From 5b6b67eb3ff714fbba8aed88a22a7646e1dbf655 Mon Sep 17 00:00:00 2001 From: Francisco Jerez Date: Thu, 4 Feb 2010 22:15:22 +0100 Subject: Nuke the nv0x-nv2x gallium pipe drivers. --- src/gallium/drivers/nv20/nv20_state_emit.c | 426 ----------------------------- 1 file changed, 426 deletions(-) delete mode 100644 src/gallium/drivers/nv20/nv20_state_emit.c (limited to 'src/gallium/drivers/nv20/nv20_state_emit.c') diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c deleted file mode 100644 index 6bbd1fdae9..0000000000 --- a/src/gallium/drivers/nv20/nv20_state_emit.c +++ /dev/null @@ -1,426 +0,0 @@ -#include "nv20_context.h" -#include "nv20_state.h" -#include "draw/draw_context.h" - -static void nv20_state_emit_blend(struct nv20_context* nv20) -{ - struct nv20_blend_state *b = nv20->blend; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - - BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1); - OUT_RING (chan, b->d_enable); - - BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (chan, b->b_enable); - - BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 2); - OUT_RING (chan, b->b_srcfunc); - OUT_RING (chan, b->b_dstfunc); - - BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1); - OUT_RING (chan, b->c_mask); -} - -static void nv20_state_emit_blend_color(struct nv20_context* nv20) -{ - struct pipe_blend_color *c = nv20->blend_color; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - - BEGIN_RING(chan, kelvin, NV20TCL_BLEND_COLOR, 1); - OUT_RING (chan, - (float_to_ubyte(c->color[3]) << 24)| - (float_to_ubyte(c->color[0]) << 16)| - (float_to_ubyte(c->color[1]) << 8) | - (float_to_ubyte(c->color[2]) << 0)); -} - -static void nv20_state_emit_rast(struct nv20_context* nv20) -{ - struct nv20_rasterizer_state *r = nv20->rast; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - - BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 2); - OUT_RING (chan, r->shade_model); - OUT_RING (chan, r->line_width); - - - BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); - OUT_RING (chan, r->point_size); - - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (chan, r->poly_mode_front); - OUT_RING (chan, r->poly_mode_back); - - - BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2); - OUT_RING (chan, r->cull_face); - OUT_RING (chan, r->front_face); - - BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2); - OUT_RING (chan, r->line_smooth_en); - OUT_RING (chan, r->poly_smooth_en); - - BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1); - OUT_RING (chan, r->cull_face_en); -} - -static void nv20_state_emit_dsa(struct nv20_context* nv20) -{ - struct nv20_depth_stencil_alpha_state *d = nv20->dsa; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1); - OUT_RING (chan, d->depth.func); - - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (chan, d->depth.write_enable); - - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (chan, d->depth.test_enable); - - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1); - OUT_RING (chan, 1); - -#if 0 - BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1); - OUT_RING (chan, d->stencil.enable); - BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7); - OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7); -#endif - - BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (chan, d->alpha.enabled); - - BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1); - OUT_RING (chan, d->alpha.func); - - BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_REF, 1); - OUT_RING (chan, d->alpha.ref); -} - -static void nv20_state_emit_viewport(struct nv20_context* nv20) -{ -} - -static void nv20_state_emit_scissor(struct nv20_context* nv20) -{ - /* NV20TCL_SCISSOR_* is probably a software method */ -/* struct pipe_scissor_state *s = nv20->scissor; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - - BEGIN_RING(chan, kelvin, NV20TCL_SCISSOR_HORIZ, 2); - OUT_RING (chan, ((s->maxx - s->minx) << 16) | s->minx); - OUT_RING (chan, ((s->maxy - s->miny) << 16) | s->miny);*/ -} - -static void