From 7012d01d888d482f2c6ad1180231a482026d213a Mon Sep 17 00:00:00 2001 From: Jon Smirl Date: Fri, 13 May 2005 18:31:35 +0000 Subject: First attempt at getting egl support up on dumb framebuffer. Seems to be mostly working. Not all of egl API is implemented. --- src/egl/main/eglmode.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/egl/main/eglmode.h') diff --git a/src/egl/main/eglmode.h b/src/egl/main/eglmode.h index fa6d8e48fc..71adef42ed 100644 --- a/src/egl/main/eglmode.h +++ b/src/egl/main/eglmode.h @@ -11,9 +11,9 @@ struct _egl_mode { EGLModeMESA Handle; /* the public/opaque handle which names this mode */ EGLint Width, Height; /* size in pixels */ - EGLint Depth; /* bits per pixel */ EGLint RefreshRate; /* rate * 1000.0 */ EGLBoolean Stereo; + char *Name; /* Other possible attributes */ /* interlaced */ @@ -27,7 +27,7 @@ _eglLookupMode(EGLDisplay dpy, EGLModeMESA mode); extern _EGLMode * _eglAddMode(_EGLScreen *screen, EGLint width, EGLint height, - EGLint depth, EGLint refreshRate); + EGLint refreshRate, char *name); extern EGLBoolean @@ -46,5 +46,8 @@ _eglGetModeAttribMESA(_EGLDriver *drv, EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value); +extern const char * +_eglQueryModeStringMESA(_EGLDriver *drv, EGLDisplay dpy, EGLModeMESA mode); + #endif /* EGLMODE_INCLUDED */ -- cgit v1.2.3