From 08d145e1d7479aab125013d6852968fa09ad6fb3 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Wed, 30 Dec 2009 21:41:37 -0700
Subject: progs/tests: added conditional rendering test program
---
progs/tests/SConscript | 1 +
1 file changed, 1 insertion(+)
(limited to 'progs/tests/SConscript')
diff --git a/progs/tests/SConscript b/progs/tests/SConscript
index 3a0da62717..38c28a9fe6 100644
--- a/progs/tests/SConscript
+++ b/progs/tests/SConscript
@@ -59,6 +59,7 @@ progs = [
'bug_3195',
'bug_texstore_i8',
'calibrate_rast',
+ 'condrender',
'copypixrate',
'crossbar',
'cva',
--
cgit v1.2.3
From 34075d0219edc2cedb5122eb0f82ee0b105b3abd Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 31 Dec 2009 08:46:36 -0700
Subject: progs/tests: added test for GL_EXT_draw_buffers2
Render into two color buffers (render targets). Display half of each
buffer in the window. Use different color masks for each render target.
Only enable blending for the second render target.
---
progs/tests/Makefile | 1 +
progs/tests/SConscript | 1 +
progs/tests/drawbuffers2.c | 364 +++++++++++++++++++++++++++++++++++++++++++++
3 files changed, 366 insertions(+)
create mode 100644 progs/tests/drawbuffers2.c
(limited to 'progs/tests/SConscript')
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 6f5df2e81e..836396b249 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -42,6 +42,7 @@ SOURCES = \
crossbar.c \
cva.c \
drawbuffers.c \
+ drawbuffers2.c \
exactrast.c \
ext422square.c \
floattex.c \
diff --git a/progs/tests/SConscript b/progs/tests/SConscript
index 38c28a9fe6..ae6488b3e6 100644
--- a/progs/tests/SConscript
+++ b/progs/tests/SConscript
@@ -64,6 +64,7 @@ progs = [
'crossbar',
'cva',
'drawbuffers',
+ 'drawbuffers2',
'exactrast',
'ext422square',
'fbotest1',
diff --git a/progs/tests/drawbuffers2.c b/progs/tests/drawbuffers2.c
new file mode 100644
index 0000000000..7b8cc5ca6a
--- /dev/null
+++ b/progs/tests/drawbuffers2.c
@@ -0,0 +1,364 @@
+/*
+ * Test GL_ARB_draw_buffers2, GL_ARB_draw_buffers, GL_EXT_framebuffer_object
+ * and GLSL's gl_FragData[].
+ *
+ * We draw to two color buffers and show the left half of the first
+ * color buffer on the left side of the window, and show the right
+ * half of the second color buffer on the right side of the window.
+ *
+ * Different color masks are used for the two color buffers.
+ * Blending is enabled for the second buffer only.
+ *
+ * Brian Paul
+ * 31 Dec 2009
+ */
+
+
+#include
+#include
+#include
+#include
+#include
+#include
+#include "extfuncs.h"
+
+static int Win;
+static int Width = 400, Height = 400;
+static GLuint FBobject, RBobjects[3];
+static GLfloat Xrot = 0.0, Yrot = 0.0;
+static GLuint Program;
+static GLboolean Anim = GL_TRUE;
+
+
+static void
+CheckError(int line)
+{
+ GLenum err = glGetError();
+ if (err) {
+ printf("GL Error 0x%x at line %d\n", (int) err, line);
+ }
+}
+
+
+static void
+Display(void)
+{
+ GLubyte *buffer = malloc(Width * Height * 4);
+ static const GLenum buffers[2] = {
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_COLOR_ATTACHMENT1_EXT
+ };
+
+ glUseProgram_func(Program);
+
+ glEnable(GL_DEPTH_TEST);
+
+ /* draw to user framebuffer */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBobject);
+
+ /* Clear color buffer 0 (blue) */
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ /* Clear color buffer 1 (1 - blue) */
+ glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ /* draw to two buffers w/ fragment shader */
+ glDrawBuffersARB(2, buffers);
+
+ /* different color masks for each buffer */
+ if (1) {
+ glColorMaskIndexedEXT(0, GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE);
+ glColorMaskIndexedEXT(1, GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE);
+ }
+
+ glPushMatrix();
+ glRotatef(Xrot, 1, 0, 0);
+ glRotatef(Yrot, 0, 1, 0);
+ glPushMatrix();
+ glTranslatef(1, 0, 0);
+ glutSolidTorus(1.0, 2.0, 10, 20);
+ glPopMatrix();
+ glPushMatrix();
+ glTranslatef(-1, 0, 0);
+ glRotatef(90, 1, 0, 0);
