From 30479ef11004c9498c4ef09048efc56227f104cc Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Fri, 15 Feb 2008 18:56:41 +0000 Subject: draw: vertex cache rework Take a baby step to straightening out vertex paths. --- src/gallium/auxiliary/draw/draw_vertex_shader.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/gallium/auxiliary/draw/draw_vertex_shader.c') diff --git a/src/gallium/auxiliary/draw/draw_vertex_shader.c b/src/gallium/auxiliary/draw/draw_vertex_shader.c index f68f6e3244..5d2f5c9c43 100644 --- a/src/gallium/auxiliary/draw/draw_vertex_shader.c +++ b/src/gallium/auxiliary/draw/draw_vertex_shader.c @@ -55,7 +55,7 @@ draw_vertex_shader_queue_flush(struct draw_context *draw) */ shader->prepare( shader, draw ); -// fprintf(stderr, " q(%d) ", draw->vs.queue_nr ); +// fprintf(stderr, "%s %d\n", __FUNCTION__, draw->vs.queue_nr ); /* run vertex shader on vertex cache entries, four per invokation */ for (i = 0; i < draw->vs.queue_nr; i += 4) { @@ -65,12 +65,12 @@ draw_vertex_shader_queue_flush(struct draw_context *draw) for (j = 0; j < n; j++) { elts[j] = draw->vs.queue[i + j].elt; - dests[j] = draw->vs.queue[i + j].dest; + dests[j] = draw->vs.queue[i + j].vertex; } for ( ; j < 4; j++) { elts[j] = elts[0]; - dests[j] = dests[0]; + dests[j] = draw->vs.queue[i + j].vertex; } assert(n > 0); @@ -79,6 +79,7 @@ draw_vertex_shader_queue_flush(struct draw_context *draw) shader->run(shader, draw, elts, n, dests); } + draw->vs.post_nr = draw->vs.queue_nr; draw->vs.queue_nr = 0; } -- cgit v1.2.3