From c14a261eb96b52052233e7590aa2c28f6f21b8ea Mon Sep 17 00:00:00 2001 From: Xavier Chantry Date: Wed, 24 Nov 2010 21:50:36 +0100 Subject: nvfx: reset nvfx->hw_zeta If nvfx_framebuffer prepare and validate were called successively with fb->zsbuf not NULL and then NULL, nvfx->hw_zeta would contain garbage and this would cause failures in nvfx_framebuffer_relocate/OUT_RELOC(hw_zeta). This was triggered by piglit/texwrap 2D GL_DEPTH_COMPONENT24 and caused first a 'write to user buffer!!' error in libdrm and then worse things. Signed-off-by: Xavier Chantry Signed-off-by: Francisco Jerez --- src/gallium/drivers/nvfx/nvfx_state_fb.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/gallium/drivers/nvfx') diff --git a/src/gallium/drivers/nvfx/nvfx_state_fb.c b/src/gallium/drivers/nvfx/nvfx_state_fb.c index 73885de451..90eb11085e 100644 --- a/src/gallium/drivers/nvfx/nvfx_state_fb.c +++ b/src/gallium/drivers/nvfx/nvfx_state_fb.c @@ -113,7 +113,9 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result) nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->cbufs[i], prepare_result, &nvfx->hw_rt[i]) << i; for(; i < 4; ++i) - nvfx->hw_rt[i].bo = 0; + nvfx->hw_rt[i].bo = NULL; + + nvfx->hw_zeta.bo = NULL; if (fb->zsbuf) { nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->zsbuf, prepare_result, &nvfx->hw_zeta) << 7; -- cgit v1.2.3