From c65a8f3ed2ab1650df38a3ed32d1e91e84b50520 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Sun, 21 Feb 2010 12:39:21 +0100 Subject: nv30, nv40: partially unify nv[34]0_state.c state.c is identical except for: 1. Sampler state creation is different 2. nv40 swtnl support 3. Separate blend equations on nv40 This patch unifies nv[34]0_state.c, except the sampler state creation code. --- src/gallium/drivers/nv30/nv30_context.c | 2 +- src/gallium/drivers/nv30/nv30_context.h | 6 - src/gallium/drivers/nv30/nv30_state.c | 573 +------------------------------- 3 files changed, 2 insertions(+), 579 deletions(-) (limited to 'src/gallium/drivers/nv30') diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c index 730f458878..9ddb331e74 100644 --- a/src/gallium/drivers/nv30/nv30_context.c +++ b/src/gallium/drivers/nv30/nv30_context.c @@ -75,7 +75,7 @@ nv30_create(struct pipe_screen *pscreen, void *priv) nvfx_init_query_functions(nvfx); nvfx_init_surface_functions(nvfx); - nv30_init_state_functions(nvfx); + nvfx_init_state_functions(nvfx); nvfx_init_transfer_functions(nvfx); /* Create, configure, and install fallback swtnl path */ diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h index de879d504f..16cf3cbaa4 100644 --- a/src/gallium/drivers/nv30/nv30_context.h +++ b/src/gallium/drivers/nv30/nv30_context.h @@ -3,12 +3,6 @@ #include "nvfx_context.h" -extern void nv30_init_state_functions(struct nvfx_context *nvfx); - -/* nv30_vertprog.c */ -extern void nv30_vertprog_destroy(struct nvfx_context *, - struct nvfx_vertex_program *); - /* nv30_fragtex.c */ extern void nv30_fragtex_bind(struct nvfx_context *); diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c index 92a4089b31..bf96f7cf35 100644 --- a/src/gallium/drivers/nv30/nv30_state.c +++ b/src/gallium/drivers/nv30/nv30_state.c @@ -7,74 +7,6 @@ #include "nv30_context.h" #include "nvfx_state.h" -static void * -nv30_blend_state_create(struct pipe_context *pipe, - const struct pipe_blend_state *cso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - struct nouveau_grobj *eng3d = nvfx->screen->eng3d; - struct nvfx_blend_state *bso = CALLOC(1, sizeof(*bso)); - struct nouveau_stateobj *so = so_new(5, 8, 0); - - if (cso->rt[0].blend_enable) { - so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 3); - so_data (so, 1); - so_data (so, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) | - nvgl_blend_func(cso->rt[0].rgb_src_factor)); - so_data (so, nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16 | - nvgl_blend_func(cso->rt[0].rgb_dst_factor)); - /* FIXME: Gallium assumes GL_EXT_blend_func_separate. - It is not the case for NV30 */ - so_method(so, eng3d, NV34TCL_BLEND_EQUATION, 1); - so_data (so, nvgl_blend_eqn(cso->rt[0].rgb_func)); - } else { - so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 1); - so_data (so, 0); - } - - so_method(so, eng3d, NV34TCL_COLOR_MASK, 1); - so_data (so, (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) | - ((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) | - ((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) | - ((cso->rt[0].colormask & PIPE_MASK_B) ? (0x01 << 0) : 0))); - - if (cso->logicop_enable) { - so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2); - so_data (so, 1); - so_data (so, nvgl_logicop_func(cso->logicop_func)); - } else { - so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 1); - so_data (so, 0); - } - - so_method(so, eng3d, NV34TCL_DITHER_ENABLE, 1); - so_data (so, cso->dither ? 