From f609b2ab0342d77a8beca9efb5fbc5b66ff98295 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Thu, 18 Nov 2010 14:29:16 -0500 Subject: r600g: add fetch shader capabilities Use fetch shader instead of having fetch instruction in the vertex shader. Allow to restrict shader update to a smaller part when vertex buffer input layout changes. Signed-off-by: Jerome Glisse --- src/gallium/drivers/r600/eg_asm.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gallium/drivers/r600/eg_asm.c') diff --git a/src/gallium/drivers/r600/eg_asm.c b/src/gallium/drivers/r600/eg_asm.c index c30f09c394..21d66fa956 100644 --- a/src/gallium/drivers/r600/eg_asm.c +++ b/src/gallium/drivers/r600/eg_asm.c @@ -74,6 +74,8 @@ int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf) case EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_END: case EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_CONTINUE: case EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK: + case EG_V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS: + case EG_V_SQ_CF_WORD1_SQ_CF_INST_RETURN: bc->bytecode[id++] = S_SQ_CF_WORD0_ADDR(cf->cf_addr >> 1); bc->bytecode[id++] = S_SQ_CF_WORD1_CF_INST(cf->inst) | S_SQ_CF_WORD1_BARRIER(1) | -- cgit v1.2.3