From 5dc0f49084f322dd8ff6eb585212eea8b50e3377 Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Thu, 6 May 2010 22:40:25 -0400 Subject: egl: Implement EGL_NOK_texture_from_pixmap This extension allows a color buffer to be used for both rendering and texturing. EGL allows the use of color buffers of pbuffer drawables for texturing, this extension extends this to allow the use of color buffers of pixmaps too. --- src/egl/main/eglsurface.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/egl/main/eglsurface.h') diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h index 0a00035730..8f520dcdf6 100644 --- a/src/egl/main/eglsurface.h +++ b/src/egl/main/eglsurface.h @@ -83,7 +83,7 @@ extern EGLBoolean _eglSurfaceAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint attribute, EGLint value); -extern EGLBoolean +PUBLIC extern EGLBoolean _eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint buffer); -- cgit v1.2.3