From 29b7d26401a77ee4f772233b003d942bba59bb63 Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Mon, 9 Aug 2010 17:15:37 +0200 Subject: r300g: do not print shader compiler errors by default --- src/gallium/drivers/r300/r300_fs.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gallium/drivers/r300/r300_fs.c') diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 87ff49a90c..5c905c1159 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -383,7 +383,7 @@ static void r300_translate_fragment_shader( find_output_registers(&compiler, shader); if (compiler.Base.Debug) { - debug_printf("r300: Initial fragment program\n"); + DBG(r300, DBG_FP, "r300: Initial fragment program\n"); tgsi_dump(tokens, 0); } @@ -418,7 +418,7 @@ static void r300_translate_fragment_shader( } if (compiler.Base.Error) { - fprintf(stderr, "r300 FP: Compiler Error:\n%sUsing a dummy shader" + DBG(r300, DBG_FP, "r300 FP: Compiler Error:\n%sUsing a dummy shader" " instead.\nIf there's an 'unknown opcode' message, please" " file a bug report and attach this log.\n", compiler.Base.ErrorMsg); -- cgit v1.2.3