From c083fa9bba81cd7ec44f34ac613269781dd4c3bb Mon Sep 17 00:00:00 2001 From: Corbin Simpson Date: Sun, 20 Dec 2009 19:42:03 -0800 Subject: Regen docs. --- src/gallium/docs/build/html/cso/blend.html | 2 +- src/gallium/docs/build/html/cso/dsa.html | 2 +- src/gallium/docs/build/html/cso/rasterizer.html | 2 +- src/gallium/docs/build/html/cso/sampler.html | 2 +- src/gallium/docs/build/html/cso/shader.html | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) (limited to 'src/gallium/docs/build/html/cso') diff --git a/src/gallium/docs/build/html/cso/blend.html b/src/gallium/docs/build/html/cso/blend.html index 5863cd4fba..35c8a9d12d 100644 --- a/src/gallium/docs/build/html/cso/blend.html +++ b/src/gallium/docs/build/html/cso/blend.html @@ -48,7 +48,7 @@
-

Blend

+

Blend

This state controls blending of the final fragments into the target rendering buffers.

XXX it is unresolved what behavior should result if blend_enable is off.

diff --git a/src/gallium/docs/build/html/cso/dsa.html b/src/gallium/docs/build/html/cso/dsa.html index ec73a03e38..d2a59dbdd4 100644 --- a/src/gallium/docs/build/html/cso/dsa.html +++ b/src/gallium/docs/build/html/cso/dsa.html @@ -48,7 +48,7 @@
-

Depth, Stencil, & Alpha

+

Depth, Stencil, & Alpha

These three states control the depth, stencil, and alpha tests, used to discard fragments that have passed through the fragment shader.

Traditionally, these three tests have been clumped together in hardware, so diff --git a/src/gallium/docs/build/html/cso/rasterizer.html b/src/gallium/docs/build/html/cso/rasterizer.html index b8309247cc..7a97214d40 100644 --- a/src/gallium/docs/build/html/cso/rasterizer.html +++ b/src/gallium/docs/build/html/cso/rasterizer.html @@ -48,7 +48,7 @@

-

Rasterizer

+

Rasterizer

The rasterizer is the main chunk of state controlling how vertices are interpolated into fragments.

diff --git a/src/gallium/docs/build/html/cso/sampler.html b/src/gallium/docs/build/html/cso/sampler.html index 79c1998e48..bf4a1000d1 100644 --- a/src/gallium/docs/build/html/cso/sampler.html +++ b/src/gallium/docs/build/html/cso/sampler.html @@ -48,7 +48,7 @@
-

Sampler

+

Sampler

Texture units have many options for selecting texels from loaded textures; this state controls an individual texture unit’s texel-sampling settings.

Texture coordinates are always treated as four-dimensional, and referred to diff --git a/src/gallium/docs/build/html/cso/shader.html b/src/gallium/docs/build/html/cso/shader.html index 51c8b724af..fead11d377 100644 --- a/src/gallium/docs/build/html/cso/shader.html +++ b/src/gallium/docs/build/html/cso/shader.html @@ -44,7 +44,7 @@

-

Shader

+

Shader

One of the two types of shaders supported by Gallium.

Members

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