From 1235becaa1cf7e29f580900592563c3329d326de Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Wed, 29 Sep 2010 15:05:19 -0400 Subject: r600g: cleanup Signed-off-by: Jerome Glisse --- src/gallium/drivers/r600/r600_shader.c | 278 +++++++++++++++++++++++++++++++++ 1 file changed, 278 insertions(+) (limited to 'src/gallium/drivers/r600/r600_shader.c') diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 97e1d5ee12..718754b104 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -33,7 +33,285 @@ #include #include +static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader) +{ + struct r600_pipe_state *rstate = &shader->rstate; + struct r600_shader *rshader = &shader->shader; + unsigned spi_vs_out_id[10]; + unsigned i, tmp; + + /* clear previous register */ + rstate->nregs = 0; + + /* so far never got proper semantic id from tgsi */ + for (i = 0; i < 10; i++) { + spi_vs_out_id[i] = 0; + } + for (i = 0; i < 32; i++) { + tmp = i << ((i & 3) * 8); + spi_vs_out_id[i / 4] |= tmp; + } + for (i = 0; i < 10; i++) { + r600_pipe_state_add_reg(rstate, + R_028614_SPI_VS_OUT_ID_0 + i * 4, + spi_vs_out_id[i], 0xFFFFFFFF, NULL); + } + + r600_pipe_state_add_reg(rstate, + R_0286C4_SPI_VS_OUT_CONFIG, + S_0286C4_VS_EXPORT_COUNT(rshader->noutput - 2), + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028868_SQ_PGM_RESOURCES_VS, + S_028868_NUM_GPRS(rshader->bc.ngpr) | + S_028868_STACK_SIZE(rshader->bc.nstack), + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_0288A4_SQ_PGM_RESOURCES_FS, + 0x00000000, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_0288D0_SQ_PGM_CF_OFFSET_VS, + 0x00000000, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_0288DC_SQ_PGM_CF_OFFSET_FS, + 0x00000000, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028858_SQ_PGM_START_VS, + 0x00000000, 0xFFFFFFFF, shader->bo); + r600_pipe_state_add_reg(rstate, + R_028894_SQ_PGM_START_FS, + 0x00000000, 0xFFFFFFFF, shader->bo); +} + +int r600_find_vs_semantic_index2(struct r600_shader *vs, + struct r600_shader *ps, int id) +{ + struct r600_shader_io *input = &ps->input[id]; + + for (int i = 0; i < vs->noutput; i++) { + if (input->name == vs->output[i].name && + input->sid == vs->output[i].sid) { + return i - 1; + } + } + return 0; +} + +static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_pipe_state *rstate = &shader->rstate; + struct r600_shader *rshader = &shader->shader; + unsigned i, tmp, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z; + boolean have_pos = FALSE, have_face = FALSE; + + /* clear previous register */ + rstate->nregs = 0; + + for (i = 0; i < rshader->ninput; i++) { + tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index2(&rctx->vs_shader->shader, rshader, i)); + tmp |= S_028644_SEL_CENTROID(1); + if (rshader->input[i].name == TGSI_SEMANTIC_POSITION) + have_pos = TRUE; + if (rshader->input[i].name == TGSI_SEMANTIC_COLOR || + rshader->input[i].name == TGSI_SEMANTIC_BCOLOR || + rshader->input[i].name == TGSI_SEMANTIC_POSITION) { + tmp |= S_028644_FLAT_SHADE(rshader->flat_shade); + } + if (rshader->input[i].name == TGSI_SEMANTIC_FACE) + have_face = TRUE; + if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC && + rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) { + tmp |= S_028644_PT_SPRITE_TEX(1); + } + r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL); + } + for (i = 0; i < rshader->noutput; i++) { + r600_pipe_state_add_reg(rstate, + R_02880C_DB_SHADER_CONTROL, + S_02880C_Z_EXPORT_ENABLE(1), + S_02880C_Z_EXPORT_ENABLE(1), NULL); + } + + exports_ps = 0; + num_cout = 0; + for (i = 0; i < rshader->noutput; i++) { + if (rshader->output[i].name == TGSI_SEMANTIC_POSITION) + exports_ps |= 1; + else if (rshader->output[i].name == TGSI_SEMANTIC_COLOR) { + num_cout++; + } + } + exports_ps |= S_028854_EXPORT_COLORS(num_cout); + if (!exports_ps) { + /* always at least export 1 component per pixel */ + exports_ps = 2; + } + + spi_ps_in_control_0 = S_0286CC_NUM_INTERP(rshader->ninput) | + S_0286CC_PERSP_GRADIENT_ENA(1); + spi_input_z = 0; + if (have_pos) { + spi_ps_in_control_0 |= S_0286CC_POSITION_ENA(1) | + S_0286CC_BARYC_SAMPLE_CNTL(1); + spi_input_z |= 1; + } + r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0, spi_ps_in_control_0, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1, S_0286D0_FRONT_FACE_ENA(have_face), 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_0286D8_SPI_INPUT_Z, spi_input_z, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028840_SQ_PGM_START_PS, + 