+ glutSolidTorus(1.0, 2.0, 10, 20);
+ glPopMatrix();
+ glPopMatrix();
+
+ /* restore default color masks */
+ glColorMaskIndexedEXT(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+ glColorMaskIndexedEXT(1, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+
+ /* read from user framebuffer */
+ /* left half = colorbuffer 0 */
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glPixelStorei(GL_PACK_ROW_LENGTH, Width);
+ glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
+ glReadPixels(0, 0, Width / 2, Height, GL_RGBA, GL_UNSIGNED_BYTE,
+ buffer);
+
+ /* right half = colorbuffer 1 */
+ glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
+ glPixelStorei(GL_PACK_SKIP_PIXELS, Width / 2);
+ glReadPixels(Width / 2, 0, Width - Width / 2, Height,
+ GL_RGBA, GL_UNSIGNED_BYTE,
+ buffer);
+
+ /* draw to window */
+ glUseProgram_func(0);
+ glDisable(GL_DEPTH_TEST);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glWindowPos2iARB(0, 0);
+ glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+
+ free(buffer);
+ glutSwapBuffers();
+ CheckError(__LINE__);
+}
+
+
+static void
+Idle(void)
+{
+ Xrot = glutGet(GLUT_ELAPSED_TIME) * 0.05;
+ glutPostRedisplay();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ float ar = (float) width / (float) height;
+
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-ar, ar, -1.0, 1.0, 5.0, 35.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -20.0);
+
+ Width = width;
+ Height = height;
+
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT,
+ Width, Height);
+}
+
+
+static void
+CleanUp(void)
+{
+ glDeleteFramebuffersEXT(1, &FBobject);
+ glDeleteRenderbuffersEXT(3, RBobjects);
+ glutDestroyWindow(Win);
+ exit(0);
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case ' ':
+ Anim = !Anim;
+ glutIdleFunc(Anim ? Idle : NULL);
+ break;
+ case 'x':
+ Xrot += 5.0;
+ break;
+ case 'X':
+ Xrot -= 5.0;
+ break;
+ case 'y':
+ Yrot += 5.0;
+ break;
+ case 'Y':
+ Yrot -= 5.0;
+ break;
+ case 27:
+ CleanUp();
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+CheckExtensions(void)
+{
+ const char *req[] = {
+ "GL_EXT_framebuffer_object",
+ "GL_ARB_draw_buffers",
+ "GL_EXT_draw_buffers2"
+ };
+
+ const char *version = (const char *) glGetString(GL_VERSION);
+ GLint numBuf;
+ GLint i;
+
+ for (i = 0; i < 3; i++) {
+ if (!glutExtensionSupported(req[i])) {
+ printf("Sorry, %s extension is required!\n", req[i]);
+ exit(1);
+ }
+ }
+ if (version[0] != '2') {
+ printf("Sorry, OpenGL 2.0 is required!\n");
+ exit(1);
+ }
+
+ glGetIntegerv(GL_MAX_DRAW_BUFFERS_ARB, &numBuf);
+ printf("GL_MAX_DRAW_BUFFERS_ARB = %d\n", numBuf);
+ if (numBuf < 2) {
+ printf("Sorry, GL_MAX_DRAW_BUFFERS_ARB needs to be >= 2\n");
+ exit(1);
+ }
+
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+}
+
+
+static void
+SetupRenderbuffers(void)
+{
+ glGenFramebuffersEXT(1, &FBobject);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBobject);
+
+ glGenRenderbuffersEXT(3, RBobjects);
+
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
+
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
+
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT,
+ Width, Height);
+
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_RENDERBUFFER_EXT, RBobjects[0]);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT,
+ GL_RENDERBUFFER_EXT, RBobjects[1]);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
+ GL_RENDERBUFFER_EXT, RBobjects[2]);
+
+ CheckError(__LINE__);
+}
+
+
+static GLuint
+LoadAndCompileShader(GLenum target, const char *text)
+{
+ GLint stat;
+ GLuint shader = glCreateShader_func(target);
+ glShaderSource_func(shader, 1, (const GLchar **) &text, NULL);
+ glCompileShader_func(shader);
+ glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat);
+ if (!stat) {
+ GLchar log[1000];
+ GLsizei len;
+ glGetShaderInfoLog_func(shader, 1000, &len, log);
+ fprintf(stderr, "drawbuffers: problem compiling shader:\n%s\n", log);
+ exit(1);
+ }
+ return shader;
