From e41a64591bf1a74465bf0adc7d35c991c4cfb4fe Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Sun, 14 Feb 2010 23:57:46 +0100 Subject: r300/compiler: make the max number of fragment shader temporaries adjustable --- src/gallium/drivers/r300/r300_fs.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gallium/drivers/r300') diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index e23fef8c9f..116bb80007 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -169,6 +169,7 @@ static void r300_translate_fragment_shader( compiler.code = &shader->code; compiler.state = shader->compare_state; compiler.is_r500 = r300_screen(r300->context.screen)->caps->is_r500; + compiler.max_temp_regs = compiler.is_r500 ? 128 : 32; compiler.AllocateHwInputs = &allocate_hardware_inputs; compiler.UserData = &fs->inputs; -- cgit v1.2.3