From 5286dd701640976ffc328e8e85fb3830746851a1 Mon Sep 17 00:00:00 2001 From: Hui Qi Tay Date: Mon, 19 Jul 2010 15:23:09 +0100 Subject: llvmpipe: native rasterization for lines Rasterize lines directly by treating them as 4-sided polygons. Still need to check the exact pixel rasteration. --- src/gallium/drivers/llvmpipe/lp_setup.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/gallium/drivers/llvmpipe/lp_setup.h') diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h index a41bb8863b..693550b8c8 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.h +++ b/src/gallium/drivers/llvmpipe/lp_setup.h @@ -100,6 +100,10 @@ lp_setup_set_triangle_state( struct lp_setup_context *setup, boolean scissor, boolean gl_rasterization_rules ); +void +lp_setup_set_line_state( struct lp_setup_context *setup, + float line_width); + void lp_setup_set_fs_inputs( struct lp_setup_context *setup, const struct lp_shader_input *interp, -- cgit v1.2.3