+}
+
+
+static void
+CheckLink(GLuint prog)
+{
+ GLint stat;
+ glGetProgramiv_func(prog, GL_LINK_STATUS, &stat);
+ if (!stat) {
+ GLchar log[1000];
+ GLsizei len;
+ glGetProgramInfoLog_func(prog, 1000, &len, log);
+ fprintf(stderr, "drawbuffers: shader link error:\n%s\n", log);
+ }
+}
+
+
+static void
+SetupShaders(void)
+{
+ /* emit same color to both draw buffers */
+ static const char *fragShaderText =
+ "void main() {\n"
+ " gl_FragData[0] = gl_Color; \n"
+ " gl_FragData[1] = gl_Color; \n"
+ "}\n";
+
+ GLuint fragShader;
+
+ fragShader = LoadAndCompileShader(GL_FRAGMENT_SHADER, fragShaderText);
+ Program = glCreateProgram_func();
+
+ glAttachShader_func(Program, fragShader);
+ glLinkProgram_func(Program);
+ CheckLink(Program);
+ glUseProgram_func(Program);
+}
+
+
+static void
+SetupLighting(void)
+{
+ static const GLfloat ambient[4] = { 0.0, 0.0, 0.0, 0.0 };
+ static const GLfloat diffuse[4] = { 1.0, 1.0, 1.0, 0.75 };
+
+ glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, ambient);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diffuse);
+
+ glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 0);
+ glEnable(GL_LIGHT0);
+ glEnable(GL_LIGHTING);
+}
+
+
+static void
+Init(void)
+{
+ CheckExtensions();
+ GetExtensionFuncs();
+ SetupRenderbuffers();
+ SetupShaders();
+ SetupLighting();
+ glEnable(GL_DEPTH_TEST);
+
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnableIndexedEXT(GL_BLEND, 1);
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize(Width, Height);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+ Win = glutCreateWindow(argv[0]);
+ glewInit();
+ glutIdleFunc(Anim ? Idle : NULL);
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Display);
+ Init();
+ glutMainLoop();
+ return 0;
+}
--
cgit v1.2.3
From 7bbf7f94ea786e41ff1364cedaf7dd5c0bbf605a Mon Sep 17 00:00:00 2001
From: José Fonseca
Date: Thu, 31 Dec 2009 21:10:25 +0000
Subject: scons: Build progs together with everything else.
This is a substantial reorganization, This particular commit enables:
- building the progs for unices platforms
- glew is now built as a shared library (it is the default, and it is
inconvenient and pointless to shift away from that default)
- all progs get built by default
---
SConstruct | 8 ++-
docs/install.html | 9 ----
progs/SConscript | 38 +++++++++++++++
progs/SConstruct | 65 -------------------------
progs/demos/SConscript | 124 ++++++++++++++++++++---------------------------
progs/fp/SConscript | 15 +-----
progs/glsl/SConscript | 20 +-------
progs/perf/SConscript | 11 +----
progs/redbook/SConscript | 20 +-------
progs/samples/SConscript | 20 +-------
progs/tests/SConscript | 20 +-------
progs/trivial/SConscript | 11 +----
progs/vp/SConscript | 11 +----
progs/vpglsl/SConscript | 11 +----
progs/wgl/SConscript | 14 ++----
src/glew/SConscript | 31 ++++++++----
src/glut/glx/SConscript | 66 ++++++++++++++++---------
17 files changed, 180 insertions(+), 314 deletions(-)
delete mode 100644 progs/SConstruct
(limited to 'progs/tests/SConscript')
diff --git a/SConstruct b/SConstruct
index 0a545d5c92..ed92518eec 100644
--- a/SConstruct
+++ b/SConstruct
@@ -177,7 +177,7 @@ if env['platform'] != common.default_platform:
SConscript(
'src/glsl/SConscript',
- variant_dir = env['build'] + '/host',
+ variant_dir = os.path.join(env['build'], 'host'),
duplicate = 0, # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
exports={'env':host_env},
)
@@ -187,3 +187,9 @@ SConscript(
variant_dir = env['build'],
duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
)
+
+SConscript(
+ 'progs/SConscript',
+ variant_dir = os.path.join('progs', env['build']),
+ duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
+)
diff --git a/docs/install.html b/docs/install.html
index 8c24cee7a3..5aea92e0b5 100644
--- a/docs/install.html
+++ b/docs/install.html
@@ -351,20 +351,11 @@ example linux or windows, machine is x86 or x86_64, optionally followed
by -debug for debug builds.