nv20_state_emit_framebuffer(struct nv20_context* nv20) -{ - struct pipe_framebuffer_state* fb = nv20->framebuffer; - struct nv04_surface *rt, *zeta = NULL; - uint32_t rt_format, w, h; - int colour_format = 0, zeta_format = 0; - struct nv20_miptree *nv20mt = 0; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - - w = fb->cbufs[0]->width; - h = fb->cbufs[0]->height; - colour_format = fb->cbufs[0]->format; - rt = (struct nv04_surface *)fb->cbufs[0]; - - if (fb->zsbuf) { - if (colour_format) { - assert(w == fb->zsbuf->width); - assert(h == fb->zsbuf->height); - } else { - w = fb->zsbuf->width; - h = fb->zsbuf->height; - } - - zeta_format = fb->zsbuf->format; - zeta = (struct nv04_surface *)fb->zsbuf; - } - - rt_format = NV20TCL_RT_FORMAT_TYPE_LINEAR | 0x20; - - switch (colour_format) { - case PIPE_FORMAT_X8R8G8B8_UNORM: - rt_format |= NV20TCL_RT_FORMAT_COLOR_X8R8G8B8; - break; - case PIPE_FORMAT_A8R8G8B8_UNORM: - case 0: - rt_format |= NV20TCL_RT_FORMAT_COLOR_A8R8G8B8; - break; - case PIPE_FORMAT_R5G6B5_UNORM: - rt_format |= NV20TCL_RT_FORMAT_COLOR_R5G6B5; - break; - default: - assert(0); - } - - if (zeta) { - BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (chan, rt->pitch | (zeta->pitch << 16)); - } else { - BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (chan, rt->pitch | (rt->pitch << 16)); - } - - nv20mt = (struct nv20_miptree *)rt->base.texture; - nv20->rt[0] = nv20mt->buffer; - - if (zeta_format) - { - nv20mt = (struct nv20_miptree *)zeta->base.texture; - nv20->zeta = nv20mt->buffer; - } - - BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 3); - OUT_RING (chan, (w << 16) | 0); - OUT_RING (chan, (h << 16) | 0); /*NV20TCL_RT_VERT */ - OUT_RING (chan, rt_format); /* NV20TCL_RT_FORMAT */ - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2); - OUT_RING (chan, ((w - 1) << 16) | 0); - OUT_RING (chan, ((h - 1) << 16) | 0); -} - -static void nv20_vertex_layout(struct nv20_context *nv20) -{ - struct nv20_fragment_program *fp = nv20->fragprog.current; - struct draw_context *dc = nv20->draw; - int src; - int i; - struct vertex_info *vinfo = &nv20->vertex_info; - const enum interp_mode colorInterp = INTERP_LINEAR; - boolean colors[2] = { FALSE }; - boolean generics[12] = { FALSE }; - boolean fog = FALSE; - - memset(vinfo, 0, sizeof(*vinfo)); - - /* - * Assumed NV20 hardware vertex attribute order: - * 0 position, 1 ?, 2 ?, 3 col0, - * 4 col1?, 5 ?, 6 ?, 7 ?, - * 8 ?, 9 tex0, 10 tex1, 11 tex2, - * 12 tex3, 13 ?, 14 ?, 15 ? - * unaccounted: wgh, nor, fog - * There are total 16 attrs. - * vinfo->hwfmt[0] has a used-bit corresponding to each of these. - * relation to TGSI_SEMANTIC_*: - * - POSITION: position (always used) - * - COLOR: col1, col0 - * - GENERIC: tex3, tex2, tex1, tex0, normal, weight - * - FOG: fog - */ - - for (i = 0; i < fp->info.num_inputs; i++) { - int isn = fp->info.input_semantic_name[i]; - int isi = fp->info.input_semantic_index[i]; - switch (isn) { - case TGSI_SEMANTIC_POSITION: - break; - case TGSI_SEMANTIC_COLOR: - assert(isi < 2); - colors[isi] = TRUE; - break; - case TGSI_SEMANTIC_GENERIC: - assert(isi < 12); - generics[isi] = TRUE; - break; - case TGSI_SEMANTIC_FOG: - fog = TRUE; - break; - default: - assert(0 && "unknown input_semantic_name"); - } - } - - /* always do position */ { - src = draw_find_shader_output(dc, TGSI_SEMANTIC_POSITION, 0); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src); - vinfo->hwfmt[0] |= (1 << 0); - } - - /* two unnamed generics */ - for (i = 4; i < 6; i++) { - if (!generics[i]) - continue; - src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); - vinfo->hwfmt[0] |= (1 << (i - 3)); - } - - if (colors[0]) { - src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 0); - draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); - vinfo->hwfmt[0] |= (1 << 3); - } - - if (colors[1]) { - src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 1); - draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); - vinfo->hwfmt[0] |= (1 << 4); - } - - /* four unnamed generics */ - for (i = 6; i < 