From 83c02efa520eb2f8b3f5430be47bcd9c9749b30f Mon Sep 17 00:00:00 2001 From: Ted Jump Date: Fri, 17 Sep 1999 02:40:51 +0000 Subject: Added ESC key handling --- progs/redbook/scenebamb.c | 46 ++++++++++++++++++++++++++++++---------------- 1 file changed, 30 insertions(+), 16 deletions(-) (limited to 'progs/redbook/scenebamb.c') diff --git a/progs/redbook/scenebamb.c b/progs/redbook/scenebamb.c index a3449b5809..e7264d2003 100644 --- a/progs/redbook/scenebamb.c +++ b/progs/redbook/scenebamb.c @@ -3,14 +3,14 @@ /* * (c) Copyright 1993, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for * any purpose and without fee is hereby granted, provided that the above * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that + * and this permission notice appear in supporting documentation, and that * the name of Silicon Graphics, Inc. not be used in advertising * or publicity pertaining to distribution of the software without specific, - * written prior permission. + * written prior permission. * * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, @@ -24,8 +24,8 @@ * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights + * + * US Government Users Restricted Rights * Use, duplication, or disclosure by the Government is subject to * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph * (c)(1)(ii) of the Rights in Technical Data and Computer Software @@ -39,7 +39,7 @@ */ /* * scenebamb.c - * This program demonstrates use of a blue ambient light + * This program demonstrates use of a blue ambient light * source. */ #include @@ -59,7 +59,7 @@ void myinit(void) glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse); glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular); glLightfv(GL_LIGHT0, GL_POSITION, light_position); - + glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glDepthFunc(GL_LESS); @@ -74,19 +74,19 @@ void display(void) glRotatef (20.0, 1.0, 0.0, 0.0); glPushMatrix (); - glTranslatef (-0.75, 0.5, 0.0); + glTranslatef (-0.75, 0.5, 0.0); glRotatef (90.0, 1.0, 0.0, 0.0); glutSolidTorus (0.275, 0.85, 15, 15); glPopMatrix (); glPushMatrix (); - glTranslatef (-0.75, -0.5, 0.0); + glTranslatef (-0.75, -0.5, 0.0); glRotatef (270.0, 1.0, 0.0, 0.0); glutSolidCone (1.0, 2.0, 15, 15); glPopMatrix (); glPushMatrix (); - glTranslatef (0.75, 0.0, -1.0); + glTranslatef (0.75, 0.0, -1.0); glutSolidSphere (1.0, 15, 15); glPopMatrix (); @@ -99,17 +99,30 @@ void myReshape(int w, int h) glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); - if (w <= h) - glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, + if (w <= h) + glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, 2.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0); - else - glOrtho (-2.5*(GLfloat)w/(GLfloat)h, + else + glOrtho (-2.5*(GLfloat)w/(GLfloat)h, 2.5*(GLfloat)w/(GLfloat)h, -2.5, 2.5, -10.0, 10.0); glMatrixMode(GL_MODELVIEW); } +static void +key(unsigned char k, int x, int y) +{ + switch (k) { + case 27: /* Escape */ + exit(0); + break; + default: + return; + } + glutPostRedisplay(); +} + /* Main Loop - * Open window with initial window size, title bar, + * Open window with initial window size, title bar, * RGBA display mode, and handle input events. */ int main(int argc, char** argv) @@ -121,6 +134,7 @@ int main(int argc, char** argv) myinit(); glutReshapeFunc (myReshape); glutDisplayFunc(display); + glutKeyboardFunc(key); glutMainLoop(); return 0; /* ANSI C requires main to return int. */ } -- cgit v1.2.3