From 5c1c4f8593073c0bad9bada9234657dda1b25ff0 Mon Sep 17 00:00:00 2001 From: Ben Skeggs Date: Tue, 1 Mar 2011 11:30:25 +1000 Subject: nouveau: common linear buffer manager, ported from nv50/nvc0 drivers nv50_resource is being called nv04_resource now temporarily, to avoid a naming conflict with nouveau_resource from libdrm. Signed-off-by: Ben Skeggs --- src/gallium/drivers/nouveau/Makefile | 3 +- src/gallium/drivers/nouveau/nouveau_buffer.c | 489 +++++++++++++++++++++++++++ src/gallium/drivers/nouveau/nouveau_buffer.h | 137 ++++++++ src/gallium/drivers/nouveau/nouveau_screen.h | 9 + src/gallium/drivers/nouveau/nouveau_winsys.h | 1 - 5 files changed, 637 insertions(+), 2 deletions(-) create mode 100644 src/gallium/drivers/nouveau/nouveau_buffer.c create mode 100644 src/gallium/drivers/nouveau/nouveau_buffer.h (limited to 'src/gallium/drivers/nouveau') diff --git a/src/gallium/drivers/nouveau/Makefile b/src/gallium/drivers/nouveau/Makefile index f9ab9d1860..3210d1ff77 100644 --- a/src/gallium/drivers/nouveau/Makefile +++ b/src/gallium/drivers/nouveau/Makefile @@ -9,6 +9,7 @@ LIBRARY_INCLUDES = \ C_SOURCES = nouveau_screen.c \ nouveau_fence.c \ - nouveau_mm.c + nouveau_mm.c \ + nouveau_buffer.c include ../../Makefile.template diff --git a/src/gallium/drivers/nouveau/nouveau_buffer.c b/src/gallium/drivers/nouveau/nouveau_buffer.c new file mode 100644 index 0000000000..4f4b24fdd2 --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_buffer.c @@ -0,0 +1,489 @@ + +#include "util/u_inlines.h" +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "nouveau_screen.h" +#include "nouveau_winsys.h" +#include "nouveau_fence.h" +#include "nouveau_buffer.h" +#include "nouveau_mm.h" + +struct nouveau_transfer { + struct pipe_transfer base; +}; + +static INLINE struct nouveau_transfer * +nouveau_transfer(struct pipe_transfer *transfer) +{ + return (struct nouveau_transfer *)transfer; +} + +static INLINE boolean +nouveau_buffer_allocate(struct nouveau_screen *screen, + struct nv04_resource *buf, unsigned domain) +{ + if (domain == NOUVEAU_BO_VRAM) { + buf->mm = nouveau_mm_allocate(screen->mm_VRAM, buf->base.width0, + &buf->bo, &buf->offset); + if (!buf->bo) + return nouveau_buffer_allocate(screen, buf, NOUVEAU_BO_GART); + } else + if (domain == NOUVEAU_BO_GART) { + buf->mm = nouveau_mm_allocate(screen->mm_GART, buf->base.width0, + &buf->bo, &buf->offset); + if (!buf->bo) + return FALSE; + } + if (domain != NOUVEAU_BO_GART) { + if (!buf->data) { + buf->data = MALLOC(buf->base.width0); + if (!buf->data) + return FALSE; + } + } + buf->domain = domain; + return TRUE; +} + +static INLINE void +release_allocation(struct nouveau_mm_allocation **mm, + struct nouveau_fence *fence) +{ + nouveau_fence_work(fence, nouveau_mm_free_work, *mm); + (*mm) = NULL; +} + +INLINE void +nouveau_buffer_release_gpu_storage(struct nv04_resource *buf) +{ + nouveau_bo_ref(NULL, &buf->bo); + + if (buf->mm) + release_allocation(&buf->mm, buf->fence); + + buf->domain = 0; +} + +static INLINE boolean +nouveau_buffer_reallocate(struct nouveau_screen *screen, + struct nv04_resource *buf, unsigned domain) +{ + nouveau_buffer_release_gpu_storage(buf); + + return nouveau_buffer_allocate(screen, buf, domain); +} + +static void +nouveau_buffer_destroy(struct pipe_screen *pscreen, + struct pipe_resource *presource) +{ + struct nv04_resource *res = nv04_resource(presource); + + nouveau_buffer_release_gpu_storage(res); + + if (res->data && !