From 29ec116e8f21c65250f1083830b82ff59859496d Mon Sep 17 00:00:00 2001 From: Hui Qi Tay Date: Tue, 10 Aug 2010 11:41:32 +0100 Subject: llvmpipe: point sprites rasterization Point sprites now done in the rasterizer setup code instead of going through the draw module. --- src/gallium/drivers/llvmpipe/lp_setup_context.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gallium/drivers/llvmpipe/lp_setup_context.h') diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h index 7d486afbbf..877a492c6d 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_context.h +++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h @@ -74,6 +74,7 @@ struct lp_setup_context uint prim; uint vertex_size; uint nr_vertices; + uint sprite; uint vertex_buffer_size; void *vertex_buffer; @@ -89,6 +90,7 @@ struct lp_setup_context boolean flatshade_first; boolean ccw_is_frontface; boolean scissor_test; + boolean point_size_per_vertex; unsigned cullmode; float pixel_offset; float line_width; -- cgit v1.2.3