1 : 0); - - so_ref(so, &bso->so); - so_ref(NULL, &so); - bso->pipe = *cso; - return (void *)bso; -} - -static void -nv30_blend_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->blend = hwcso; - nvfx->dirty |= NVFX_NEW_BLEND; -} - -static void -nv30_blend_state_delete(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_blend_state *bso = hwcso; - - so_ref(NULL, &bso->so); - FREE(bso); -} - - static INLINE unsigned wrap_mode(unsigned wrap) { unsigned ret; @@ -113,7 +45,7 @@ wrap_mode(unsigned wrap) { return ret >> NV34TCL_TX_WRAP_S_SHIFT; } -static void * +void * nv30_sampler_state_create(struct pipe_context *pipe, const struct pipe_sampler_state *cso) { @@ -245,506 +177,3 @@ nv30_sampler_state_create(struct pipe_context *pipe, return (void *)ps; } -static void -nv30_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nvfx->tex_sampler[unit] = sampler[unit]; - nvfx->dirty_samplers |= (1 << unit); - } - - for (unit = nr; unit < nvfx->nr_samplers; unit++) { - nvfx->tex_sampler[unit] = NULL; - nvfx->dirty_samplers |= (1 << unit); - } - - nvfx->nr_samplers = nr; - nvfx->dirty |= NVFX_NEW_SAMPLER; -} - -static void -nv30_sampler_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void -nv30_set_sampler_texture(struct pipe_context *pipe, unsigned nr, - struct pipe_texture **miptree) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - pipe_texture_reference((struct pipe_texture **) - &nvfx->tex_miptree[unit], miptree[unit]); - nvfx->dirty_samplers |= (1 << unit); - } - - for (unit = nr; unit < nvfx->nr_textures; unit++) { - pipe_texture_reference((struct pipe_texture **) - &nvfx->tex_miptree[unit], NULL); - nvfx->dirty_samplers |= (1 << unit); - } - - nvfx->nr_textures = nr; - nvfx->dirty |= NVFX_NEW_SAMPLER; -} - -static void * -nv30_rasterizer_state_create(struct pipe_context *pipe, - const struct pipe_rasterizer_state *cso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - struct nvfx_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso)); - struct nouveau_stateobj *so = so_new(9, 19, 0); - struct nouveau_grobj *eng3d = nvfx->screen->eng3d; - - /*XXX: ignored: - * light_twoside - * point_smooth -nohw - * multisample - */ - - so_method(so, eng3d, NV34TCL_SHADE_MODEL, 1); - so_data (so, cso->flatshade ? NV34TCL_SHADE_MODEL_FLAT : - NV34TCL_SHADE_MODEL_SMOOTH); - - so_method(so, eng3d, NV34TCL_LINE_WIDTH, 2); - so_data (so, (unsigned char)(cso->line_width * 8.0) & 0xff); - so_data (so, cso->line_smooth ? 1 : 0); - so_method(so, eng3d, NV34TCL_LINE_STIPPLE_ENABLE, 2); - so_data (so, cso->line_stipple_enable ? 1 : 0); - so_data (so, (cso->line_stipple_pattern << 16) | - cso->line_stipple_factor); - - so_method(so, eng3d, NV34TCL_POINT_SIZE, 1); - so_data (so, fui(cso->point_size)); - - so_method(so, eng3d, NV34TCL_POLYGON_MODE_FRONT, 6); - if (cso->front_winding == PIPE_WINDING_CCW) { - so_data(so, nvgl_polygon_mode(cso->fill_ccw)); - so_data(so, nvgl_polygon_mode(cso->fill_cw)); - switch (cso->cull_mode) { - case PIPE_WINDING_CCW: - so_data(so, NV34TCL_CULL_FACE_FRONT); - break; - case PIPE_WINDING_CW: - so_data(so, NV34TCL_CULL_FACE_BACK); - break; - case PIPE_WINDING_BOTH: - so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK); - break; - default: - so_data(so, NV34TCL_CULL_FACE_BACK); - break; - } - so_data(so, NV34TCL_FRONT_FACE_CCW); - } else { - so_data(so, nvgl_polygon_mode(cso->fill_cw)); - so_data(so, nvgl_polygon_mode(cso->fill_ccw)); - switch (cso->cull_mode) { - case PIPE_WINDING_CCW: - so_data(so, NV34TCL_CULL_FACE_BACK); - break; - case PIPE_WINDING_CW: - so_data(so, NV34TCL_CULL_FACE_FRONT); - break; - case PIPE_WINDING_BOTH: - so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK); - break; - default: - so_data(so, NV34TCL_CULL_FACE_BACK); - break; - } - so_data(so, NV34TCL_FRONT_FACE_CW); - } - so_data(so, cso->poly_smooth ? 