-
-The sample programs are built seperately. To build them do
-
- scons -C progs
-
-And the build output will be placed in progs/build/...
-
-
To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do
scons platform=windows toolchain=crossmingw machine=x86 statetrackers=mesa drivers=softpipe,trace winsys=gdi
- scons -C progs platform=windows toolchain=crossmingw machine=x86 -k
This will create:
diff --git a/progs/SConscript b/progs/SConscript
index 66eaf9e541..3b180d00bc 100644
--- a/progs/SConscript
+++ b/progs/SConscript
@@ -1,5 +1,43 @@
SConscript([
'util/SConscript',
+])
+
+Import('*')
+
+progs_env = env.Clone()
+
+if progs_env['platform'] == 'windows':
+ progs_env.Append(CPPDEFINES = ['NOMINMAX'])
+ progs_env.Prepend(LIBS = [
+ 'winmm',
+ 'kernel32',
+ 'user32',
+ 'gdi32',
+ ])
+
+# OpenGL
+if progs_env['platform'] == 'windows':
+ progs_env.Prepend(LIBS = ['glu32', 'opengl32'])
+else:
+ progs_env.Prepend(LIBS = ['GLU', 'GL'])
+
+# Glut
+progs_env.Prepend(LIBS = [glut])
+
+# GLEW
+progs_env.Prepend(LIBS = [glew])
+
+progs_env.Prepend(CPPPATH = [
+ '#progs/util',
+])
+
+progs_env.Prepend(LIBS = [
+ util,
+])
+
+Export('progs_env')
+
+SConscript([
'demos/SConscript',
'glsl/SConscript',
'redbook/SConscript',
diff --git a/progs/SConstruct b/progs/SConstruct
deleted file mode 100644
index 4d268cc6d7..0000000000
--- a/progs/SConstruct
+++ /dev/null
@@ -1,65 +0,0 @@
-import os
-import os.path
-import sys
-
-env = Environment(
- tools = ['generic'],
- toolpath = ['../scons'],
- ENV = os.environ,
-)
-
-
-# Use Mesa's headers and libs
-if 1:
- build_topdir = 'build'
- build_subdir = env['platform']
- if env['machine'] != 'generic':
- build_subdir += '-' + env['machine']
- if env['debug']:
- build_subdir += "-debug"
- if env['profile']:
- build_subdir += "-profile"
- build_dir = os.path.join(build_topdir, build_subdir)
-
- env.Append(CPPDEFINES = ['GLEW_STATIC'])
- env.Append(CPPPATH = ['#../include'])
- env.Append(LIBPATH = [
- '#../' + build_dir + '/glew/',
- '#../' + build_dir + '/glut/glx',
- ])
-
-
-conf = Configure(env)
-
-# OpenGL
-if env['platform'] == 'windows':
- env.Prepend(LIBS = ['glu32', 'opengl32'])
-else:
- env.Prepend(LIBS = ['GLU', 'GL'])
-
-# Glut
-env['GLUT'] = False
-if conf.CheckCHeader('GL/glut.h'):
- if env['platform'] == 'windows':
- env['GLUT_LIB'] = 'glut32'
- else:
- env['GLUT_LIB'] = 'glut'
- env['GLUT'] = True
-
-# GLEW
-env['GLEW'] = False
-if conf.CheckCHeader('GL/glew.h'):
- env['GLEW_LIB'] = 'glew'
- env['GLEW'] = True
- env.Prepend(LIBS = ['glew'])
-
-conf.Finish()
-
-
-Export('env')
-
-SConscript(
- 'SConscript',
- build_dir = env['build'],
- duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
-)
diff --git a/progs/demos/SConscript b/progs/demos/SConscript
index f851870bcf..742dd66f36 100644
--- a/progs/demos/SConscript
+++ b/progs/demos/SConscript
@@ -1,84 +1,66 @@
Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '../util',
-])
-
-env.Prepend(LIBS = [
- util,
- '$GLUT_LIB'
