From 9ed0686e8e6157ce38c9fa284cd7399289a2e698 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Tue, 3 Aug 2010 06:24:22 +0200 Subject: nvfx: new 2D: use new 2D engine in Gallium This patch implements nv04_surface_copy/fill using the new 2D engine module. It supports falling back to the 3D engine using the u_blitter module, which will be added in a later patch. Also adds support for using the 3D engine, reusing the u_blitter module created for r300. This is used for unswizzling and copies between swizzled surfaces. --- src/gallium/drivers/nvfx/Makefile | 1 - 1 file changed, 1 deletion(-) (limited to 'src/gallium/drivers/nvfx/Makefile') diff --git a/src/gallium/drivers/nvfx/Makefile b/src/gallium/drivers/nvfx/Makefile index 6536343e44..2834f8984c 100644 --- a/src/gallium/drivers/nvfx/Makefile +++ b/src/gallium/drivers/nvfx/Makefile @@ -4,7 +4,6 @@ include $(TOP)/configs/current LIBNAME = nvfx C_SOURCES = \ - nv04_surface_2d.c \ nv04_2d.c \ nvfx_buffer.c \ nvfx_context.c \ -- cgit v1.2.3