From b3028acd98e2b7fd09344f9005c5b20bba91262c Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Thu, 29 Jan 2009 21:43:15 -0500 Subject: gallium: give the screen priority when it comes to buffer allocations allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen --- src/gallium/drivers/cell/ppu/cell_draw_arrays.c | 6 +++--- src/gallium/drivers/cell/ppu/cell_state_shader.c | 6 +++--- src/gallium/drivers/cell/ppu/cell_texture.c | 18 +++++++++--------- 3 files changed, 15 insertions(+), 15 deletions(-) (limited to 'src/gallium/drivers/cell/ppu') diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c index 880d535320..ff3871d933 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c @@ -52,8 +52,8 @@ cell_map_constant_buffers(struct cell_context *sp) uint i; for (i = 0; i < 2; i++) { if (sp->constants[i].size) { - sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); + sp->mapped_constants[i] = ws->_buffer_map(ws, sp->constants[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); cell_flush_buffer_range(sp, sp->mapped_constants[i], sp->constants[i].buffer->size); } @@ -71,7 +71,7 @@ cell_unmap_constant_buffers(struct cell_context *sp) uint i; for (i = 0; i < 2; i++) { if (sp->constants[i].size) - ws->buffer_unmap(ws, sp->constants[i].buffer); + ws->_buffer_unmap(ws, sp->constants[i].buffer); sp->mapped_constants[i] = NULL; } } diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index cda39f8d59..bcbd81922c 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -194,9 +194,9 @@ cell_set_constant_buffer(struct pipe_context *pipe, draw_flush(cell->draw); /* note: reference counting */ - winsys_buffer_reference(ws, - &cell->constants[shader].buffer, - buf->buffer); + pipe_buffer_reference(pipe->screen, + &cell->constants[shader].buffer, + buf->buffer); cell->constants[shader].size = buf->size; if (shader == PIPE_SHADER_VERTEX) diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 9f83ab8fa4..f1b1a38efc 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -112,8 +112,8 @@ cell_texture_create(struct pipe_screen *screen, cell_texture_layout(ct); - ct->buffer = ws->buffer_create(ws, 32, PIPE_BUFFER_USAGE_PIXEL, - ct->buffer_size); + ct->buffer = ws->_buffer_create(ws, 32, PIPE_BUFFER_USAGE_PIXEL, + ct->buffer_size); if (!ct->buffer) { FREE(ct); @@ -154,7 +154,7 @@ cell_texture_release(struct pipe_screen *screen, */ if (ct->tiled_buffer[i]) { ct->tiled_mapped[i] = NULL; - winsys_buffer_reference(screen->winsys, &ct->tiled_buffer[i], NULL); + pipe_buffer_reference(screen, &ct->tiled_buffer[i], NULL); } } @@ -324,12 +324,12 @@ cell_twiddle_texture(struct pipe_screen *screen, /* allocate buffer for tiled data now */ struct pipe_winsys *ws = screen->winsys; uint bytes = bufWidth * bufHeight * 4 * numFaces; - ct->tiled_buffer[level] = ws->buffer_create(ws, 16, - PIPE_BUFFER_USAGE_PIXEL, - bytes); + ct->tiled_buffer[level] = ws->_buffer_create(ws, 16, + PIPE_BUFFER_USAGE_PIXEL, + bytes); /* and map it */ - ct->tiled_mapped[level] = ws->buffer_map(ws, ct->tiled_buffer[level], - PIPE_BUFFER_USAGE_GPU_READ); + ct->tiled_mapped[level] = ws->_buffer_map(ws, ct->tiled_buffer[level], + PIPE_BUFFER_USAGE_GPU_READ); } dst = (uint *) ((ubyte *) ct->tiled_mapped[level] + offset); @@ -406,7 +406,7 @@ cell_get_tex_surface(struct pipe_screen *screen, if (ps) { assert(ps->refcount); assert(ps->winsys); - winsys_buffer_reference(ws, &ps->buffer, ct->buffer); + pipe_buffer_reference(screen, &ps->buffer, ct->buffer); ps->format = pt->format; ps->block = pt->block; ps->width = pt->width[level]; -- cgit v1.2.3