From 0dcf0f9dfaa23b08d2bc20f8cbd02550c2632e52 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Wed, 11 Aug 2010 10:46:12 +0200 Subject: auxiliary: move Ben Skeggs' primitive splitter to common code This is a simple framework that handles splitting primitives in an abstract way. The user has to specify the primitive start, start index and count. Then, it can ask the primitive splitter to "draw" a chunk of the primitive, staying under a given vertex/index budget. The primitive splitter will then call user-supplied functions to emit a range of vertices/indices, as well as switch the edgeflag on or off. This is particularly useful for hardware that either has limits on the vertex count field, or where vertices are pushed on a FIFO or temporary buffer of limited size. Note that unlike other splitters, it does not manipulate data in any way, and merely asks a callback to do so, in vertex intervals. --- src/gallium/auxiliary/util/u_split_prim.h | 102 ++++++++++++++++++++++++++++++ 1 file changed, 102 insertions(+) create mode 100644 src/gallium/auxiliary/util/u_split_prim.h (limited to 'src/gallium/auxiliary') diff --git a/src/gallium/auxiliary/util/u_split_prim.h b/src/gallium/auxiliary/util/u_split_prim.h new file mode 100644 index 0000000000..3c438da0ba --- /dev/null +++ b/src/gallium/auxiliary/util/u_split_prim.h @@ -0,0 +1,102 @@ +/* Originally written by Ben Skeggs for the nv50 driver*/ +#include + +struct u_split_prim { + void *priv; + void (*emit)(void *priv, unsigned start, unsigned count); + void (*edge)(void *priv, boolean enabled); + + unsigned mode; + unsigned start; + unsigned p_start; + unsigned p_end; + + uint repeat_first:1; + uint close_first:1; + uint edgeflag_off:1; +}; + +static INLINE void +u_split_prim_init(struct u_split_prim *s, + unsigned mode, unsigned start, unsigned count) +{ + if (mode == PIPE_PRIM_LINE_LOOP) { + s->mode = PIPE_PRIM_LINE_STRIP; + s->close_first = 1; + } else { + s->mode = mode; + s->close_first = 0; + } + s->start = start; + s->p_start = start; + s->p_end = start + count; + s->edgeflag_off = 0; + s->repeat_first = 0; +} + +static INLINE boolean +u_split_prim_next(struct u_split_prim *s, unsigned max_verts) +{ + int repeat = 0; + + if (s->repeat_first) { + s->emit(s->priv, s->start, 1); + max_verts--; + if (s->edgeflag_off) { + s->edge(s->priv, TRUE); + s->edgeflag_off = FALSE; + } + } + + if (s->p_start + s->close_first + max_verts >= s->p_end) { + s->emit(s->priv, s->p_start, s->p_end - s->p_start); + if (s->close_first) + s->emit(s->priv, s->start, 1); + return TRUE; + } + + switch (s->mode) { + case PIPE_PRIM_LINES: + max_verts &= ~1; + break; + case PIPE_PRIM_LINE_STRIP: + repeat = 1; + break; + case PIPE_PRIM_POLYGON: + max_verts--; + s->emit(s->priv, s->p_start, max_verts); + s->edge(s->priv, FALSE); + s->emit(s->priv, s->p_start + max_verts, 1); + s->p_start += max_verts; + s->repeat_first = TRUE; + s->edgeflag_off = TRUE; + return FALSE; + case PIPE_PRIM_TRIANGLES: + max_verts = max_verts - (max_verts % 3); + break; + case PIPE_PRIM_TRIANGLE_STRIP: + /* to ensure winding stays correct, always split + * on an even number of generated triangles + */ + max_verts = max_verts & ~1; + repeat = 2; + break; + case PIPE_PRIM_TRIANGLE_FAN: + s->repeat_first = TRUE; + repeat = 1; + break; + case PIPE_PRIM_QUADS: + max_verts &= ~3; + break; + case PIPE_PRIM_QUAD_STRIP: + max_verts &= ~1; + repeat = 2; + break; + default: + break; + } + + s->emit (s->priv, s->p_start, max_verts); + s->p_start += (max_verts - repeat); + return FALSE; +} -- cgit v1.2.3