From 778c64da97272e7508dbcdf0bffdb699d1b04ce0 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Sun, 21 Feb 2010 11:33:15 +0100 Subject: nv30, nv40: non-trivially unify nv[34]0_state_emit.c The files are the same except for swtnl support on nv40 and for texture cache flushing on nv40. Unify them, and use a macro to define 4 versions of render_states, for all combinations of nvfx and hwtnl/swtnl. --- src/gallium/drivers/nv30/nv30_state_emit.c | 121 ----------------------------- 1 file changed, 121 deletions(-) delete mode 100644 src/gallium/drivers/nv30/nv30_state_emit.c (limited to 'src/gallium/drivers/nv30/nv30_state_emit.c') diff --git a/src/gallium/drivers/nv30/nv30_state_emit.c b/src/gallium/drivers/nv30/nv30_state_emit.c deleted file mode 100644 index 6df93618da..0000000000 --- a/src/gallium/drivers/nv30/nv30_state_emit.c +++ /dev/null @@ -1,121 +0,0 @@ -#include "nv30_context.h" -#include "nvfx_state.h" - -static struct nvfx_state_entry *render_states[] = { - &nv30_state_framebuffer, - &nv30_state_rasterizer, - &nv30_state_scissor, - &nv30_state_stipple, - &nv30_state_fragprog, - &nv30_state_fragtex, - &nv30_state_vertprog, - &nv30_state_blend, - &nv30_state_blend_colour, - &nv30_state_zsa, - &nv30_state_sr, - &nv30_state_viewport, - &nv30_state_vbo, - NULL -}; - -static void -nv30_state_do_validate(struct nvfx_context *nvfx, - struct nvfx_state_entry **states) -{ - while (*states) { - struct nvfx_state_entry *e = *states; - - if (nvfx->dirty & e->dirty.pipe) { - if (e->validate(nvfx)) - nvfx->state.dirty |= (1ULL << e->dirty.hw); - } - - states++; - } - nvfx->dirty = 0; -} - -void -nv30_state_emit(struct nvfx_context *nvfx) -{ - struct nouveau_channel *chan = nvfx->screen->base.channel; - struct nvfx_state *state = &nvfx->state; - struct nvfx_screen *screen = nvfx->screen; - unsigned i; - uint64_t states; - - /* XXX: racy! - */ - if (nvfx != screen->cur_ctx) { - for (i = 0; i < NVFX_STATE_MAX; i++) { - if (state->hw[i] && screen->state[i] != state->hw[i]) - state->dirty |= (1ULL << i); - } - - screen->cur_ctx = nvfx; - } - - for (i = 0, states = state->dirty; states; i++) { - if (!(states & (1ULL << i))) - continue; - so_ref (state->hw[i], &nvfx->screen->state[i]); - if (state->hw[i]) - so_emit(chan, nvfx->screen->state[i]); - states &= ~(1ULL << i); - } - - state->dirty = 0; -} - -void -nv30_state_flush_notify(struct nouveau_channel *chan) -{ - struct nvfx_context *nvfx = chan->user_private; - struct nvfx_state *state = &nvfx->state; - unsigned i, samplers; - - so_emit_reloc_markers(chan, state->hw[NVFX_STATE_FB]); - for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) { - if (!(samplers & (1 << i))) - continue; - so_emit_reloc_markers(chan, - state->hw[NVFX_STATE_FRAGTEX0+i]); - samplers &= ~(1ULL << i); - } - so_emit_reloc_markers(chan, state->hw[NVFX_STATE_FRAGPROG]); - if (state->hw[NVFX_STATE_VTXBUF] /*&& nvfx->render_mode == HW*/) - so_emit_reloc_markers(chan, state->hw[NVFX_STATE_VTXBUF]); -} - -boolean -nv30_state_validate(struct nvfx_context *nvfx) -{ -#if 0 - boolean was_sw = nvfx->fallback_swtnl ? TRUE : FALSE; - - if (nvfx->render_mode != HW) { - /* Don't even bother trying to go back to hw if none - * of the states that caused swtnl previously have changed. - */ - if ((nvfx->fallback_swtnl & nvfx->dirty) - != nvfx->fallback_swtnl) - return FALSE; - - /* Attempt to go to hwtnl again */ - nvfx->pipe.flush(&nvfx->pipe, 0, NULL); - nvfx->dirty |= (NVFX_NEW_VIEWPORT | - NVFX_NEW_VERTPROG | - NVFX_NEW_ARRAYS); - nvfx->render_mode = HW; - } -#endif - nv30_state_do_validate(nvfx, render_states); -#if 0 - if (nvfx->fallback_swtnl || nvfx->fallback_swrast) - return FALSE; - - if (was_sw) - NOUVEAU_ERR("swtnl->hw\n"); -#endif - return TRUE; -} -- cgit v1.2.3