(res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY)) + FREE(res->data); + + FREE(res); +} + +/* Maybe just migrate to GART right away if we actually need to do this. */ +boolean +nouveau_buffer_download(struct pipe_context *pipe, struct nv04_resource *buf, + unsigned start, unsigned size) +{ + struct nouveau_screen *screen = nouveau_screen(pipe->screen); + struct nouveau_mm_allocation *mm; + struct nouveau_bo *bounce = NULL; + uint32_t offset; + + assert(buf->domain == NOUVEAU_BO_VRAM); + + mm = nouveau_mm_allocate(screen->mm_GART, size, &bounce, &offset); + if (!bounce) + return FALSE; + + screen->copy_data(pipe, bounce, offset, NOUVEAU_BO_GART, + buf->bo, buf->offset + start, NOUVEAU_BO_VRAM, size); + + if (nouveau_bo_map_range(bounce, offset, size, NOUVEAU_BO_RD)) + return FALSE; + memcpy(buf->data + start, bounce->map, size); + nouveau_bo_unmap(bounce); + + buf->status &= ~NOUVEAU_BUFFER_STATUS_DIRTY; + + nouveau_bo_ref(NULL, &bounce); + if (mm) + nouveau_mm_free(mm); + return TRUE; +} + +static boolean +nouveau_buffer_upload(struct pipe_context *pipe, struct nv04_resource *buf, + unsigned start, unsigned size) +{ + struct nouveau_screen *screen = nouveau_screen(pipe->screen); + struct nouveau_mm_allocation *mm; + struct nouveau_bo *bounce = NULL; + uint32_t offset; + + if (size <= 192) { + screen->push_data(pipe, buf->bo, buf->offset + start, buf->domain, + size, buf->data + start); + return TRUE; + } + + mm = nouveau_mm_allocate(screen->mm_GART, size, &bounce, &offset); + if (!bounce) + return FALSE; + + nouveau_bo_map_range(bounce, offset, size, + NOUVEAU_BO_WR | NOUVEAU_BO_NOSYNC); + memcpy(bounce->map, buf->data + start, size); + nouveau_bo_unmap(bounce); + + screen->copy_data(pipe, buf->bo, buf->offset + start, NOUVEAU_BO_VRAM, + bounce, offset, NOUVEAU_BO_GART, size); + + nouveau_bo_ref(NULL, &bounce); + if (mm) + release_allocation(&mm, screen->fence.current); + + if (start == 0 && size == buf->base.width0) + buf->status &= ~NOUVEAU_BUFFER_STATUS_DIRTY; + return TRUE; +} + +static struct pipe_transfer * +nouveau_buffer_transfer_get(struct pipe_context *pipe, + struct pipe_resource *resource, + unsigned level, unsigned usage, + const struct pipe_box *box) +{ + struct nv04_resource *buf = nv04_resource(resource); + struct nouveau_transfer *xfr = CALLOC_STRUCT(nouveau_transfer); + if (!xfr) + return NULL; + + xfr->base.resource = resource; + xfr->base.box.x = box->x; + xfr->base.box.width = box->width; + xfr->base.usage = usage; + + if (buf->domain == NOUVEAU_BO_VRAM) { + if (usage & PIPE_TRANSFER_READ) { + if (buf->status & NOUVEAU_BUFFER_STATUS_DIRTY) + nouveau_buffer_download(pipe, buf, 0, buf->base.width0); + } + } + + return &xfr->base; +} + +static void +nouveau_buffer_transfer_destroy(struct pipe_context *pipe, + struct pipe_transfer *transfer) +{ + struct nv04_resource *buf = nv04_resource(transfer->resource); + struct nouveau_transfer *xfr = nouveau_transfer(transfer); + + if (xfr->base.usage & PIPE_TRANSFER_WRITE) { + /* writing is worse */ + nouveau_buffer_adjust_score(pipe, buf, -5000); + + if (buf->domain == NOUVEAU_BO_VRAM) { + nouveau_buffer_upload(pipe, buf, transfer->box.x, transfer->box.width); + } + +#if 0 + if (buf->domain != 0 && (buf->base.bind & (PIPE_BIND_VERTEX_BUFFER | + PIPE_BIND_INDEX_BUFFER))) + nouveau_context(pipe)->vbo_dirty = TRUE; +#endif + } + + FREE(xfr); +} + +static INLINE boolean +nouveau_buffer_sync(struct nv04_resource *buf, unsigned rw) +{ + if (rw == PIPE_TRANSFER_READ) { + if (!buf->fence_wr) + return TRUE; + if (!nouveau_fence_wait(buf->fence_wr)) + return FALSE; + } else { + if (!buf->fence) + return TRUE; + if (!nouveau_fence_wait(buf->fence)) + return FALSE; + + nouveau_fence_ref(NULL, &buf->fence); + } + nouveau_fence_ref(NULL, &buf->fence_wr); + + return TRUE; +} + +static INLINE boolean +nouveau_buffer_busy(struct nv04_resource *buf, unsigned rw) +{ + if (rw == PIPE_TRANSFER_READ) + return (buf->fence_wr && !nouveau_fence_signalled(buf->fence_wr)); + else + return (buf->fence && !nouveau_fence_signalled(buf->fence)); +} + +static void * +nouveau_buffer_transfer_map(struct pipe_context *pipe, + struct pipe_transfer *transfer) +{ + struct nouveau_transfer *xfr = nouveau_transfer(transfer); + struct nv04_resource *buf = nv04_resource(transfer->resource); + struct nouveau_bo *bo = buf->bo; + uint8_t *map; + int ret; + uint32_t offset = xfr->base.box.x; + uint32_t flags; + + nouveau_buffer_adjust_score(pipe, buf, -250); + + if (buf->domain != NOUVEAU_BO_GART) + return buf->data + offset; + + if (buf->mm) + flags = NOUVEAU_BO_NOSYNC | NOUVEAU_BO_RDWR; + else + flags = nouveau_screen_transfer_flags(xfr->base.usage); + + offset += buf->offset; + + ret = nouveau_bo_map_range(buf->bo, offset, xfr->base.box.width, flags); + if (ret) + return NULL; + map = bo->map; + + /* Unmap right now. Since multiple buffers can share a single nouveau_bo, + * not doing so might make future maps fail or trigger "reloc while mapped" + * errors. For now, mappings to userspace are guaranteed to be persistent. + */ + nouveau_bo_unmap(bo); + + if (buf->mm) { + if (xfr->base.usage & PIPE_TRANSFER_DONTBLOCK) { + if (nouveau_buffer_busy(buf, xfr->base.usage & PIPE_TRANSFER_READ_WRITE)) + return NULL; + } else + if (!(xfr->base.usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { + nouveau_buffer_sync(buf, xfr->base.usage & PIPE_TRANSFER_READ_WRITE); + } + } + return map; +} + + + +static void +nouveau_buffer_transfer_flush_region(struct pipe_context *pipe, + struct pipe_transfer *transfer, + const struct pipe_box *box) +{ + struct nv04_resource *res = nv04_resource(transfer->resource); + struct nouveau_bo *bo = res->bo; + unsigned offset = res->offset + transfer->box.x + box->x; + + /* not using non-snoop system memory yet, no need for cflush */ + if (1) + return; + + /* XXX: maybe need to upload for VRAM buffers here */ + + nouveau_screen_bo_map_flush_range(pipe->screen, bo, offset, box->width); +} + +static void +nouveau_buffer_transfer_unmap(struct pipe_context *pipe, + struct pipe_transfer *transfer) +{ + /* we've called nouveau_bo_unmap right after map */ +} + +const struct u_resource_vtbl nouveau_buffer_vtbl = +{ + u_default_resource_get_handle, /* get_handle */ + nouveau_buffer_destroy, /* resource_destroy */ + NULL, /* is_resource_referenced */ + nouveau_buffer_transfer_get, /* get_transfer */ + nouveau_buffer_transfer_destroy, /* transfer_destroy */ + nouveau_buffer_transfer_map, /* transfer_map */ + nouveau_buffer_transfer_flush_region, /* transfer_flush_region */ + nouveau_buffer_transfer_unmap, /* transfer_unmap */ + u_default_transfer_inline_write /* transfer_inline_write */ +}; + +struct pipe_resource * +nouveau_buffer_create(struct pipe_screen *pscreen, + const struct pipe_resource *templ) +{ + struct nouveau_screen *screen = nouveau_screen(pscreen); + struct nv04_resource *buffer; + boolean ret; + + buffer = CALLOC_STRUCT(nv04_resource); + if (!buffer) + return NULL; + + buffer->base = *templ; + buffer->vtbl = &nouveau_buffer_vtbl; + pipe_reference_init(&buffer->base.reference, 1); + buffer->base.screen = pscreen; + + if (buffer->base.bind & PIPE_BIND_CONSTANT_BUFFER) + ret = nouveau_buffer_allocate(screen, buffer, 0); + else + ret = nouveau_buffer_allocate(screen, buffer, NOUVEAU_BO_GART); + + if (ret == FALSE) + goto fail; + + return &buffer->base; + +fail: + FREE(buffer); + return NULL; +} + + +struct pipe_resource * +nouveau_user_buffer_create(struct pipe_screen *pscreen, void *ptr, + unsigned bytes, unsigned bind) +{ + struct nv04_resource *buffer; + + buffer = CALLOC_STRUCT(nv04_resource); + if (!buffer) + return NULL; + + pipe_reference_init(&buffer->base.reference, 1); + buffer->vtbl = &nouveau_buffer_vtbl; + buffer->base.screen = pscreen; + buffer->base.format = PIPE_FORMAT_R8_UNORM; + buffer->base.usage = PIPE_USAGE_IMMUTABLE; + buffer->base.bind = bind; + buffer->base.width0 = bytes; + buffer->base.height0 = 1; + buffer->base.depth0 = 1; + + buffer->data = ptr; + buffer->status = NOUVEAU_BUFFER_STATUS_USER_MEMORY; + + return &buffer->base; +} + +/* Like download, but for GART buffers. Merge ? */ +static INLINE boolean +nouveau_buffer_data_fetch(struct nv04_resource *buf, struct nouveau_bo *bo, + unsigned offset, unsigned size) +{ + if (!buf->data) { + buf->data = MALLOC(size); + if (!buf->data) + return FALSE; + } + if (nouveau_bo_map_range(bo, offset, size, NOUVEAU_BO_RD)) + return FALSE; + memcpy(buf->data, bo->map, size); + nouveau_bo_unmap(bo); + + return TRUE; +} + +/* Migrate a linear buffer (vertex, index, constants) USER -> GART -> VRAM. */ +boolean +nouveau_buffer_migrate(struct pipe_context *pipe, + struct nv04_resource *buf, const unsigned new_domain) +{ + struct nouveau_screen *screen = nouveau_screen(pipe->screen); + struct nouveau_bo *bo; + const unsigned old_domain = buf->domain; + unsigned size = buf->base.width0; + unsigned offset; + int ret; + + assert(new_domain != old_domain); + + if (new_domain == NOUVEAU_BO_GART && old_domain == 0) { + if (!nouveau_buffer_allocate(screen, buf, new_domain)) + return FALSE; + ret = nouveau_bo_map_range(buf->bo, buf->offset, size, NOUVEAU_BO_WR | + NOUVEAU_BO_NOSYNC); + if (ret) + return ret; + memcpy(buf->bo->map, buf->data, size); + nouveau_bo_unmap(buf->bo); + FREE(buf->data); + } else + if (old_domain != 0 && new_domain != 0) { + struct nouveau_mm_allocation *mm = buf->mm; + + if (new_domain == NOUVEAU_BO_VRAM) { + /* keep a system memory copy of our data in case we hit a fallback */ + if (!nouveau_buffer_data_fetch(buf, buf->bo, buf->offset, size)) + return FALSE; + debug_printf("migrating %u KiB to VRAM\n", size / 