From c0dd9122fdedd4bcab5bc0b3bbb490e6b62fac83 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 16 Aug 2008 09:36:46 -0600 Subject: remove .txt suffix from shader source files --- progs/glsl/multitex.frag | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 progs/glsl/multitex.frag (limited to 'progs/glsl/multitex.frag') diff --git a/progs/glsl/multitex.frag b/progs/glsl/multitex.frag new file mode 100644 index 0000000000..a2633ceba7 --- /dev/null +++ b/progs/glsl/multitex.frag @@ -0,0 +1,15 @@ +// Multi-texture fragment shader +// Brian Paul + +// Composite second texture over first. +// We're assuming the 2nd texture has a meaningful alpha channel. + +uniform sampler2D tex1; +uniform sampler2D tex2; + +void main() +{ + vec4 t1 = texture2D(tex1, gl_TexCoord[0].xy); + vec4 t2 = texture2D(tex2, gl_TexCoord[1].xy); + gl_FragColor = mix(t1, t2, t2.w); +} -- cgit v1.2.3