From f46fd041369a1c2c188cbd65918c900900724d37 Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Wed, 1 Sep 2010 06:14:58 +0200 Subject: r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders --- src/gallium/drivers/r300/r300_vs.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gallium/drivers/r300/r300_vs.c') diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index 4df6464224..2db7b52a87 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -205,6 +205,7 @@ void r300_translate_vertex_shader(struct r300_context *r300, compiler.code = &vs->code; compiler.UserData = vs; compiler.Base.is_r500 = r300->screen->caps.is_r500; + compiler.Base.has_half_swizzles = FALSE; compiler.Base.max_temp_regs = 32; compiler.Base.max_constants = 256; compiler.Base.max_alu_insts = r300->screen->caps.is_r500 ? 1024 : 256; -- cgit v1.2.3