From 5dc0f49084f322dd8ff6eb585212eea8b50e3377 Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Thu, 6 May 2010 22:40:25 -0400 Subject: egl: Implement EGL_NOK_texture_from_pixmap This extension allows a color buffer to be used for both rendering and texturing. EGL allows the use of color buffers of pbuffer drawables for texturing, this extension extends this to allow the use of color buffers of pixmaps too. --- src/egl/drivers/dri2/egl_dri2.c | 24 ++++++------------------ 1 file changed, 6 insertions(+), 18 deletions(-) (limited to 'src/egl/drivers') diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c index 82f409d294..a7030f03db 100644 --- a/src/egl/drivers/dri2/egl_dri2.c +++ b/src/egl/drivers/dri2/egl_dri2.c @@ -165,7 +165,7 @@ EGLint dri2_to_egl_attribute_map[] = { 0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA */ 0, /* __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE */ 0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS */ - 0, /* __DRI_ATTRIB_YINVERTED */ + EGL_Y_INVERTED_NOK, /* __DRI_ATTRIB_YINVERTED */ }; static void @@ -781,6 +781,7 @@ dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp, disp->Extensions.KHR_gl_renderbuffer_image = EGL_TRUE; disp->Extensions.KHR_gl_texture_2D_image = EGL_TRUE; disp->Extensions.NOK_swap_region = EGL_TRUE; + disp->Extensions.NOK_texture_from_pixmap = EGL_TRUE; /* we're supporting EGL 1.4 */ *major = 1; @@ -1229,19 +1230,8 @@ dri2_bind_tex_image(_EGLDriver *drv, ctx = _eglGetCurrentContext(); dri2_ctx = dri2_egl_context(ctx); - if (buffer != EGL_BACK_BUFFER) { - _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); + if (!_eglBindTexImage(drv, disp, surf, buffer)) return EGL_FALSE; - } - - /* We allow binding pixmaps too... Not conformat, but we can do it - * for free and it's useful for X compositors. Supposedly there's - * a EGL_NOKIA_texture_from_pixmap extension that allows that, but - * I couldn't find it at this time. */ - if ((dri2_surf->base.Type & (EGL_PBUFFER_BIT | EGL_PIXMAP_BIT)) == 0) { - _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); - return EGL_FALSE; - } switch (dri2_surf->base.TextureFormat) { case EGL_TEXTURE_RGB: @@ -1251,8 +1241,7 @@ dri2_bind_tex_image(_EGLDriver *drv, format = __DRI_TEXTURE_FORMAT_RGBA; break; default: - _eglError(EGL_BAD_MATCH, "eglBindTexImage"); - return EGL_FALSE; + assert(0); } switch (dri2_surf->base.TextureTarget) { @@ -1260,15 +1249,14 @@ dri2_bind_tex_image(_EGLDriver *drv, target = GL_TEXTURE_2D; break; default: - _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); - return EGL_FALSE; + assert(0); } (*dri2_dpy->tex_buffer->setTexBuffer2)(dri2_ctx->dri_context, target, format, dri2_surf->dri_drawable); - return dri2_surf->base.BoundToTexture = EGL_TRUE; + return EGL_TRUE; } static EGLBoolean -- cgit v1.2.3