10; i++) { - if (!generics[i]) - continue; - src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); - vinfo->hwfmt[0] |= (1 << (i - 1)); - } - - /* tex0, tex1, tex2, tex3 */ - for (i = 0; i < 4; i++) { - if (!generics[i]) - continue; - src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); - vinfo->hwfmt[0] |= (1 << (i + 9)); - } - - /* two unnamed generics */ - for (i = 10; i < 12; i++) { - if (!generics[i]) - continue; - src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); - vinfo->hwfmt[0] |= (1 << (i + 3)); - } - - if (fog) { - src = draw_find_shader_output(dc, TGSI_SEMANTIC_FOG, 0); - draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); - vinfo->hwfmt[0] |= (1 << 15); - } - - draw_compute_vertex_size(vinfo); -} - -void -nv20_emit_hw_state(struct nv20_context *nv20) -{ - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - struct nouveau_bo *rt_bo; - int i; - - if (nv20->dirty & NV20_NEW_VERTPROG) { - //nv20_vertprog_bind(nv20, nv20->vertprog.current); - nv20->dirty &= ~NV20_NEW_VERTPROG; - } - - if (nv20->dirty & NV20_NEW_FRAGPROG) { - nv20_fragprog_bind(nv20, nv20->fragprog.current); - /*XXX: clear NV20_NEW_FRAGPROG if no new program uploaded */ - nv20->dirty_samplers |= (1<<10); - nv20->dirty_samplers = 0; - } - - if (nv20->dirty_samplers || (nv20->dirty & NV20_NEW_FRAGPROG)) { - nv20_fragtex_bind(nv20); - nv20->dirty &= ~NV20_NEW_FRAGPROG; - } - - if (nv20->dirty & NV20_NEW_VTXARRAYS) { - nv20->dirty &= ~NV20_NEW_VTXARRAYS; - nv20_vertex_layout(nv20); - nv20_vtxbuf_bind(nv20); - } - - if (nv20->dirty & NV20_NEW_BLEND) { - nv20->dirty &= ~NV20_NEW_BLEND; - nv20_state_emit_blend(nv20); - } - - if (nv20->dirty & NV20_NEW_BLENDCOL) { - nv20->dirty &= ~NV20_NEW_BLENDCOL; - nv20_state_emit_blend_color(nv20); - } - - if (nv20->dirty & NV20_NEW_RAST) { - nv20->dirty &= ~NV20_NEW_RAST; - nv20_state_emit_rast(nv20); - } - - if (nv20->dirty & NV20_NEW_DSA) { - nv20->dirty &= ~NV20_NEW_DSA; - nv20_state_emit_dsa(nv20); - } - - if (nv20->dirty & NV20_NEW_VIEWPORT) { - nv20->dirty &= ~NV20_NEW_VIEWPORT; - nv20_state_emit_viewport(nv20); - } - - if (nv20->dirty & NV20_NEW_SCISSOR) { - nv20->dirty &= ~NV20_NEW_SCISSOR; - nv20_state_emit_scissor(nv20); - } - - if (nv20->dirty & NV20_NEW_FRAMEBUFFER) { - nv20->dirty &= ~NV20_NEW_FRAMEBUFFER; - nv20_state_emit_framebuffer(nv20); - } - - /* Emit relocs for every referenced buffer. - * This is to ensure the bufmgr has an accurate idea of how - * the buffer is used. This isn't very efficient, but we don't - * seem to take a significant performance hit. Will be improved - * at some point. Vertex arrays are emitted by nv20_vbo.c - */ - - /* Render target */ - rt_bo = nouveau_bo(nv20->rt[0]); - BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 1); - OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1); - OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - - if (nv20->zeta) { - struct nouveau_bo *zeta_bo = nouveau_bo(nv20->zeta); - BEGIN_RING(chan, kelvin, NV20TCL_DMA_ZETA, 1); - OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, kelvin, NV20TCL_ZETA_OFFSET, 1); - OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - /* XXX for when we allocate LMA on nv17 */ -/* BEGIN_RING(chan, kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); - OUT_RELOCl(chan, nouveau_bo(nv20->zeta + lma_offset));*/ - } - - /* Vertex buffer */ - BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 1); - OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1); - OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - - /* Texture images */ - for (i = 0; i < 2; i++) { - if (!(nv20->fp_samplers & (1 << i))) - continue; - struct nouveau_bo *bo = nouveau_bo(nv20->tex[i].buffer); - BEGIN_RING(chan, kelvin, NV20TCL_TX_OFFSET(i), 1); - OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(chan, kelvin, NV20TCL_TX_FORMAT(i), 1); - OUT_RELOCd(chan, bo, nv20->tex[i].format, - NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | - NOUVEAU_BO_OR, NV20TCL_TX_FORMAT_DMA0, - NV20TCL_TX_FORMAT_DMA1); - } -} - -- cgit v1.2.3