1024); + } + + offset = buf->offset; + bo = buf->bo; + buf->bo = NULL; + buf->mm = NULL; + nouveau_buffer_allocate(screen, buf, new_domain); + + screen->copy_data(pipe, buf->bo, buf->offset, new_domain, + bo, offset, old_domain, buf->base.width0); + + nouveau_bo_ref(NULL, &bo); + if (mm) + release_allocation(&mm, screen->fence.current); + } else + if (new_domain == NOUVEAU_BO_VRAM && old_domain == 0) { + if (!nouveau_buffer_allocate(screen, buf, NOUVEAU_BO_VRAM)) + return FALSE; + if (!nouveau_buffer_upload(pipe, buf, 0, buf->base.width0)) + return FALSE; + } else + return FALSE; + + assert(buf->domain == new_domain); + return TRUE; +} + +/* Migrate data from glVertexAttribPointer(non-VBO) user buffers to GART. + * We'd like to only allocate @size bytes here, but then we'd have to rebase + * the vertex indices ... + */ +boolean +nouveau_user_buffer_upload(struct nv04_resource *buf, + unsigned base, unsigned size) +{ + struct nouveau_screen *screen = nouveau_screen(buf->base.screen); + int ret; + + assert(buf->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY); + + buf->base.width0 = base + size; + if (!nouveau_buffer_reallocate(screen, buf, NOUVEAU_BO_GART)) + return FALSE; + + ret = nouveau_bo_map_range(buf->bo, buf->offset + base, size, + NOUVEAU_BO_WR | NOUVEAU_BO_NOSYNC); + if (ret) + return FALSE; + memcpy(buf->bo->map, buf->data + base, size); + nouveau_bo_unmap(buf->bo); + + return TRUE; +} diff --git a/src/gallium/drivers/nouveau/nouveau_buffer.h b/src/gallium/drivers/nouveau/nouveau_buffer.h new file mode 100644 index 0000000000..e0d75dcc9f --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_buffer.h @@ -0,0 +1,137 @@ +#ifndef __NOUVEAU_RESOURCE_H__ +#define __NOUVEAU_RESOURCE_H__ + +#include "util/u_transfer.h" +#include "util/u_double_list.h" + +struct pipe_resource; +struct nouveau_bo; + +#define NOUVEAU_BUFFER_SCORE_MIN -25000 +#define NOUVEAU_BUFFER_SCORE_MAX 25000 +#define NOUVEAU_BUFFER_SCORE_VRAM_THRESHOLD 20000 + +/* DIRTY: buffer was (or will be after the next flush) written to by GPU and + * resource->data has not been updated to reflect modified VRAM contents + * + * USER_MEMORY: resource->data is a pointer to client memory and may change + * between GL calls + */ +#define NOUVEAU_BUFFER_STATUS_DIRTY (1 << 0) +#define NOUVEAU_BUFFER_STATUS_USER_MEMORY (1 << 7) + +/* Resources, if mapped into the GPU's address space, are guaranteed to + * have constant virtual addresses (nv50+). + * + * The address of a resource will lie within the nouveau_bo referenced, + * and this bo should be added to the memory manager's validation list. + */ +struct nv04_resource { + struct pipe_resource base; + const struct u_resource_vtbl *vtbl; + + uint8_t *data; + struct nouveau_bo *bo; + uint32_t offset; + + uint8_t status; + uint8_t domain; + + int16_t score; /* low if mapped very often, if high can move to VRAM */ + + struct nouveau_fence *fence; + struct nouveau_fence *fence_wr; + + struct nouveau_mm_allocation *mm; +}; + +void +nouveau_buffer_release_gpu_storage(struct nv04_resource *); + +boolean +nouveau_buffer_download(struct pipe_context *, struct nv04_resource *, + unsigned start, unsigned size); + +boolean +nouveau_buffer_migrate(struct pipe_context *, + struct nv04_resource *, unsigned