From 9851644435f991a1a1bbb145333a97601627b37d Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Mon, 25 Jan 2010 12:36:50 +0100 Subject: gallium: Enable multiple constant buffers for vertex and geometry shaders. --- src/gallium/auxiliary/draw/draw_gs.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gallium/auxiliary/draw/draw_gs.h') diff --git a/src/gallium/auxiliary/draw/draw_gs.h b/src/gallium/auxiliary/draw/draw_gs.h index d6a97d9c4e..e055c8a05c 100644 --- a/src/gallium/auxiliary/draw/draw_gs.h +++ b/src/gallium/auxiliary/draw/draw_gs.h @@ -62,7 +62,7 @@ struct draw_geometry_shader { void draw_geometry_shader_run(struct draw_geometry_shader *shader, const float (*input)[4], float (*output)[4], - const float (*constants)[4], + const void *constants[PIPE_MAX_CONSTANT], unsigned count, unsigned input_stride, unsigned output_stride); -- cgit v1.2.3