From 39352b34438affc36ce22852bb55359d304a522c Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Wed, 19 Aug 2009 09:24:20 +0100 Subject: llvmpipe: Put color/depth directly into the quad structure. --- src/gallium/drivers/llvmpipe/lp_state_fs.c | 61 ++++++++++++++++++++---------- 1 file changed, 41 insertions(+), 20 deletions(-) (limited to 'src/gallium/drivers/llvmpipe/lp_state_fs.c') diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 1397f948b2..814ed0f142 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -52,22 +52,25 @@ shader_generate(struct llvmpipe_screen *screen, LLVMTypeRef elem_type; LLVMTypeRef vec_type; LLVMTypeRef int_vec_type; - LLVMTypeRef arg_types[8]; + LLVMTypeRef arg_types[9]; LLVMTypeRef func_type; LLVMValueRef pos_ptr; LLVMValueRef a0_ptr; LLVMValueRef dadx_ptr; LLVMValueRef dady_ptr; LLVMValueRef consts_ptr; - LLVMValueRef outputs_ptr; LLVMValueRef mask_ptr; + LLVMValueRef color_ptr; + LLVMValueRef depth_ptr; LLVMValueRef samplers_ptr; LLVMBasicBlockRef block; LLVMBuilderRef builder; LLVMValueRef pos[NUM_CHANNELS]; LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS]; LLVMValueRef mask; - unsigned i, j; + unsigned i; + unsigned attrib; + unsigned chan; type.value = 0; type.floating = TRUE; @@ -85,9 +88,10 @@ shader_generate(struct llvmpipe_screen *screen, arg_types[2] = LLVMPointerType(elem_type, 0); /* dadx */ arg_types[3] = LLVMPointerType(elem_type, 0); /* dady */ arg_types[4] = LLVMPointerType(elem_type, 0); /* consts */ - arg_types[5] = LLVMPointerType(vec_type, 0); /* outputs */ - arg_types[6] = LLVMPointerType(int_vec_type, 0); /* mask */ - arg_types[7] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ + arg_types[5] = LLVMPointerType(int_vec_type, 0); /* mask */ + arg_types[6] = LLVMPointerType(vec_type, 0); /* color */ + arg_types[7] = LLVMPointerType(vec_type, 0); /* depth */ + arg_types[8] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0); @@ -101,27 +105,29 @@ shader_generate(struct llvmpipe_screen *screen, dadx_ptr = LLVMGetParam(shader->function, 2); dady_ptr = LLVMGetParam(shader->function, 3); consts_ptr = LLVMGetParam(shader->function, 4); - outputs_ptr = LLVMGetParam(shader->function, 5); - mask_ptr = LLVMGetParam(shader->function, 6); - samplers_ptr = LLVMGetParam(shader->function, 7); + mask_ptr = LLVMGetParam(shader->function, 5); + color_ptr = LLVMGetParam(shader->function, 6); + depth_ptr = LLVMGetParam(shader->function, 7); + samplers_ptr = LLVMGetParam(shader->function, 8); lp_build_name(pos_ptr, "pos"); lp_build_name(a0_ptr, "a0"); lp_build_name(dadx_ptr, "dadx"); lp_build_name(dady_ptr, "dady"); lp_build_name(consts_ptr, "consts"); - lp_build_name(outputs_ptr, "outputs"); lp_build_name(mask_ptr, "mask"); + lp_build_name(color_ptr, "color"); + lp_build_name(depth_ptr, "depth"); lp_build_name(samplers_ptr, "samplers"); block = LLVMAppendBasicBlock(shader->function, "entry"); builder = LLVMCreateBuilder(); LLVMPositionBuilderAtEnd(builder, block); - for(j = 0; j < NUM_CHANNELS; ++j) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), j, 0); - pos[j] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, pos_ptr, &index, 1, ""), ""); - lp_build_name(pos[j], "pos.%c", "xyzw"[j]); + for(chan = 0; chan < NUM_CHANNELS; ++chan) { + LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0); + pos[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, pos_ptr, &index, 1, ""), ""); + lp_build_name(pos[chan], "pos.%c", "xyzw"[chan]); } memset(outputs, 0, sizeof outputs); @@ -130,12 +136,27 @@ shader_generate(struct llvmpipe_screen *screen, pos, a0_ptr, dadx_ptr, dady_ptr, consts_ptr, outputs, samplers_ptr); - for(i = 0; i < PIPE_MAX_SHADER_OUTPUTS; ++i) { - for(j = 0; j < NUM_CHANNELS; ++j) { - if(outputs[i][j]) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i*NUM_CHANNELS + j, 0); - LLVMBuildStore(builder, outputs[i][j], LLVMBuildGEP(builder, outputs_ptr, &index, 1, "")); - lp_build_name(pos[j], "output%u.%c", i, "xyzw"[j]); + for (attrib = 0; attrib < shader->info.num_outputs; ++attrib) { + for(chan = 0; chan < NUM_CHANNELS; ++chan) { + if(outputs[attrib][chan]) { + lp_build_name(outputs[attrib][chan], "output%u.%c", attrib, "xyzw"[chan]); + + switch (shader->info.output_semantic_name[attrib]) { + case TGSI_SEMANTIC_COLOR: + { + unsigned cbuf = shader->info.output_semantic_index[attrib]; + LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), cbuf*NUM_CHANNELS + chan, 0); + LLVMValueRef output_ptr = LLVMBuildGEP(builder, color_ptr, &index, 1, ""); + lp_build_name(outputs[attrib][chan], "color%u.%c", attrib, "rgba"[chan]); + LLVMBuildStore(builder, outputs[attrib][chan], output_ptr); + break; + } + + case TGSI_SEMANTIC_POSITION: + if(chan == 3) + LLVMBuildStore(builder, outputs[attrib][chan], depth_ptr); + break; + } } } } -- cgit v1.2.3