domain); + +static INLINE void +nouveau_buffer_adjust_score(struct pipe_context *pipe, + struct nv04_resource *res, int16_t score) +{ + if (score < 0) { + if (res->score > NOUVEAU_BUFFER_SCORE_MIN) + res->score += score; + } else + if (score > 0){ + if (res->score < NOUVEAU_BUFFER_SCORE_MAX) + res->score += score; + if (res->domain == NOUVEAU_BO_GART && + res->score > NOUVEAU_BUFFER_SCORE_VRAM_THRESHOLD) + nouveau_buffer_migrate(pipe, res, NOUVEAU_BO_VRAM); + } +} + +/* XXX: wait for fence (atm only using this for vertex push) */ +static INLINE void * +nouveau_resource_map_offset(struct pipe_context *pipe, + struct nv04_resource *res, uint32_t offset, + uint32_t flags) +{ + void *map; + + nouveau_buffer_adjust_score(pipe, res, -250); + + if ((res->domain == NOUVEAU_BO_VRAM) && + (res->status & NOUVEAU_BUFFER_STATUS_DIRTY)) + nouveau_buffer_download(pipe, res, 0, res->base.width0); + + if ((res->domain != NOUVEAU_BO_GART) || + (res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY)) + return res->data + offset; + + if (res->mm) + flags |= NOUVEAU_BO_NOSYNC; + + if (nouveau_bo_map_range(res->bo, res->offset + offset, + res->base.width0, flags)) + return NULL; + + map = res->bo->map; + nouveau_bo_unmap(res->bo); + return map; +} + +static INLINE void +nouveau_resource_unmap(struct nv04_resource *res) +{ + /* no-op */ +} + +static INLINE struct nv04_resource * +nv04_resource(struct pipe_resource *resource) +{ + return (struct nv04_resource *)resource; +} + +/* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */ +static INLINE boolean +nouveau_resource_mapped_by_gpu(struct pipe_resource *resource) +{ + return nv04_resource(resource)->domain != 0; +} + +struct pipe_resource * +nouveau_buffer_create(struct pipe_screen *pscreen, + const struct pipe_resource *templ); + +struct pipe_resource * +nouveau_user_buffer_create(struct pipe_screen *screen, void *ptr, + unsigned bytes, unsigned usage); + +boolean +nouveau_user_buffer_upload(struct nv04_resource *, unsigned base, + unsigned size); + +#endif diff --git a/src/gallium/drivers/nouveau/nouveau_screen.h b/src/gallium/drivers/nouveau/nouveau_screen.h index 173592d6ea..c64b7b16ad 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.h +++ b/src/gallium/drivers/nouveau/nouveau_screen.h @@ -5,6 +5,8 @@ #include "util/u_memory.h" typedef uint32_t u32; +struct nouveau_bo; + struct nouveau_screen { struct pipe_screen base; struct nouveau_device *device; @@ -27,6 +29,13 @@ struct nouveau_screen { struct nouveau_mman *mm_VRAM; struct nouveau_mman *mm_GART; + void (*copy_data)(struct pipe_context *, + struct nouveau_bo *dst, unsigned, unsigned, + struct nouveau_bo *src, unsigned, unsigned, + unsigned); + void (*push_data)(struct pipe_context *, + struct nouveau_bo *dst, unsigned, unsigned, + unsigned, void *); }; static INLINE struct nouveau_screen * diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h index 8dfb84a596..484f870bd8 100644 --- a/src/gallium/drivers/nouveau/nouveau_winsys.h +++ b/src/gallium/drivers/nouveau/nouveau_winsys.h @@ -9,7 +9,6 @@ #include "nouveau/nouveau_device.h" #include "nouveau/nouveau_grobj.h" #include "nouveau/nouveau_notifier.h" -#include "nouveau/nouveau_resource.h" #ifndef NOUVEAU_NVC0 #include "nouveau/nv04_pushbuf.h" #endif -- cgit v1.2.3