From 683e35f726a182ed9fc6b6d5cb07146eebe14dea Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 19 Nov 2009 14:39:34 -0800 Subject: gallium: don't use arrays for texture width,height,depth --- src/gallium/drivers/i915/i915_state_sampler.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gallium/drivers/i915/i915_state_sampler.c') diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c index c5e9084d12..cbac4175c8 100644 --- a/src/gallium/drivers/i915/i915_state_sampler.c +++ b/src/gallium/drivers/i915/i915_state_sampler.c @@ -231,7 +231,7 @@ i915_update_texture(struct i915_context *i915, { const struct pipe_texture *pt = &tex->base; uint format, pitch; - const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + const uint width = pt->width0, height = pt->height0, depth = pt->depth0; const uint num_levels = pt->last_level; unsigned max_lod = num_levels * 4; unsigned tiled = MS3_USE_FENCE_REGS; -- cgit v1.2.3