From 56ba7e913fef0ea2b1bead582108f9ab3ab8263d Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Thu, 10 Feb 2011 05:36:44 +0100 Subject: r300g: consolidate buffers and textures to r300_resource Transfers and create/destroy are still handled separately. --- src/gallium/drivers/r300/r300_state_derived.c | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'src/gallium/drivers/r300/r300_state_derived.c') diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index de4c271328..41a02f37ce 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -691,7 +691,7 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300) struct r300_texture_sampler_state *texstate; struct r300_sampler_state *sampler; struct r300_sampler_view *view; - struct r300_texture *tex; + struct r300_resource *tex; unsigned min_level, max_level, i, j, size; unsigned count = MIN2(state->sampler_view_count, state->sampler_state_count); @@ -709,7 +709,7 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300) state->tx_enable |= 1 << i; view = state->sampler_views[i]; - tex = r300_texture(view->base.texture); + tex = r300_resource(view->base.texture); sampler = state->sampler_states[i]; texstate = &state->regs[i]; @@ -725,32 +725,32 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300) /* determine min/max levels */ max_level = MIN3(sampler->max_lod + view->base.u.tex.first_level, - tex->desc.b.b.last_level, view->base.u.tex.last_level); + tex->b.b.b.last_level, view->base.u.tex.last_level); min_level = MIN2(sampler->min_lod + view->base.u.tex.first_level, max_level); - if (tex->desc.is_npot && min_level > 0) { + if (tex->tex.is_npot && min_level > 0) { /* Even though we do not implement mipmapping for NPOT * textures, we should at least honor the minimum level * which is allowed to be displayed. We do this by setting up * an i-th mipmap level as the zero level. */ - r300_texture_setup_format_state(r300->screen, &tex->desc, + r300_texture_setup_format_state(r300->screen, tex, min_level, &texstate->format); texstate->format.tile_config |= - tex->desc.offset_in_bytes[min_level] & 0xffffffe0; - assert((tex->desc.offset_in_bytes[min_level] & 0x1f) == 0); + tex->tex.offset_in_bytes[min_level] & 0xffffffe0; + assert((tex->tex.offset_in_bytes[min_level] & 0x1f) == 0); } /* Assign a texture cache region. */ texstate->format.format1 |= view->texcache_region; /* Depth textures are kinda special. */ - if (util_format_is_depth_or_stencil(tex->desc.b.b.format)) { + if (util_format_is_depth_or_stencil(tex->b.b.b.format)) { unsigned char depth_swizzle[4]; if (!r300->screen->caps.is_r500 && - util_format_get_blocksizebits(tex->desc.b.b.format) == 32) { + util_format_get_blocksizebits(tex->b.b.b.format) == 32) { /* X24x8 is sampled as Y16X16 on r3xx-r4xx. * The depth here is at the Y component. */ for (j = 0; j < 4; j++) @@ -775,17 +775,17 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300) } if (r300->screen->caps.dxtc_swizzle && - util_format_is_compressed(tex->desc.b.b.format)) { + util_format_is_compressed(tex->b.b.b.format)) { texstate->filter1 |= R400_DXTC_SWIZZLE_ENABLE; } /* to emulate 1D textures through 2D ones correctly */ - if (tex->desc.b.b.target == PIPE_TEXTURE_1D) { + if (tex->b.b.b.target == PIPE_TEXTURE_1D) { texstate->filter0 &= ~R300_TX_WRAP_T_MASK; texstate->filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE); } - if (tex->desc.is_npot) { + if (tex->tex.is_npot) { /* NPOT textures don't support mip filter, unfortunately. * This prevents incorrect rendering. */ texstate->filter0 &= ~R300_TX_MIN_FILTER_MIP_MASK; -- cgit v1.2.3