From 89d8577fb3036547ef0b47498cc8dc5c77f886e0 Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Mon, 14 Dec 2009 17:11:46 -0500 Subject: gallium: add geometry shader support to gallium --- src/gallium/auxiliary/draw/draw_pipe_wide_line.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gallium/auxiliary/draw/draw_pipe_wide_line.c') diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c index f32cbef983..3073c87082 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c @@ -59,7 +59,7 @@ static void wideline_line( struct draw_stage *stage, struct prim_header *header ) { /*const struct wideline_stage *wide = wideline_stage(stage);*/ - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); const float half_width = 0.5f * stage->draw->rasterizer->line_width; struct prim_header tri; -- cgit v1.2.3