From 1e6d51e805baa11eff17ea784c92ffc7933c56c5 Mon Sep 17 00:00:00 2001 From: Corbin Simpson Date: Wed, 16 Jun 2010 18:57:51 -0700 Subject: gallium/docs: GLSL glossary entry. --- src/gallium/docs/source/glossary.rst | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/gallium/docs') diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst index 0696cb5d27..acde56eafc 100644 --- a/src/gallium/docs/source/glossary.rst +++ b/src/gallium/docs/source/glossary.rst @@ -21,3 +21,7 @@ Glossary LOD Level of Detail. Also spelled "LoD." The value that determines when the switches between mipmaps occur during texture sampling. + + GLSL + GL Shading Language. The official, common high-level shader language used + in GL 2.0 and above. -- cgit v1.2.3