From 4b92c688a45480027390764b06077105298666c3 Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Sat, 12 Mar 2011 06:11:18 +0100 Subject: r300g: implement fragment color clamping in the shader This finishes the implementation of the fragment color clamp control for ARB_color_buffer_float. I don't wanna keep this stuff in a branch... --- src/gallium/drivers/r300/r300_context.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gallium/drivers/r300/r300_context.h') diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 76ea5ee251..1624708710 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -65,6 +65,8 @@ struct r300_aa_state { }; struct r300_blend_state { + struct pipe_blend_state state; + uint32_t cb[8]; uint32_t cb_no_readwrite[8]; }; -- cgit v1.2.3