From 80c78472ad43f4288c9ef5076074ba9d31a39885 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Wed, 29 Jul 2009 07:40:50 +0100 Subject: softpipe: split texture and surface tile caches These do similar jobs but with largely disjoint code. Will want to evolve them separately going forward. --- src/gallium/drivers/softpipe/sp_state_sampler.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gallium/drivers/softpipe/sp_state_sampler.c') diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c index aa2f3f2ccd..a725925264 100644 --- a/src/gallium/drivers/softpipe/sp_state_sampler.c +++ b/src/gallium/drivers/softpipe/sp_state_sampler.c @@ -37,7 +37,7 @@ #include "sp_context.h" #include "sp_state.h" #include "sp_texture.h" -#include "sp_tile_cache.h" +#include "sp_tex_tile_cache.h" #include "draw/draw_context.h" @@ -97,7 +97,7 @@ softpipe_set_sampler_textures(struct pipe_context *pipe, struct pipe_texture *tex = i < num ? texture[i] : NULL; pipe_texture_reference(&softpipe->texture[i], tex); - sp_tile_cache_set_texture(softpipe->tex_cache[i], tex); + sp_tex_tile_cache_set_texture(softpipe->tex_cache[i], tex); } softpipe->num_textures = num; -- cgit v1.2.3