From ff5b0c72db20be099f9fc7dee22aeebbda75ab42 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Fri, 18 Dec 2009 23:53:25 +0100 Subject: gallium: store edgflag info in tgsi_shader_info provides easier access for drivers which may base fallback decision on this --- src/gallium/auxiliary/tgsi/tgsi_scan.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gallium/auxiliary/tgsi/tgsi_scan.h') diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.h b/src/gallium/auxiliary/tgsi/tgsi_scan.h index 8a7ee0c7e4..3ce0e88e4c 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.h +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.h @@ -58,6 +58,7 @@ struct tgsi_shader_info uint opcode_count[TGSI_OPCODE_LAST]; /**< opcode histogram */ boolean writes_z; /**< does fragment shader write Z value? */ + boolean writes_edgeflag; /**< vertex shader outputs edgeflag */ boolean uses_kill; /**< KIL or KILP instruction used? */ boolean uses_fogcoord; /**< fragment shader uses fog coord? */ boolean uses_frontfacing; /**< fragment shader uses front/back-face flag? */ -- cgit v1.2.3