-])
-
-if env['platform'] == 'windows':
- env.Append(CPPDEFINES = ['NOMINMAX'])
- env.Prepend(LIBS = ['winmm'])
-
progs = [
- 'arbfplight',
- 'arbfslight',
- 'arbocclude',
- 'bounce',
- 'clearspd',
- 'copypix',
- 'cubemap',
- 'drawpix',
- 'engine',
- 'fbo_firecube',
- 'fire',
- 'fogcoord',
- 'fplight',
- 'fslight',
- 'gamma',
- 'gearbox',
- 'gears',
- 'geartrain',
- 'glinfo',
- 'gloss',
- 'gltestperf',
- 'ipers',
- 'isosurf',
- 'lodbias',
- 'morph3d',
- 'multiarb',
- 'paltex',
- 'pointblast',
- 'ray',
- 'readpix',
- 'reflect',
- 'renormal',
- 'shadowtex',
- 'singlebuffer',
- 'spectex',
- 'spriteblast',
- 'stex3d',
- 'teapot',
- 'terrain',
- 'tessdemo',
- 'texcyl',
- 'texenv',
- 'textures',
- 'trispd',
- 'tunnel',
- 'tunnel2',
- 'vao_demo',
- 'winpos',
- 'dinoshade',
- 'fbotexture',
- 'projtex',
+ 'arbfplight',
+ 'arbfslight',
+ 'arbocclude',
+ 'bounce',
+ 'clearspd',
+ 'copypix',
+ 'cubemap',
+ 'drawpix',
+ 'engine',
+ 'fbo_firecube',
+ 'fire',
+ 'fogcoord',
+ 'fplight',
+ 'fslight',
+ 'gamma',
+ 'gearbox',
+ 'gears',
+ 'geartrain',
+ 'glinfo',
+ 'gloss',
+ 'gltestperf',
+ 'ipers',
+ 'isosurf',
+ 'lodbias',
+ 'morph3d',
+ 'multiarb',
+ 'paltex',
+ 'pointblast',
+ 'ray',
+ 'readpix',
+ 'reflect',
+ 'renormal',
+ 'shadowtex',
+ 'singlebuffer',
+ 'spectex',
+ 'spriteblast',
+ 'stex3d',
+ 'teapot',
+ 'terrain',
+ 'tessdemo',
+ 'texcyl',
+ 'texenv',
+ 'textures',
+ 'trispd',
+ 'tunnel',
+ 'tunnel2',
+ 'vao_demo',
+ 'winpos',
+ 'dinoshade',
+ 'fbotexture',
+ 'projtex',
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = prog + '.c',
)
-env.Program(
+progs_env.Program(
target = 'rain',
source = [
'rain.cxx',
diff --git a/progs/fp/SConscript b/progs/fp/SConscript
index a78318542c..113e11ab54 100644
--- a/progs/fp/SConscript
+++ b/progs/fp/SConscript
@@ -1,15 +1,4 @@
-Import('env')
-
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '../util',
-])
-
-env.Prepend(LIBS = ['$GLUT_LIB'])
+Import('*')
progs = [
'fp-tri',
@@ -24,7 +13,7 @@ progs = [
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = [prog + '.c'],
)
diff --git a/progs/glsl/SConscript b/progs/glsl/SConscript
index 7a4549cd70..8f2ebcf69c 100644
--- a/progs/glsl/SConscript
+++ b/progs/glsl/SConscript
@@ -1,23 +1,5 @@
Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '../util',
-])
-
-env.Prepend(LIBS = [
- util,
- '$GLUT_LIB'
-])
-
-if env['platform'] == 'windows':
- env.Append(CPPDEFINES = ['NOMINMAX'])
- env.Prepend(LIBS = ['winmm'])
-
progs = [
'array',
'bitmap',
@@ -48,7 +30,7 @@ progs = [
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = prog + '.c',
)
diff --git a/progs/perf/SConscript b/progs/perf/SConscript
index a5ec9a7c2a..691478ab64 100644
--- a/progs/perf/SConscript
+++ b/progs/perf/SConscript
@@ -1,11 +1,4 @@
-Import('env')
-
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(LIBS = ['$GLUT_LIB'])
+Import('*')
progs = [
'copytex',
@@ -21,7 +14,7 @@ progs = [
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = [
prog + '.c',
