From de8376e2f22a59a0bc18bb7ddab88ee3153678b8 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Mon, 7 Sep 2009 14:43:51 +0100 Subject: llvmpipe: Texture sampling code generation primitives. Only supports single level 2d textures, with neareast and bilinear filtering for now. --- src/gallium/drivers/llvmpipe/SConscript | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gallium/drivers/llvmpipe/SConscript') diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript index 3dcd5cb994..b74c9c4b6e 100644 --- a/src/gallium/drivers/llvmpipe/SConscript +++ b/src/gallium/drivers/llvmpipe/SConscript @@ -26,6 +26,7 @@ llvmpipe = env.ConvenienceLibrary( 'lp_bld_format_soa.c', 'lp_bld_interp.c', 'lp_bld_intr.c', + 'lp_bld_sample_soa.c', 'lp_bld_struct.c', 'lp_bld_logic.c', 'lp_bld_swizzle.c', -- cgit v1.2.3