From 622858884fc5923c9e7a0c1bb0e80b53f0acb5a7 Mon Sep 17 00:00:00 2001 From: Joakim Sindholt Date: Fri, 26 Jun 2009 01:08:13 +0200 Subject: r300-gallium: organize fragment/vertex shaders Appart from separating r3xx/r5xx fragment shaders, a more consistent naming scheme has been applied. From now on: r300 = all chips r3xx = R300/R400 only r5xx = R500 only This way r300_fragment_shader is the master struct, and the structs r3xx_fragment_shader and r5xx_fragment_shader inherits it. --- src/gallium/drivers/r300/Makefile | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/gallium/drivers/r300/Makefile') diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile index e44f9b9dfc..faceec9842 100644 --- a/src/gallium/drivers/r300/Makefile +++ b/src/gallium/drivers/r300/Makefile @@ -4,20 +4,22 @@ include $(TOP)/configs/current LIBNAME = r300 C_SOURCES = \ + r3xx_fs.c \ + r5xx_fs.c \ r300_chipset.c \ r300_clear.c \ r300_context.c \ r300_debug.c \ r300_emit.c \ r300_flush.c \ + r300_fs.c \ r300_query.c \ r300_render.c \ r300_screen.c \ r300_state.c \ r300_state_derived.c \ r300_state_invariant.c \ - r300_state_shader.c \ - r300_state_tcl.c \ + r300_vs.c \ r300_surface.c \ r300_texture.c -- cgit v1.2.3