diff --git a/progs/redbook/SConscript b/progs/redbook/SConscript
index 242cb6647f..24d7cff1b6 100644
--- a/progs/redbook/SConscript
+++ b/progs/redbook/SConscript
@@ -1,23 +1,5 @@
Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '../util',
-])
-
-env.Prepend(LIBS = [
- util,
- '$GLUT_LIB'
-])
-
-if env['platform'] == 'windows':
- env.Append(CPPDEFINES = ['NOMINMAX'])
- env.Prepend(LIBS = ['winmm'])
-
progs = [
'aaindex',
'aapoly',
@@ -85,7 +67,7 @@ progs = [
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = prog + '.c',
)
diff --git a/progs/samples/SConscript b/progs/samples/SConscript
index 7a8a0d62d8..134dfa9980 100644
--- a/progs/samples/SConscript
+++ b/progs/samples/SConscript
@@ -1,23 +1,5 @@
Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '../util',
-])
-
-env.Prepend(LIBS = [
- util,
- '$GLUT_LIB'
-])
-
-if env['platform'] == 'windows':
- env.Append(CPPDEFINES = ['NOMINMAX'])
- env.Prepend(LIBS = ['winmm'])
-
progs = [
'accum',
'bitmap1',
@@ -52,7 +34,7 @@ progs = [
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = prog + '.c',
)
diff --git a/progs/tests/SConscript b/progs/tests/SConscript
index ae6488b3e6..e2c6538288 100644
--- a/progs/tests/SConscript
+++ b/progs/tests/SConscript
@@ -1,23 +1,5 @@
Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '../util',
-])
-
-env.Prepend(LIBS = [
- util,
- '$GLUT_LIB'
-])
-
-if env['platform'] == 'windows':
- env.Append(CPPDEFINES = ['NOMINMAX'])
- env.Prepend(LIBS = ['winmm'])
-
linux_progs = [
'api_speed',
]
@@ -140,7 +122,7 @@ progs = [
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = prog + '.c',
)
diff --git a/progs/trivial/SConscript b/progs/trivial/SConscript
index 9a1f3575bd..613383c77b 100644
--- a/progs/trivial/SConscript
+++ b/progs/trivial/SConscript
@@ -1,11 +1,4 @@
-Import('env')
-
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(LIBS = ['$GLUT_LIB'])
+Import('*')
progs = [
'clear-fbo-tex',
@@ -154,7 +147,7 @@ progs = [
]
for prog in progs:
- prog = env.Program(
+ prog = progs_env.Program(
target = prog,
source = prog + '.c',
)
diff --git a/progs/vp/SConscript b/progs/vp/SConscript
index 640c5dd847..787cb793af 100644
--- a/progs/vp/SConscript
+++ b/progs/vp/SConscript
@@ -1,13 +1,6 @@
-Import('env')
+Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(LIBS = ['$GLUT_LIB'])
-
-env.Program(
+progs_env.Program(
target = 'vp-tris',
source = ['vp-tris.c'],
)
diff --git a/progs/vpglsl/SConscript b/progs/vpglsl/SConscript
index 640c5dd847..787cb793af 100644
--- a/progs/vpglsl/SConscript
+++ b/progs/vpglsl/SConscript
@@ -1,13 +1,6 @@
-Import('env')
+Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(LIBS = ['$GLUT_LIB'])
-
-env.Program(
+progs_env.Program(
target = 'vp-tris',
source = ['vp-tris.c'],
)
diff --git a/progs/wgl/SConscript b/progs/wgl/SConscript
index 31f61676de..248cc53a8d 100644
--- a/progs/wgl/SConscript
+++ b/progs/wgl/SConscript
@@ -1,25 +1,17 @@
Import('*')
-if env['platform'] != 'windows':
