From 67c7aefea33a7935e42ede30463eb7ca5009b068 Mon Sep 17 00:00:00 2001 From: Christoph Bumiller Date: Thu, 24 Feb 2011 17:04:49 +0100 Subject: nvc0: sync textures with render targets ourselves Fixes for example piglit/fbo-flushing and nexuiz' bloom effect. --- src/gallium/drivers/nvc0/nvc0_buffer.c | 6 +++--- src/gallium/drivers/nvc0/nvc0_resource.h | 5 +++-- src/gallium/drivers/nvc0/nvc0_screen.h | 5 +++++ src/gallium/drivers/nvc0/nvc0_state_validate.c | 16 ++++++++++++++++ src/gallium/drivers/nvc0/nvc0_tex.c | 7 +++++++ src/gallium/drivers/nvc0/nvc0_winsys.h | 2 +- 6 files changed, 35 insertions(+), 6 deletions(-) (limited to 'src/gallium/drivers/nvc0') diff --git a/src/gallium/drivers/nvc0/nvc0_buffer.c b/src/gallium/drivers/nvc0/nvc0_buffer.c index f16671ac7f..aa949bdfa3 100644 --- a/src/gallium/drivers/nvc0/nvc0_buffer.c +++ b/src/gallium/drivers/nvc0/nvc0_buffer.c @@ -117,7 +117,7 @@ nvc0_buffer_download(struct nvc0_context *nvc0, struct nvc0_resource *buf, memcpy(buf->data + start, bounce->map, size); nouveau_bo_unmap(bounce); - buf->status &= ~NVC0_BUFFER_STATUS_DIRTY; + buf->status &= ~NVC0_BUFFER_STATUS_GPU_WRITING; nouveau_bo_ref(NULL, &bounce); if (mm) @@ -156,7 +156,7 @@ nvc0_buffer_upload(struct nvc0_context *nvc0, struct nvc0_resource *buf, release_allocation(&mm, nvc0->screen->fence.current); if (start == 0 && size == buf->base.width0) - buf->status &= ~NVC0_BUFFER_STATUS_DIRTY; + buf->status &= ~NVC0_BUFFER_STATUS_GPU_WRITING; return TRUE; } @@ -179,7 +179,7 @@ nvc0_buffer_transfer_get(struct pipe_context *pipe, if (buf->domain == NOUVEAU_BO_VRAM) { if (usage & PIPE_TRANSFER_READ) { - if (buf->status & NVC0_BUFFER_STATUS_DIRTY) + if (buf->status & NVC0_BUFFER_STATUS_GPU_WRITING) nvc0_buffer_download(nvc0_context(pipe), buf, 0, buf->base.width0); } } diff --git a/src/gallium/drivers/nvc0/nvc0_resource.h b/src/gallium/drivers/nvc0/nvc0_resource.h index 709e6157f5..599823c0dc 100644 --- a/src/gallium/drivers/nvc0/nvc0_resource.h +++ b/src/gallium/drivers/nvc0/nvc0_resource.h @@ -24,7 +24,8 @@ struct nvc0_context; * USER_MEMORY: resource->data is a pointer to client memory and may change * between GL calls */ -#define NVC0_BUFFER_STATUS_DIRTY (1 << 0) +#define NVC0_BUFFER_STATUS_GPU_READING (1 << 0) +#define NVC0_BUFFER_STATUS_GPU_WRITING (1 << 1) #define NVC0_BUFFER_STATUS_USER_MEMORY (1 << 7) /* Resources, if mapped into the GPU's address space, are guaranteed to @@ -90,7 +91,7 @@ nvc0_resource_map_offset(struct nvc0_context *nvc0, nvc0_buffer_adjust_score(nvc0, res, -250); if ((res->domain == NOUVEAU_BO_VRAM) && - (res->status & NVC0_BUFFER_STATUS_DIRTY)) + (res->status & NVC0_BUFFER_STATUS_GPU_WRITING)) nvc0_buffer_download(nvc0, res, 0, res->base.width0); if ((res->domain != NOUVEAU_BO_GART) || diff --git a/src/gallium/drivers/nvc0/nvc0_screen.h b/src/gallium/drivers/nvc0/nvc0_screen.h index 5af96cbace..d952ff1f9b 100644 --- a/src/gallium/drivers/nvc0/nvc0_screen.h +++ b/src/gallium/drivers/nvc0/nvc0_screen.h @@ -131,6 +131,11 @@ nvc0_resource_validate(struct nvc0_resource *res, uint32_t flags) if (likely(res->bo)) { nouveau_bo_validate(screen->base.channel, res->bo, flags); + if (flags & NOUVEAU_BO_WR) + res->status |= NVC0_BUFFER_STATUS_GPU_WRITING; + if (flags & NOUVEAU_BO_RD) + res->status |= NVC0_BUFFER_STATUS_GPU_READING; + nvc0_resource_fence(res, flags); } } diff --git a/src/gallium/drivers/nvc0/nvc0_state_validate.c b/src/gallium/drivers/nvc0/nvc0_state_validate.c index 96c1198d4c..0cc0a0c623 100644 --- a/src/gallium/drivers/nvc0/nvc0_state_validate.c +++ b/src/gallium/drivers/nvc0/nvc0_state_validate.c @@ -58,6 +58,7 @@ nvc0_validate_fb(struct nvc0_context *nvc0) struct nouveau_channel *chan = nvc0->screen->base.channel; struct pipe_framebuffer_state *fb = &nvc0->framebuffer; unsigned i; + boolean serialize = FALSE; nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_FRAME); @@ -86,6 +87,11 @@ nvc0_validate_fb(struct nvc0_context *nvc0) OUT_RING (chan, sf->depth); OUT_RING (chan, mt->layer_stride >> 2); + if (mt->base.status & NVC0_BUFFER_STATUS_GPU_READING) + serialize = TRUE; + mt->base.status |= NVC0_BUFFER_STATUS_GPU_WRITING; + mt->base.status &= ~NVC0_BUFFER_STATUS_GPU_READING; + nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_FRAME, &mt->base, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); } @@ -111,12 +117,22 @@ nvc0_validate_fb(struct nvc0_context *nvc0) OUT_RING (chan, sf->height); OUT_RING (chan, (unk << 16) | sf->depth); + if (mt->base.status & NVC0_BUFFER_STATUS_GPU_READING) + serialize = TRUE; + mt->base.status |= NVC0_BUFFER_STATUS_GPU_WRITING; + mt->base.status &= ~NVC0_BUFFER_STATUS_GPU_READING; + nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_FRAME, &mt->base, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); } else { BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1); OUT_RING (chan, 0); } + + if (serialize) { + BEGIN_RING(chan, RING_3D(SERIALIZE), 1); + OUT_RING (chan, 0); + } } static void diff --git a/src/gallium/drivers/nvc0/nvc0_tex.c b/src/gallium/drivers/nvc0/nvc0_tex.c index b219f82c90..968558a586 100644 --- a/src/gallium/drivers/nvc0/nvc0_tex.c +++ b/src/gallium/drivers/nvc0/nvc0_tex.c @@ -196,9 +196,16 @@ nvc0_validate_tic(struct nvc0_context *nvc0, int s) OUT_RINGp (chan, &tic->tic[3], 5); need_flush = TRUE; + } else + if (res->status & NVC0_BUFFER_STATUS_GPU_WRITING) { + BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1); + OUT_RING (chan, (tic->id << 4) | 1); } nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32); + res->status &= ~NVC0_BUFFER_STATUS_GPU_WRITING; + res->status |= NVC0_BUFFER_STATUS_GPU_READING; + nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_TEXTURES, res, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); diff --git a/src/gallium/drivers/nvc0/nvc0_winsys.h b/src/gallium/drivers/nvc0/nvc0_winsys.h index 1544fb7a1d..45f71967ef 100644 --- a/src/gallium/drivers/nvc0/nvc0_winsys.h +++ b/src/gallium/drivers/nvc0/nvc0_winsys.h @@ -95,7 +95,7 @@ OUT_RESRCl(struct nouveau_channel *chan, struct nvc0_resource *res, unsigned delta, unsigned flags) { if (flags & NOUVEAU_BO_WR) - res->status |= NVC0_BUFFER_STATUS_DIRTY; + res->status |= NVC0_BUFFER_STATUS_GPU_WRITING; return OUT_RELOCl(chan, res->bo, res->offset + delta, res->domain | flags); } -- cgit v1.2.3