1 : 0); - so_data(so, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0); - - so_method(so, eng3d, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); - so_data (so, cso->poly_stipple_enable ? 1 : 0); - - so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_POINT_ENABLE, 3); - if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) || - (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT)) - so_data(so, 1); - else - so_data(so, 0); - if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) || - (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE)) - so_data(so, 1); - else - so_data(so, 0); - if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) || - (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL)) - so_data(so, 1); - else - so_data(so, 0); - if (cso->offset_cw || cso->offset_ccw) { - so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_FACTOR, 2); - so_data (so, fui(cso->offset_scale)); - so_data (so, fui(cso->offset_units * 2)); - } - - so_method(so, eng3d, NV34TCL_POINT_SPRITE, 1); - if (cso->point_quad_rasterization) { - unsigned psctl = (1 << 0), i; - - for (i = 0; i < 8; i++) { - if ((cso->sprite_coord_enable >> i) & 1) - psctl |= (1 << (8 + i)); - } - - so_data(so, psctl); - } else { - so_data(so, 0); - } - - so_ref(so, &rsso->so); - so_ref(NULL, &so); - rsso->pipe = *cso; - return (void *)rsso; -} - -static void -nv30_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->rasterizer = hwcso; - nvfx->dirty |= NVFX_NEW_RAST; - /*nvfx->draw_dirty |= NVFX_NEW_RAST;*/ -} - -static void -nv30_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_rasterizer_state *rsso = hwcso; - - so_ref(NULL, &rsso->so); - FREE(rsso); -} - -static void * -nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe, - const struct pipe_depth_stencil_alpha_state *cso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - struct nvfx_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso)); - struct nouveau_stateobj *so = so_new(6, 20, 0); - struct nouveau_grobj *eng3d = nvfx->screen->eng3d; - - so_method(so, eng3d, NV34TCL_DEPTH_FUNC, 3); - so_data (so, nvgl_comparison_op(cso->depth.func)); - so_data (so, cso->depth.writemask ? 1 : 0); - so_data (so, cso->depth.enabled ? 1 : 0); - - so_method(so, eng3d, NV34TCL_ALPHA_FUNC_ENABLE, 3); - so_data (so, cso->alpha.enabled ? 1 : 0); - so_data (so, nvgl_comparison_op(cso->alpha.func)); - so_data (so, float_to_ubyte(cso->alpha.ref_value)); - - if (cso->stencil[0].enabled) { - so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 3); - so_data (so, cso->stencil[0].enabled ? 1 : 0); - so_data (so, cso->stencil[0].writemask); - so_data (so, nvgl_comparison_op(cso->stencil[0].func)); - so_method(so, eng3d, NV34TCL_STENCIL_FRONT_FUNC_MASK, 4); - so_data (so, cso->stencil[0].valuemask); - so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op)); - so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); - so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op)); - } else { - so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 1); - so_data (so, 0); - } - - if (cso->stencil[1].enabled) { - so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 3); - so_data (so, cso->stencil[1].enabled ? 