0x00000000, 0xFFFFFFFF, shader->bo); + r600_pipe_state_add_reg(rstate, + R_028850_SQ_PGM_RESOURCES_PS, + S_028868_NUM_GPRS(rshader->bc.ngpr) | + S_028868_STACK_SIZE(rshader->bc.nstack), + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028854_SQ_PGM_EXPORTS_PS, + exports_ps, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_0288CC_SQ_PGM_CF_OFFSET_PS, + 0x00000000, 0xFFFFFFFF, NULL); + + if (rshader->uses_kill) { + /* only set some bits here, the other bits are set in the dsa state */ + r600_pipe_state_add_reg(rstate, + R_02880C_DB_SHADER_CONTROL, + S_02880C_KILL_ENABLE(1), + S_02880C_KILL_ENABLE(1), NULL); + } +} +static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_shader *rshader = &shader->shader; + void *ptr; + + /* copy new shader */ + if (shader->bo == NULL) { + shader->bo = radeon_ws_bo(rctx->radeon, rshader->bc.ndw * 4, 4096, 0); + if (shader->bo == NULL) { + return -ENOMEM; + } + ptr = radeon_ws_bo_map(rctx->radeon, shader->bo, 0, NULL); + memcpy(ptr, rshader->bc.bytecode, rshader->bc.ndw * 4); + radeon_ws_bo_unmap(rctx->radeon, shader->bo); + } + /* build state */ + rshader->flat_shade = rctx->flatshade; + switch (rshader->processor_type) { + case TGSI_PROCESSOR_VERTEX: + if (rshader->family >= CHIP_CEDAR) { + evergreen_pipe_shader_vs(ctx, shader); + } else { + r600_pipe_shader_vs(ctx, shader); + } + break; + case TGSI_PROCESSOR_FRAGMENT: + if (rshader->family >= CHIP_CEDAR) { + evergreen_pipe_shader_ps(ctx, shader); + } else { + r600_pipe_shader_ps(ctx, shader); + } + break; + default: + return -EINVAL; + } + r600_context_pipe_state_set(&rctx->ctx, &shader->rstate); + return 0; +} + +static int r600_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *rshader) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_shader *shader = &rshader->shader; + const struct util_format_description *desc; + enum pipe_format resource_format[160]; + unsigned i, nresources = 0; + struct r600_bc *bc = &shader->bc; + struct r600_bc_cf *cf; + struct r600_bc_vtx *vtx; + + if (shader->processor_type != TGSI_PROCESSOR_VERTEX) + return 0; + if (!memcmp(&rshader->vertex_elements, rctx->vertex_elements, sizeof(struct r600_vertex_element))) { + return 0; + } + rshader->vertex_elements = *rctx->vertex_elements; + for (i = 0; i < rctx->vertex_elements->count; i++) { + resource_format[nresources++] = rctx->vertex_elements->elements[i].src_format; + } + radeon_ws_bo_reference(rctx->radeon, &rshader->bo, NULL); + LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) { + switch (cf->inst) { + case V_SQ_CF_WORD1_SQ_CF_INST_VTX: + case V_SQ_CF_WORD1_SQ_CF_INST_VTX_TC: + LIST_FOR_EACH_ENTRY(vtx, &cf->vtx, list) { + desc = util_format_description(resource_format[vtx->buffer_id]); + if (desc == NULL) { + R600_ERR("unknown format %d\n", resource_format[vtx->buffer_id]); + return -EINVAL; + } + vtx->dst_sel_x = desc->swizzle[0]; + vtx->dst_sel_y = desc->swizzle[1]; + vtx->dst_sel_z = desc->swizzle[2]; + vtx->dst_sel_w = desc->swizzle[3]; + } + break; + default: + break; + } + } + return r600_bc_build(&shader->bc); +} + +int r600_pipe_shader_update2(struct pipe_context *ctx, struct r600_pipe_shader *shader) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + int r; + + if (shader == NULL) + return -EINVAL; + /* there should be enough input */ + if (rctx->vertex_elements->count < shader->shader.bc.nresource) { + R600_ERR("%d resources provided, expecting %d\n", + rctx->vertex_elements->count, shader->shader.bc.nresource); + return -EINVAL; + } + r = r600_shader_update(ctx, shader); + if (r) + return r; + return r600_pipe_shader(ctx, shader); +} + +int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader); +int r600_pipe_shader_create2(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + int r; + +//fprintf(stderr, "--------------------------------------------------------------\n"); +//tgsi_dump(tokens, 0); + shader->shader.family = r600_get_family(rctx->radeon); + r = r600_shader_from_tgsi(tokens, &shader->shader); + if (r) { + R600_ERR("translation from TGSI failed !\n"); + return r; + } + r = r600_bc_build(&shader->shader.bc); + if (r) { + R600_ERR("building bytecode failed !\n"); + return r; + } +//fprintf(stderr, "______________________________________________________________\n"); + return 0; +} + +/* + * tgsi -> r600 shader + */ struct r600_shader_tgsi_instruction; struct r600_shader_ctx { -- cgit v1.2.3