int width, int height) { - glViewport(0, 0, (GLint) width, (GLint) height); - GLfloat h = (GLfloat) height / (GLfloat) width; + glViewport(0, 0, (GLint) width, (GLint) height); + glMatrixMode(GL_PROJECTION); glLoadIdentity(); glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0); @@ -333,6 +333,8 @@ static void run_gears(EGLDisplay dpy, EGLSurface surf, int ttr) double st = current_time(); double ct = st; int frames = 0; + GLfloat seconds, fps; + while (ct - st < ttr) { double tt = current_time(); @@ -352,8 +354,8 @@ static void run_gears(EGLDisplay dpy, EGLSurface surf, int ttr) frames++; } - GLfloat seconds = ct - st; - GLfloat fps = frames / seconds; + seconds = ct - st; + fps = frames / seconds; printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, fps); } -- cgit v1.2.3