1 : 0); - so_data (so, cso->stencil[1].writemask); - so_data (so, nvgl_comparison_op(cso->stencil[1].func)); - so_method(so, eng3d, NV34TCL_STENCIL_BACK_FUNC_MASK, 4); - so_data (so, cso->stencil[1].valuemask); - so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op)); - so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); - so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); - } else { - so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 1); - so_data (so, 0); - } - - so_ref(so, &zsaso->so); - so_ref(NULL, &so); - zsaso->pipe = *cso; - return (void *)zsaso; -} - -static void -nv30_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->zsa = hwcso; - nvfx->dirty |= NVFX_NEW_ZSA; -} - -static void -nv30_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_zsa_state *zsaso = hwcso; - - so_ref(NULL, &zsaso->so); - FREE(zsaso); -} - -static void * -nv30_vp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *cso) -{ - /*struct nvfx_context *nvfx = nvfx_context(pipe);*/ - struct nvfx_vertex_program *vp; - - vp = CALLOC(1, sizeof(struct nvfx_vertex_program)); - vp->pipe.tokens = tgsi_dup_tokens(cso->tokens); - /*vp->draw = draw_create_vertex_shader(nvfx->draw, &vp->pipe);*/ - - return (void *)vp; -} - -static void -nv30_vp_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->vertprog = hwcso; - nvfx->dirty |= NVFX_NEW_VERTPROG; - /*nvfx->draw_dirty |= NVFX_NEW_VERTPROG;*/ -} - -static void -nv30_vp_state_delete(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - struct nvfx_vertex_program *vp = hwcso; - - /*draw_delete_vertex_shader(nvfx->draw, vp->draw);*/ - nv30_vertprog_destroy(nvfx, vp); - FREE((void*)vp->pipe.tokens); - FREE(vp); -} - -static void * -nv30_fp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *cso) -{ - struct nvfx_fragment_program *fp; - - fp = CALLOC(1, sizeof(struct nvfx_fragment_program)); - fp->pipe.tokens = tgsi_dup_tokens(cso->tokens); - - tgsi_scan_shader(fp->pipe.tokens, &fp->info); - - return (void *)fp; -} - -static void -nv30_fp_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->fragprog = hwcso; - nvfx->dirty |= NVFX_NEW_FRAGPROG; -} - -static void -nv30_fp_state_delete(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - struct nvfx_fragment_program *fp = hwcso; - - nvfx_fragprog_destroy(nvfx, fp); - FREE((void*)fp->pipe.tokens); - FREE(fp); -} - -static void -nv30_set_blend_color(struct pipe_context *pipe, - const struct pipe_blend_color *bcol) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->blend_colour = *bcol; - nvfx->dirty |= NVFX_NEW_BCOL; -} - -static void -nv30_set_stencil_ref(struct pipe_context *pipe, - const struct pipe_stencil_ref *sr) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->stencil_ref = *sr; - nvfx->dirty |= NVFX_NEW_SR; -} - -static void -nv30_set_clip_state(struct pipe_context *pipe, - const struct pipe_clip_state *clip) -{ -} - -static void -nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - struct pipe_buffer *buf ) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->constbuf[shader] = buf; - nvfx->constbuf_nr[shader] = buf->size / (4 * sizeof(float)); - - if (shader == PIPE_SHADER_VERTEX) { - nvfx->dirty |= NVFX_NEW_VERTPROG; - } else - if (shader == PIPE_SHADER_FRAGMENT) { - nvfx->dirty |= NVFX_NEW_FRAGPROG; - } -} - -static void -nv30_set_framebuffer_state(struct pipe_context *pipe, - const struct pipe_framebuffer_state *fb) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->framebuffer = *fb; - nvfx->dirty |= NVFX_NEW_FB; -} - -static void -nv30_set_polygon_stipple(struct pipe_context *pipe, - const struct pipe_poly_stipple *stipple) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - memcpy(nvfx->stipple, stipple->stipple, 