From ff8dff017e537c6db4c86aad43e92b768cb187e4 Mon Sep 17 00:00:00 2001 From: Ben Skeggs Date: Thu, 5 Feb 2009 18:19:32 +1000 Subject: nv04-nv40: move 2d blit/fill code into pipe driver --- src/gallium/drivers/nv40/nv40_surface.c | 20 +++++++------------- 1 file changed, 7 insertions(+), 13 deletions(-) (limited to 'src/gallium/drivers/nv40/nv40_surface.c') diff --git a/src/gallium/drivers/nv40/nv40_surface.c b/src/gallium/drivers/nv40/nv40_surface.c index aa51d04051..68bbfce448 100644 --- a/src/gallium/drivers/nv40/nv40_surface.c +++ b/src/gallium/drivers/nv40/nv40_surface.c @@ -30,7 +30,6 @@ #include "pipe/p_defines.h" #include "pipe/internal/p_winsys_screen.h" #include "pipe/p_inlines.h" - #include "util/u_tile.h" static void @@ -40,22 +39,17 @@ nv40_surface_copy(struct pipe_context *pipe, boolean do_flip, unsigned width, unsigned height) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_winsys *nvws = nv40->nvws; + struct nv04_surface_2d *eng2d = nv40->screen->eng2d; if (do_flip) { - /*XXX: This dodgyness will do for now for correctness. But, - * need to investigate whether the 2D engine is able to - * manage a flip (perhaps SIFM?), if not, use the 3D engine - */ desty += height; while (height--) { - nvws->surface_copy(nvws, dest, destx, desty--, src, - srcx, srcy++, width, 1); + eng2d->copy(eng2d, dest, destx, desty--, src, + srcx, srcy++, width, 1); } - } else { - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); } + + eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } static void @@ -64,9 +58,9 @@ nv40_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_winsys *nvws = nv40->nvws; + struct nv04_surface_2d *eng2d = nv40->screen->eng2d; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + eng2d->fill(eng2d, dest, destx, desty, width, height, value); } void -- cgit v1.2.3