From 37213ceacc2d7b309de7641da501282f8f24c8c2 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Sat, 23 Oct 2010 02:11:21 +0800 Subject: egl: Minor changes to the _EGLScreen interface. Make _eglInitScreen take a display and rename _eglAddScreen to _eglLinkScreen. Remove unused functions. --- src/egl/main/eglscreen.c | 101 +++++++++++++++-------------------------------- 1 file changed, 32 insertions(+), 69 deletions(-) (limited to 'src/egl/main/eglscreen.c') diff --git a/src/egl/main/eglscreen.c b/src/egl/main/eglscreen.c index 2ae403494e..0bbead8476 100644 --- a/src/egl/main/eglscreen.c +++ b/src/egl/main/eglscreen.c @@ -53,16 +53,42 @@ _eglAllocScreenHandle(void) * Initialize an _EGLScreen object to default values. */ void -_eglInitScreen(_EGLScreen *screen) +_eglInitScreen(_EGLScreen *screen, _EGLDisplay *dpy) { memset(screen, 0, sizeof(_EGLScreen)); + screen->Display = dpy; screen->StepX = 1; screen->StepY = 1; } /** - * Given a public screen handle, return the internal _EGLScreen object. + * Link a screen to its display and return the handle of the link. + * The handle can be passed to client directly. + */ +EGLScreenMESA +_eglLinkScreen(_EGLScreen *screen) +{ + _EGLDisplay *display; + + assert(screen && screen->Display); + display = screen->Display; + + if (!display->Screens) { + display->Screens = _eglCreateArray("Screen", 4); + if (!display->Screens) + return (EGLScreenMESA) 0; + } + screen->Handle = _eglAllocScreenHandle(); + _eglAppendArray(display->Screens, (void *) screen); + + return screen->Handle; +} + + +/** + * Lookup a handle to find the linked config. + * Return NULL if the handle has no corresponding linked config. */ _EGLScreen * _eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *display) @@ -74,39 +100,21 @@ _eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *display) for (i = 0; i < display->Screens->Size; i++) { _EGLScreen *scr = (_EGLScreen *) display->Screens->Elements[i]; - if (scr->Handle == screen) + if (scr->Handle == screen) { + assert(scr->Display == display); return scr; + } } return NULL; } -/** - * Add the given _EGLScreen to the display's list of screens. - */ -void -_eglAddScreen(_EGLDisplay *display, _EGLScreen *screen) -{ - assert(display); - assert(screen); - - if (!display->Screens) { - display->Screens = _eglCreateArray("Screen", 4); - if (!display->Screens) - return; - } - screen->Handle = _eglAllocScreenHandle(); - _eglAppendArray(display->Screens, (void *) screen); -} - - - static EGLBoolean _eglFlattenScreen(void *elem, void *buffer) { _EGLScreen *scr = (_EGLScreen *) elem; EGLScreenMESA *handle = (EGLScreenMESA *) buffer; - *handle = scr->Handle; + *handle = _eglGetScreenHandle(scr); return EGL_TRUE; } @@ -122,22 +130,6 @@ _eglGetScreensMESA(_EGLDriver *drv, _EGLDisplay *display, EGLScreenMESA *screens } -/** - * Set a screen's current display mode. - * Note: mode = EGL_NO_MODE is valid (turns off the screen) - * - * This is just a placeholder function; drivers will always override - * this with code that _really_ sets the mode. - */ -EGLBoolean -_eglScreenModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, - _EGLMode *m) -{ - scrn->CurrentMode = m; - return EGL_TRUE; -} - - /** * Set a screen's surface origin. */ @@ -198,33 +190,4 @@ _eglQueryScreenMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, } -/** - * Delete the modes associated with given screen. - */ -void -_eglDestroyScreenModes(_EGLScreen *scrn) -{ - EGLint i; - for (i = 0; i < scrn->NumModes; i++) { - if (scrn->Modes[i].Name) - free((char *) scrn->Modes[i].Name); /* cast away const */ - } - if (scrn->Modes) - free(scrn->Modes); - scrn->Modes = NULL; - scrn->NumModes = 0; -} - - -/** - * Default fallback routine - drivers should usually override this. - */ -void -_eglDestroyScreen(_EGLScreen *scrn) -{ - _eglDestroyScreenModes(scrn); - free(scrn); -} - - #endif /* EGL_MESA_screen_surface */ -- cgit v1.2.3