From 4528287e040415c2071012d02f20979ff995c754 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Wed, 5 Mar 2008 10:50:14 +0100 Subject: gallium: michel's patch to rework texture/sampler binding interface Bind all the samplers/textures at once rather than piecemeal. This is easier for drivers to understand. --- src/gallium/drivers/failover/fo_context.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/gallium/drivers/failover/fo_context.h') diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h index 1dc87291c9..8f3ad3ee79 100644 --- a/src/gallium/drivers/failover/fo_context.h +++ b/src/gallium/drivers/failover/fo_context.h @@ -87,12 +87,15 @@ struct failover_context { struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX]; + void *sw_sampler_state[PIPE_MAX_SAMPLERS]; + void *hw_sampler_state[PIPE_MAX_SAMPLERS]; + unsigned dirty; - unsigned dirty_sampler; - unsigned dirty_texture; unsigned dirty_vertex_buffer; unsigned dirty_vertex_element; + unsigned num_samplers; + unsigned num_textures; unsigned mode; struct pipe_context *hw; -- cgit v1.2.3