+if progs_env['platform'] != 'windows':
Return()
-env = env.Clone()
-
-env.Append(LIBS = [
- 'kernel32',
- 'user32',
- 'gdi32',
-])
-
progs = [
'sharedtex_mt',
'wglthreads',
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = prog + '/' + prog + '.c',
)
-env.Program('wglinfo', ['wglinfo.c'])
+progs_env.Program('wglinfo', ['wglinfo.c'])
diff --git a/src/glew/SConscript b/src/glew/SConscript
index 1161be6e63..b4541a7c26 100644
--- a/src/glew/SConscript
+++ b/src/glew/SConscript
@@ -7,7 +7,7 @@ env = env.Clone()
env.Append(CPPDEFINES = [
'GLEW_BUILD',
- 'GLEW_STATIC',
+ #'GLEW_STATIC',
#'GLEW_MX', # Multiple Rendering Contexts support
])
@@ -15,15 +15,6 @@ env.PrependUnique(CPPPATH = [
'#/include',
])
-glew = env.StaticLibrary(
- target = 'glew',
- source = [
- 'glew.c',
- ],
-)
-
-env = env.Clone()
-
if env['platform'] == 'windows':
env.PrependUnique(LIBS = [
'glu32',
@@ -37,6 +28,24 @@ else:
'GL',
'X11',
])
+
+if env['platform'] == 'windows':
+ target = 'glew'
+else:
+ target = 'GLEW'
+
+glew = env.SharedLibrary(
+ target = target,
+ source = [
+ 'glew.c',
+ ],
+)
+
+if env['platform'] == 'windows':
+ glew = env.FindIxes(glew, 'LIBPREFIX', 'LIBSUFFIX')
+
+env = env.Clone()
+
env.Prepend(LIBS = [glew])
env.Program(
@@ -48,3 +57,5 @@ env.Program(
target = 'visualinfo',
source = ['visualinfo.c'],
)
+
+Export('glew')
diff --git a/src/glut/glx/SConscript b/src/glut/glx/SConscript
index 938fec03df..5234e6d58a 100644
--- a/src/glut/glx/SConscript
+++ b/src/glut/glx/SConscript
@@ -2,11 +2,6 @@ Import('*')
env = env.Clone()
-if env['platform'] != 'windows':
- Return()
-
-target = 'glut32'
-
env.Replace(CPPDEFINES = [
'BUILD_GLUT32',
'GLUT_BUILDING_LIB',
@@ -18,14 +13,6 @@ env.AppendUnique(CPPPATH = [
'#/include',
])
-env.PrependUnique(LIBS = [
- 'winmm',
- 'gdi32',
- 'user32',
- 'opengl32',
- 'glu32',
-])
-
sources = [
'glut_bitmap.c',
'glut_bwidth.c',
@@ -61,12 +48,6 @@ sources = [
'glut_warp.c',
'glut_win.c',
'glut_winmisc.c',
-
- 'win32_glx.c',
- 'win32_menu.c',
- 'win32_util.c',
- 'win32_winproc.c',
- 'win32_x11.c',
'glut_8x13.c',
'glut_9x15.c',
@@ -77,11 +58,52 @@ sources = [
'glut_roman.c',
'glut_tr10.c',
'glut_tr24.c',
-
- 'glut.def',
]
-env.SharedLibrary(
+if env['platform'] == 'windows':
+ env.PrependUnique(LIBS = [
+ 'winmm',
+ 'gdi32',
+ 'user32',
+ 'opengl32',
+ 'glu32',
+ ])
+ target = 'glut32'
+ sources += [
+ 'win32_glx.c',
+ 'win32_menu.c',
+ 'win32_util.c',
+ 'win32_winproc.c',
+ 'win32_x11.c',
+ 'glut.def',
+ ]
+else:
+ env.PrependUnique(LIBS = [
+ 'GLU',
+ 'GL',
+ 'X11',
+ 'Xext',
+ 'Xmu',
+ 'Xi',
+ ])
+ target = 'glut'
+ sources += [
+ 'glut_fcb.c',
+ 'glut_menu.c',
+ 'glut_menu2.c',
+ 'glut_glxext.c',
+ 'layerutil.c',
+ ]
+
+
+glut = env.SharedLibrary(
target = target,
source = sources,
)
+
+env.InstallSharedLibrary(glut, version=(3, 7, 1))
+
+if env['platform'] == 'windows':
+ glut = env.FindIxes(glut, 'LIBPREFIX', 'LIBSUFFIX')
+
+Export('glut')
--
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