From f46fd041369a1c2c188cbd65918c900900724d37 Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Wed, 1 Sep 2010 06:14:58 +0200 Subject: r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders --- src/gallium/drivers/r300/r300_fs.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gallium/drivers/r300/r300_fs.c') diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 7a5ed1b03b..e8ebe90b33 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -385,6 +385,7 @@ static void r300_translate_fragment_shader( compiler.code = &shader->code; compiler.state = shader->compare_state; compiler.Base.is_r500 = r300->screen->caps.is_r500; + compiler.Base.has_half_swizzles = TRUE; compiler.Base.max_temp_regs = compiler.Base.is_r500 ? 128 : 32; compiler.Base.max_constants = compiler.Base.is_r500 ? 256 : 32; compiler.Base.max_alu_insts = compiler.Base.is_r500 ? 512 : 64; -- cgit v1.2.3