From 04ffbe1ac6a82ac5cce843afa15ffdfa4ef78103 Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Fri, 19 Nov 2010 15:51:24 -0500 Subject: r600g: use full range of VS resources for vertex samplers Now that we have fetch shaders, the full range of VS resources can be used for sampling. --- src/gallium/drivers/r600/r600_state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gallium/drivers/r600/r600_state.c') diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c index 3d876e775e..6fd46ae7e6 100644 --- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -622,7 +622,7 @@ static void r600_set_vs_sampler_view(struct pipe_context *ctx, unsigned count, for (int i = 0; i < count; i++) { if (resource[i]) { - r600_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i + PIPE_MAX_ATTRIBS); + r600_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i); } } } -- cgit v1.2.3