4 * 32); - nvfx->dirty |= NVFX_NEW_STIPPLE; -} - -static void -nv30_set_scissor_state(struct pipe_context *pipe, - const struct pipe_scissor_state *s) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->scissor = *s; - nvfx->dirty |= NVFX_NEW_SCISSOR; -} - -static void -nv30_set_viewport_state(struct pipe_context *pipe, - const struct pipe_viewport_state *vpt) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->viewport = *vpt; - nvfx->dirty |= NVFX_NEW_VIEWPORT; - /*nvfx->draw_dirty |= NVFX_NEW_VIEWPORT;*/ -} - -static void -nv30_set_vertex_buffers(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_buffer *vb) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - memcpy(nvfx->vtxbuf, vb, sizeof(*vb) * count); - nvfx->vtxbuf_nr = count; - - nvfx->dirty |= NVFX_NEW_ARRAYS; - /*nvfx->draw_dirty |= NVFX_NEW_ARRAYS;*/ -} - -static void * -nv30_vtxelts_state_create(struct pipe_context *pipe, - unsigned num_elements, - const struct pipe_vertex_element *elements) -{ - struct nvfx_vtxelt_state *cso = CALLOC_STRUCT(nvfx_vtxelt_state); - - assert(num_elements < 16); /* not doing fallbacks yet */ - cso->num_elements = num_elements; - memcpy(cso->pipe, elements, num_elements * sizeof(*elements)); - -/* nv30_vtxelt_construct(cso);*/ - - return (void *)cso; -} - -static void -nv30_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void -nv30_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->vtxelt = hwcso; - nvfx->dirty |= NVFX_NEW_ARRAYS; - /*nvfx->draw_dirty |= NVFX_NEW_ARRAYS;*/ -} - -void -nv30_init_state_functions(struct nvfx_context *nvfx) -{ - nvfx->pipe.create_blend_state = nv30_blend_state_create; - nvfx->pipe.bind_blend_state = nv30_blend_state_bind; - nvfx->pipe.delete_blend_state = nv30_blend_state_delete; - - nvfx->pipe.create_sampler_state = nv30_sampler_state_create; - nvfx->pipe.bind_fragment_sampler_states = nv30_sampler_state_bind; - nvfx->pipe.delete_sampler_state = nv30_sampler_state_delete; - nvfx->pipe.set_fragment_sampler_textures = nv30_set_sampler_texture; - - nvfx->pipe.create_rasterizer_state = nv30_rasterizer_state_create; - nvfx->pipe.bind_rasterizer_state = nv30_rasterizer_state_bind; - nvfx->pipe.delete_rasterizer_state = nv30_rasterizer_state_delete; - - nvfx->pipe.create_depth_stencil_alpha_state = - nv30_depth_stencil_alpha_state_create; - nvfx->pipe.bind_depth_stencil_alpha_state = - nv30_depth_stencil_alpha_state_bind; - nvfx->pipe.delete_depth_stencil_alpha_state = - nv30_depth_stencil_alpha_state_delete; - - nvfx->pipe.create_vs_state = nv30_vp_state_create; - nvfx->pipe.bind_vs_state = nv30_vp_state_bind; - nvfx->pipe.delete_vs_state = nv30_vp_state_delete; - - nvfx->pipe.create_fs_state = nv30_fp_state_create; - nvfx->pipe.bind_fs_state = nv30_fp_state_bind; - nvfx->pipe.delete_fs_state = nv30_fp_state_delete; - - nvfx->pipe.set_blend_color = nv30_set_blend_color; - nvfx->pipe.set_stencil_ref = nv30_set_stencil_ref; - nvfx->pipe.set_clip_state = nv30_set_clip_state; - nvfx->pipe.set_constant_buffer = nv30_set_constant_buffer; - nvfx->pipe.set_framebuffer_state = nv30_set_framebuffer_state; - nvfx->pipe.set_polygon_stipple = nv30_set_polygon_stipple; - nvfx->pipe.set_scissor_state = nv30_set_scissor_state; - nvfx->pipe.set_viewport_state = nv30_set_viewport_state; - - nvfx->pipe.create_vertex_elements_state = nv30_vtxelts_state_create; - nvfx->pipe.delete_vertex_elements_state = nv30_vtxelts_state_delete; - nvfx->pipe.bind_vertex_elements_state = nv30_vtxelts_state_bind; - - nvfx->pipe.set_vertex_buffers = nv30_set_vertex_buffers; -} - -- cgit v1.2.3