From b642730be93149baa7556e5791393168ab396175 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Fri, 15 Feb 2008 17:35:24 +0900 Subject: Code reorganization: move files into their places. This is in a separate commit to ensure renames are properly preserved. --- src/gallium/drivers/softpipe/sp_quad_blend.c | 749 +++++++++++++++++++++++++++ 1 file changed, 749 insertions(+) create mode 100644 src/gallium/drivers/softpipe/sp_quad_blend.c (limited to 'src/gallium/drivers/softpipe/sp_quad_blend.c') diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c new file mode 100644 index 0000000000..17f3ecd0b8 --- /dev/null +++ b/src/gallium/drivers/softpipe/sp_quad_blend.c @@ -0,0 +1,749 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * quad blending + * \author Brian Paul + */ + +#include "pipe/p_defines.h" +#include "pipe/p_util.h" +#include "sp_context.h" +#include "sp_headers.h" +#include "sp_surface.h" +#include "sp_tile_cache.h" +#include "sp_quad.h" + + +#define VEC4_COPY(DST, SRC) \ +do { \ + DST[0] = SRC[0]; \ + DST[1] = SRC[1]; \ + DST[2] = SRC[2]; \ + DST[3] = SRC[3]; \ +} while(0) + +#define VEC4_SCALAR(DST, SRC) \ +do { \ + DST[0] = SRC; \ + DST[1] = SRC; \ + DST[2] = SRC; \ + DST[3] = SRC; \ +} while(0) + +#define VEC4_ADD(R, A, B) \ +do { \ + R[0] = A[0] + B[0]; \ + R[1] = A[1] + B[1]; \ + R[2] = A[2] + B[2]; \ + R[3] = A[3] + B[3]; \ +} while (0) + +#define VEC4_SUB(R, A, B) \ +do { \ + R[0] = A[0] - B[0]; \ + R[1] = A[1] - B[1]; \ + R[2] = A[2] - B[2]; \ + R[3] = A[3] - B[3]; \ +} while (0) + +#define VEC4_MUL(R, A, B) \ +do { \ + R[0] = A[0] * B[0]; \ + R[1] = A[1] * B[1]; \ + R[2] = A[2] * B[2]; \ + R[3] = A[3] * B[3]; \ +} while (0) + +#define VEC4_MIN(R, A, B) \ +do { \ + R[0] = (A[0] < B[0]) ? A[0] : B[0]; \ + R[1] = (A[1] < B[1]) ? A[1] : B[1]; \ + R[2] = (A[2] < B[2]) ? A[2] : B[2]; \ + R[3] = (A[3] < B[3]) ? A[3] : B[3]; \ +} while (0) + +#define VEC4_MAX(R, A, B) \ +do { \ + R[0] = (A[0] > B[0]) ? A[0] : B[0]; \ + R[1] = (A[1] > B[1]) ? A[1] : B[1]; \ + R[2] = (A[2] > B[2]) ? A[2] : B[2]; \ + R[3] = (A[3] > B[3]) ? A[3] : B[3]; \ +} while (0) + + + +static void +logicop_quad(struct quad_stage *qs, struct quad_header *quad) +{ + struct softpipe_context *softpipe = qs->softpipe; + float dest[4][QUAD_SIZE]; + ubyte src[4][4], dst[4][4], res[4][4]; + uint *src4 = (uint *) src; + uint *dst4 = (uint *) dst; + uint *res4 = (uint *) res; + struct softpipe_cached_tile * + tile = sp_get_cached_tile(softpipe, + softpipe->cbuf_cache[softpipe->current_cbuf], + quad->x0, quad->y0); + float (*quadColor)[4] = quad->outputs.color; + uint i, j; + + /* get/swizzle dest colors */ + for (j = 0; j < QUAD_SIZE; j++) { + int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1); + int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1); + for (i = 0; i < 4; i++) { + dest[i][j] = tile->data.color[y][x][i]; + } + } + + /* convert to ubyte */ + for (j = 0; j < 4; j++) { /* loop over R,G,B,A channels */ + UNCLAMPED_FLOAT_TO_UBYTE(dst[j][0], dest[j][0]); /* P0 */ + UNCLAMPED_FLOAT_TO_UBYTE(dst[j][1], dest[j][1]); /* P1 */ + UNCLAMPED_FLOAT_TO_UBYTE(dst[j][2], dest[j][2]); /* P2 */ + UNCLAMPED_FLOAT_TO_UBYTE(dst[j][3], dest[j][3]); /* P3 */ + + UNCLAMPED_FLOAT_TO_UBYTE(src[j][0], quadColor[j][0]); /* P0 */ + UNCLAMPED_FLOAT_TO_UBYTE(src[j][1], quadColor[j][1]); /* P1 */ + UNCLAMPED_FLOAT_TO_UBYTE(src[j][2], quadColor[j][2]); /* P2 */ + UNCLAMPED_FLOAT_TO_UBYTE(src[j][3], quadColor[j][3]); /* P3 */ + } + + switch (softpipe->blend->logicop_func) { + case PIPE_LOGICOP_CLEAR: + for (j = 0; j < 4; j++) + res4[j] = 0; + break; + case PIPE_LOGICOP_NOR: + for (j = 0; j < 4; j++) + res4[j] = ~(src4[j] | dst4[j]); + break; + case PIPE_LOGICOP_AND_INVERTED: + for (j = 0; j < 4; j++) + res4[j] = ~src4[j] & dst4[j]; + break; + case PIPE_LOGICOP_COPY_INVERTED: + for (j = 0; j < 4; j++) + res4[j] = ~src4[j]; + break; + case PIPE_LOGICOP_AND_REVERSE: + for (j = 0; j < 4; j++) + res4[j] = src4[j] & ~dst4[j]; + break; + case PIPE_LOGICOP_INVERT: + for (j = 0; j < 4; j++) + res4[j] = ~dst4[j]; + break; + case PIPE_LOGICOP_XOR: + for (j = 0; j < 4; j++) + res4[j] = dst4[j] ^ src4[j]; + break; + case PIPE_LOGICOP_NAND: + for (j = 0; j < 4; j++) + res4[j] = ~(src4[j] & dst4[j]); + break; + case PIPE_LOGICOP_AND: + for (j = 0; j < 4; j++) + res4[j] = src4[j] & dst4[j]; + break; + case PIPE_LOGICOP_EQUIV: + for (j = 0; j < 4; j++) + res4[j] = ~(src4[j] ^ dst4[j]); + break; + case PIPE_LOGICOP_NOOP: + for (j = 0; j < 4; j++) + res4[j] = dst4[j]; + break; + case PIPE_LOGICOP_OR_INVERTED: + for (j = 0; j < 4; j++) + res4[j] = ~src4[j] | dst4[j]; + break; + case PIPE_LOGICOP_COPY: + for (j = 0; j < 4; j++) + res4[j] = src4[j]; + break; + case PIPE_LOGICOP_OR_REVERSE: + for (j = 0; j < 4; j++) + res4[j] = src4[j] | ~dst4[j]; + break; + case PIPE_LOGICOP_OR: + for (j = 0; j < 4; j++) + res4[j] = src4[j] | dst4[j]; + break; + case PIPE_LOGICOP_SET: + for (j = 0; j < 4; j++) + res4[j] = ~0; + break; + default: + assert(0); + } + + for (j = 0; j < 4; j++) { + quadColor[j][0] = UBYTE_TO_FLOAT(res[j][0]); + quadColor[j][1] = UBYTE_TO_FLOAT(res[j][1]); + quadColor[j][2] = UBYTE_TO_FLOAT(res[j][2]); + quadColor[j][3] = UBYTE_TO_FLOAT(res[j][3]); + } + + /* pass quad to next stage */ + qs->next->run(qs->next, quad); +} + + + + +static void +blend_quad(struct quad_stage *qs, struct quad_header *quad) +{ + struct softpipe_context *softpipe = qs->softpipe; + static const float zero[4] = { 0, 0, 0, 0 }; + static const float one[4] = { 1, 1, 1, 1 }; + float source[4][QUAD_SIZE], dest[4][QUAD_SIZE]; + struct softpipe_cached_tile *tile + = sp_get_cached_tile(softpipe, + softpipe->cbuf_cache[softpipe->current_cbuf], + quad->x0, quad->y0); + float (*quadColor)[4] = quad->outputs.color; + uint i, j; + + if (softpipe->blend->logicop_enable) { + logicop_quad(qs, quad); + return; + } + + /* get/swizzle dest colors */ + for (j = 0; j < QUAD_SIZE; j++) { + int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1); + int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1); + for (i = 0; i < 4; i++) { + dest[i][j] = tile->data.color[y][x][i]; + } + } + + /* + * Compute src/first term RGB + */ + switch (softpipe->blend->rgb_src_factor) { + case PIPE_BLENDFACTOR_ONE: + VEC4_COPY(source[0], quadColor[0]); /* R */ + VEC4_COPY(source[1], quadColor[1]); /* G */ + VEC4_COPY(source[2], quadColor[2]); /* B */ + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + VEC4_MUL(source[0], quadColor[0], quadColor[0]); /* R */ + VEC4_MUL(source[1], quadColor[1], quadColor[1]); /* G */ + VEC4_MUL(source[2], quadColor[2], quadColor[2]); /* B */ + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + { + const float *alpha = quadColor[3]; + VEC4_MUL(source[0], quadColor[0], alpha); /* R */ + VEC4_MUL(source[1], quadColor[1], alpha); /* G */ + VEC4_MUL(source[2], quadColor[2], alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_DST_COLOR: + VEC4_MUL(source[0], quadColor[0], dest[0]); /* R */ + VEC4_MUL(source[1], quadColor[1], dest[1]); /* G */ + VEC4_MUL(source[2], quadColor[2], dest[2]); /* B */ + break; + case PIPE_BLENDFACTOR_DST_ALPHA: + { + const float *alpha = dest[3]; + VEC4_MUL(source[0], quadColor[0], alpha); /* R */ + VEC4_MUL(source[1], quadColor[1], alpha); /* G */ + VEC4_MUL(source[2], quadColor[2], alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + { + const float *alpha = quadColor[3]; + float diff[4]; + VEC4_SUB(diff, one, dest[3]); + VEC4_MIN(source[0], alpha, diff); /* R */ + VEC4_MIN(source[1], alpha, diff); /* G */ + VEC4_MIN(source[2], alpha, diff); /* B */ + } + break; + case PIPE_BLENDFACTOR_CONST_COLOR: + { + float comp[4]; + VEC4_SCALAR(comp, softpipe->blend_color.color[0]); /* R */ + VEC4_MUL(source[0], quadColor[0], comp); /* R */ + VEC4_SCALAR(comp, softpipe->blend_color.color[1]); /* G */ + VEC4_MUL(source[1], quadColor[1], comp); /* G */ + VEC4_SCALAR(comp, softpipe->blend_color.color[2]); /* B */ + VEC4_MUL(source[2], quadColor[2], comp); /* B */ + } + break; + case PIPE_BLENDFACTOR_CONST_ALPHA: + { + float alpha[4]; + VEC4_SCALAR(alpha, softpipe->blend_color.color[3]); + VEC4_MUL(source[0], quadColor[0], alpha); /* R */ + VEC4_MUL(source[1], quadColor[1], alpha); /* G */ + VEC4_MUL(source[2], quadColor[2], alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_SRC1_COLOR: + assert(0); /* to do */ + break; + case PIPE_BLENDFACTOR_SRC1_ALPHA: + assert(0); /* to do */ + break; + case PIPE_BLENDFACTOR_ZERO: + VEC4_COPY(source[0], zero); /* R */ + VEC4_COPY(source[1], zero); /* G */ + VEC4_COPY(source[2], zero); /* B */ + break; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + { + float inv_comp[4]; + VEC4_SUB(inv_comp, one, quadColor[0]); /* R */ + VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */ + VEC4_SUB(inv_comp, one, quadColor[1]); /* G */ + VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */ + VEC4_SUB(inv_comp, one, quadColor[2]); /* B */ + VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + { + float inv_alpha[4]; + VEC4_SUB(inv_alpha, one, quadColor[3]); + VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */ + VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */ + VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + { + float inv_alpha[4]; + VEC4_SUB(inv_alpha, one, dest[3]); + VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */ + VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */ + VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + { + float inv_comp[4]; + VEC4_SUB(inv_comp, one, dest[0]); /* R */ + VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */ + VEC4_SUB(inv_comp, one, dest[1]); /* G */ + VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */ + VEC4_SUB(inv_comp, one, dest[2]); /* B */ + VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + { + float inv_comp[4]; + /* R */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[0]); + VEC4_MUL(source[0], quadColor[0], inv_comp); + /* G */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[1]); + VEC4_MUL(source[1], quadColor[1], inv_comp); + /* B */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[2]); + VEC4_MUL(source[2], quadColor[2], inv_comp); + } + break; + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + { + float inv_alpha[4]; + VEC4_SCALAR(inv_alpha, 1.0f - softpipe->blend_color.color[3]); + VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */ + VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */ + VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_SRC1_COLOR: + assert(0); /* to do */ + break; + case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: + assert(0); /* to do */ + break; + default: + abort(); + } + + /* + * Compute src/first term A + */ + switch (softpipe->blend->alpha_src_factor) { + case PIPE_BLENDFACTOR_ONE: + VEC4_COPY(source[3], quadColor[3]); /* A */ + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_SRC_ALPHA: + { + const float *alpha = quadColor[3]; + VEC4_MUL(source[3], quadColor[3], alpha); /* A */ + } + break; + case PIPE_BLENDFACTOR_DST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_DST_ALPHA: + VEC4_MUL(source[3], quadColor[3], dest[3]); /* A */ + break; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + { + const float *alpha = quadColor[3]; + float diff[4]; + VEC4_SUB(diff, one, dest[3]); + VEC4_MIN(source[3], alpha, diff); /* A */ + } + break; + case PIPE_BLENDFACTOR_CONST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_CONST_ALPHA: + { + float comp[4]; + VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */ + VEC4_MUL(source[3], quadColor[3], comp); /* A */ + } + break; + case PIPE_BLENDFACTOR_ZERO: + VEC4_COPY(source[3], zero); /* A */ + break; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + { + float inv_alpha[4]; + VEC4_SUB(inv_alpha, one, quadColor[3]); + VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */ + } + break; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + { + float inv_alpha[4]; + VEC4_SUB(inv_alpha, one, dest[3]); + VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */ + } + break; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + { + float inv_comp[4]; + /* A */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]); + VEC4_MUL(source[3], quadColor[3], inv_comp); + } + break; + default: + abort(); + } + + + /* + * Compute dest/second term RGB + */ + switch (softpipe->blend->rgb_dst_factor) { + case PIPE_BLENDFACTOR_ONE: + /* dest = dest * 1 NO-OP, leave dest as-is */ + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + VEC4_MUL(dest[0], dest[0], quadColor[0]); /* R */ + VEC4_MUL(dest[1], dest[1], quadColor[1]); /* G */ + VEC4_MUL(dest[2], dest[2], quadColor[2]); /* B */ + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + VEC4_MUL(dest[0], dest[0], quadColor[3]); /* R * A */ + VEC4_MUL(dest[1], dest[1], quadColor[3]); /* G * A */ + VEC4_MUL(dest[2], dest[2], quadColor[3]); /* B * A */ + break; + case PIPE_BLENDFACTOR_DST_ALPHA: + VEC4_MUL(dest[0], dest[0], dest[3]); /* R * A */ + VEC4_MUL(dest[1], dest[1], dest[3]); /* G * A */ + VEC4_MUL(dest[2], dest[2], dest[3]); /* B * A */ + break; + case PIPE_BLENDFACTOR_DST_COLOR: + VEC4_MUL(dest[0], dest[0], dest[0]); /* R */ + VEC4_MUL(dest[1], dest[1], dest[1]); /* G */ + VEC4_MUL(dest[2], dest[2], dest[2]); /* B */ + break; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + assert(0); /* illegal */ + break; + case PIPE_BLENDFACTOR_CONST_COLOR: + { + float comp[4]; + VEC4_SCALAR(comp, softpipe->blend_color.color[0]); /* R */ + VEC4_MUL(dest[0], dest[0], comp); /* R */ + VEC4_SCALAR(comp, softpipe->blend_color.color[1]); /* G */ + VEC4_MUL(dest[1], dest[1], comp); /* G */ + VEC4_SCALAR(comp, softpipe->blend_color.color[2]); /* B */ + VEC4_MUL(dest[2], dest[2], comp); /* B */ + } + break; + case PIPE_BLENDFACTOR_CONST_ALPHA: + { + float comp[4]; + VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */ + VEC4_MUL(dest[0], dest[0], comp); /* R */ + VEC4_MUL(dest[1], dest[1], comp); /* G */ + VEC4_MUL(dest[2], dest[2], comp); /* B */ + } + break; + case PIPE_BLENDFACTOR_ZERO: + VEC4_COPY(dest[0], zero); /* R */ + VEC4_COPY(dest[1], zero); /* G */ + VEC4_COPY(dest[2], zero); /* B */ + break; + case PIPE_BLENDFACTOR_SRC1_COLOR: + case PIPE_BLENDFACTOR_SRC1_ALPHA: + /* XXX what are these? */ + assert(0); + break; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + { + float inv_comp[4]; + VEC4_SUB(inv_comp, one, quadColor[0]); /* R */ + VEC4_MUL(dest[0], inv_comp, dest[0]); /* R */ + VEC4_SUB(inv_comp, one, quadColor[1]); /* G */ + VEC4_MUL(dest[1], inv_comp, dest[1]); /* G */ + VEC4_SUB(inv_comp, one, quadColor[2]); /* B */ + VEC4_MUL(dest[2], inv_comp, dest[2]); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + { + float one_minus_alpha[QUAD_SIZE]; + VEC4_SUB(one_minus_alpha, one, quadColor[3]); + VEC4_MUL(dest[0], dest[0], one_minus_alpha); /* R */ + VEC4_MUL(dest[1], dest[1], one_minus_alpha); /* G */ + VEC4_MUL(dest[2], dest[2], one_minus_alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + { + float inv_comp[4]; + VEC4_SUB(inv_comp, one, quadColor[3]); /* A */ + VEC4_MUL(dest[0], inv_comp, dest[0]); /* R */ + VEC4_MUL(dest[1], inv_comp, dest[1]); /* G */ + VEC4_MUL(dest[2], inv_comp, dest[2]); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + { + float inv_comp[4]; + VEC4_SUB(inv_comp, one, dest[0]); /* R */ + VEC4_MUL(dest[0], dest[0], inv_comp); /* R */ + VEC4_SUB(inv_comp, one, dest[1]); /* G */ + VEC4_MUL(dest[1], dest[1], inv_comp); /* G */ + VEC4_SUB(inv_comp, one, dest[2]); /* B */ + VEC4_MUL(dest[2], dest[2], inv_comp); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + { + float inv_comp[4]; + /* R */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[0]); + VEC4_MUL(dest[0], dest[0], inv_comp); + /* G */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[1]); + VEC4_MUL(dest[1], dest[1], inv_comp); + /* B */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[2]); + VEC4_MUL(dest[2], dest[2], inv_comp); + } + break; + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + { + float inv_comp[4]; + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]); + VEC4_MUL(dest[0], dest[0], inv_comp); + VEC4_MUL(dest[1], dest[1], inv_comp); + VEC4_MUL(dest[2], dest[2], inv_comp); + } + break; + case PIPE_BLENDFACTOR_INV_SRC1_COLOR: + case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: + /* XXX what are these? */ + assert(0); + break; + default: + assert(0); + } + + /* + * Compute dest/second term A + */ + switch (softpipe->blend->alpha_dst_factor) { + case PIPE_BLENDFACTOR_ONE: + /* dest = dest * 1 NO-OP, leave dest as-is */ + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_SRC_ALPHA: + VEC4_MUL(dest[3], dest[3], quadColor[3]); /* A * A */ + break; + case PIPE_BLENDFACTOR_DST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_DST_ALPHA: + VEC4_MUL(dest[3], dest[3], dest[3]); /* A */ + break; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + assert(0); /* illegal */ + break; + case PIPE_BLENDFACTOR_CONST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_CONST_ALPHA: + { + float comp[4]; + VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */ + VEC4_MUL(dest[3], dest[3], comp); /* A */ + } + break; + case PIPE_BLENDFACTOR_ZERO: + VEC4_COPY(dest[3], zero); /* A */ + break; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + { + float one_minus_alpha[QUAD_SIZE]; + VEC4_SUB(one_minus_alpha, one, quadColor[3]); + VEC4_MUL(dest[3], dest[3], one_minus_alpha); /* A */ + } + break; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + { + float inv_comp[4]; + VEC4_SUB(inv_comp, one, dest[3]); /* A */ + VEC4_MUL(dest[3], inv_comp, dest[3]); /* A */ + } + break; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + { + float inv_comp[4]; + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]); + VEC4_MUL(dest[3], dest[3], inv_comp); + } + break; + default: + assert(0); + } + + /* + * Combine RGB terms + */ + switch (softpipe->blend->rgb_func) { + case PIPE_BLEND_ADD: + VEC4_ADD(quadColor[0], source[0], dest[0]); /* R */ + VEC4_ADD(quadColor[1], source[1], dest[1]); /* G */ + VEC4_ADD(quadColor[2], source[2], dest[2]); /* B */ + break; + case PIPE_BLEND_SUBTRACT: + VEC4_SUB(quadColor[0], source[0], dest[0]); /* R */ + VEC4_SUB(quadColor[1], source[1], dest[1]); /* G */ + VEC4_SUB(quadColor[2], source[2], dest[2]); /* B */ + break; + case PIPE_BLEND_REVERSE_SUBTRACT: + VEC4_SUB(quadColor[0], dest[0], source[0]); /* R */ + VEC4_SUB(quadColor[1], dest[1], source[1]); /* G */ + VEC4_SUB(quadColor[2], dest[2], source[2]); /* B */ + break; + case PIPE_BLEND_MIN: + VEC4_MIN(quadColor[0], source[0], dest[0]); /* R */ + VEC4_MIN(quadColor[1], source[1], dest[1]); /* G */ + VEC4_MIN(quadColor[2], source[2], dest[2]); /* B */ + break; + case PIPE_BLEND_MAX: + VEC4_MAX(quadColor[0], source[0], dest[0]); /* R */ + VEC4_MAX(quadColor[1], source[1], dest[1]); /* G */ + VEC4_MAX(quadColor[2], source[2], dest[2]); /* B */ + break; + default: + assert(0); + } + + /* + * Combine A terms + */ + switch (softpipe->blend->alpha_func) { + case PIPE_BLEND_ADD: + VEC4_ADD(quadColor[3], source[3], dest[3]); /* A */ + break; + case PIPE_BLEND_SUBTRACT: + VEC4_SUB(quadColor[3], source[3], dest[3]); /* A */ + break; + case PIPE_BLEND_REVERSE_SUBTRACT: + VEC4_SUB(quadColor[3], dest[3], source[3]); /* A */ + break; + case PIPE_BLEND_MIN: + VEC4_MIN(quadColor[3], source[3], dest[3]); /* A */ + break; + case PIPE_BLEND_MAX: + VEC4_MAX(quadColor[3], source[3], dest[3]); /* A */ + break; + default: + abort(); + } + + /* pass blended quad to next stage */ + qs->next->run(qs->next, quad); +} + + +static void blend_begin(struct quad_stage *qs) +{ + qs->next->begin(qs->next); +} + + +static void blend_destroy(struct quad_stage *qs) +{ + FREE( qs ); +} + + +struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe ) +{ + struct quad_stage *stage = CALLOC_STRUCT(quad_stage); + + stage->softpipe = softpipe; + stage->begin = blend_begin; + stage->run = blend_quad; + stage->destroy = blend_destroy; + + return stage; +} -- cgit v1.2.3