From 68fc4b415e322f6744299e39864fbc377c6eff74 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 21 May 2010 09:32:38 -0700 Subject: Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos. The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about. --- progs/trivial/tex-quads.c | 143 ---------------------------------------------- 1 file changed, 143 deletions(-) delete mode 100644 progs/trivial/tex-quads.c (limited to 'progs/trivial/tex-quads.c') diff --git a/progs/trivial/tex-quads.c b/progs/trivial/tex-quads.c deleted file mode 100644 index 626e178b87..0000000000 --- a/progs/trivial/tex-quads.c +++ /dev/null @@ -1,143 +0,0 @@ -/** - * Draw a series of quads, each with a different texture. - */ - -#include -#include -#include -#include -#include - -#define NUM_TEX 10 - -static GLint Win = 0; -static GLuint Tex[NUM_TEX]; - - -static void Init(void) -{ - int i; - - fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - fflush(stderr); - - glGenTextures(NUM_TEX, Tex); - - for (i = 0; i < NUM_TEX; i++) { - glBindTexture(GL_TEXTURE_2D, Tex[i]); - - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - } -} - - -static void Reshape(int width, int height) -{ - float ar = (float) width / height; - glViewport(0, 0, width, height); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-ar, ar, -1.0, 1.0, -1.0, 1.0); - glMatrixMode(GL_MODELVIEW); -} - - -static void Key(unsigned char key, int x, int y) -{ - if (key == 27) { - glDeleteTextures(NUM_TEX, Tex); - glutDestroyWindow(Win); - exit(1); - } - glutPostRedisplay(); -} - - -static void Draw(void) -{ - GLubyte tex[16][16][4]; - int t, i, j; - - for (t = 0; t < NUM_TEX; t++) { - - for (i = 0; i < 16; i++) { - for (j = 0; j < 16; j++) { - if (i < t) { - /* red row */ - tex[i][j][0] = 255; - tex[i][j][1] = 0; - tex[i][j][2] = 0; - tex[i][j][3] = 255; - } - else if ((i + j) & 1) { - tex[i][j][0] = 128; - tex[i][j][1] = 128; - tex[i][j][2] = 128; - tex[i][j][3] = 255; - } - else { - tex[i][j][0] = 255; - tex[i][j][1] = 255; - tex[i][j][2] = 255; - tex[i][j][3] = 255; - } - } - } - - glBindTexture(GL_TEXTURE_2D, Tex[t]); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, - GL_RGBA, GL_UNSIGNED_BYTE, tex); - } - - glEnable(GL_TEXTURE_2D); - - glClear(GL_COLOR_BUFFER_BIT); - - for (i = 0; i < NUM_TEX; i++) { - - glBindTexture(GL_TEXTURE_2D, Tex[i]); - - glPushMatrix(); - glTranslatef(-4.0 + i, 0, 0); - glScalef(0.5, 0.5, 1.0); - - glBegin(GL_QUADS); - glTexCoord2f(1,0); - glVertex3f( 0.9, -0.9, 0.0); - glTexCoord2f(1,1); - glVertex3f( 0.9, 0.9, 0.0); - glTexCoord2f(0,1); - glVertex3f(-0.9, 0.9, 0.0); - glTexCoord2f(0,0); - glVertex3f(-0.9, -0.9, 0.0); - glEnd(); - - glPopMatrix(); - } - - - glutSwapBuffers(); -} - - -int main(int argc, char **argv) -{ - glutInit(&argc, argv); - glutInitWindowSize(900, 200); - glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); - Win = glutCreateWindow(*argv); - if (!Win) { - exit(1); - } - glewInit(); - Init(); - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} -- cgit v1.2.3