From f3955f6fcdd1a3106a6538642131ccea5ef1cef0 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 16 Dec 2010 08:44:12 -0700 Subject: softpipe: s/varient/variant --- src/gallium/drivers/softpipe/sp_tex_sample.c | 74 ++++++++++++++-------------- 1 file changed, 37 insertions(+), 37 deletions(-) (limited to 'src/gallium/drivers/softpipe/sp_tex_sample.c') diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index acd94f3260..70fa74b7e4 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -545,7 +545,7 @@ wrap_linear_unorm_clamp_to_edge(const float s[4], unsigned size, * derivatives w.r.t X and Y, then compute lambda (level of detail). */ static float -compute_lambda_1d(const struct sp_sampler_varient *samp, +compute_lambda_1d(const struct sp_sampler_variant *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE]) @@ -560,7 +560,7 @@ compute_lambda_1d(const struct sp_sampler_varient *samp, static float -compute_lambda_2d(const struct sp_sampler_varient *samp, +compute_lambda_2d(const struct sp_sampler_variant *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE]) @@ -579,7 +579,7 @@ compute_lambda_2d(const struct sp_sampler_varient *samp, static float -compute_lambda_3d(const struct sp_sampler_varient *samp, +compute_lambda_3d(const struct sp_sampler_variant *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE]) @@ -608,7 +608,7 @@ compute_lambda_3d(const struct sp_sampler_varient *samp, * Since there aren't derivatives to use, just return 0. */ static float -compute_lambda_vert(const struct sp_sampler_varient *samp, +compute_lambda_vert(const struct sp_sampler_variant *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE]) @@ -634,7 +634,7 @@ compute_lambda_vert(const struct sp_sampler_varient *samp, static INLINE const float * -get_texel_2d_no_border(const struct sp_sampler_varient *samp, +get_texel_2d_no_border(const struct sp_sampler_variant *samp, union tex_tile_address addr, int x, int y) { const struct softpipe_tex_cached_tile *tile; @@ -651,7 +651,7 @@ get_texel_2d_no_border(const struct sp_sampler_varient *samp, static INLINE const float * -get_texel_2d(const struct sp_sampler_varient *samp, +get_texel_2d(const struct sp_sampler_variant *samp, union tex_tile_address addr, int x, int y) { const struct pipe_resource *texture = samp->texture; @@ -671,7 +671,7 @@ get_texel_2d(const struct sp_sampler_varient *samp, /* Gather a quad of adjacent texels within a tile: */ static INLINE void -get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_varient *samp, +get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_variant *samp, union tex_tile_address addr, unsigned x, unsigned y, const float *out[4]) @@ -695,7 +695,7 @@ get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_varient *samp, /* Gather a quad of potentially non-adjacent texels: */ static INLINE void -get_texel_quad_2d_no_border(const struct sp_sampler_varient *samp, +get_texel_quad_2d_no_border(const struct sp_sampler_variant *samp, union tex_tile_address addr, int x0, int y0, int x1, int y1, @@ -710,7 +710,7 @@ get_texel_quad_2d_no_border(const struct sp_sampler_varient *samp, /* Can involve a lot of unnecessary checks for border color: */ static INLINE void -get_texel_quad_2d(const struct sp_sampler_varient *samp, +get_texel_quad_2d(const struct sp_sampler_variant *samp, union tex_tile_address addr, int x0, int y0, int x1, int y1, @@ -724,10 +724,10 @@ get_texel_quad_2d(const struct sp_sampler_varient *samp, -/* 3d varients: +/* 3d variants: */ static INLINE const float * -get_texel_3d_no_border(const struct sp_sampler_varient *samp, +get_texel_3d_no_border(const struct sp_sampler_variant *samp, union tex_tile_address addr, int x, int y, int z) { const struct softpipe_tex_cached_tile *tile; @@ -745,7 +745,7 @@ get_texel_3d_no_border(const struct sp_sampler_varient *samp, static INLINE const float * -get_texel_3d(const struct sp_sampler_varient *samp, +get_texel_3d(const struct sp_sampler_variant *samp, union tex_tile_address addr, int x, int y, int z) { const struct pipe_resource *texture = samp->texture; @@ -800,7 +800,7 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); unsigned j; unsigned level = samp->level; unsigned xpot = pot_level_size(samp->xpot, level); @@ -863,7 +863,7 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); unsigned j; unsigned level = samp->level; unsigned xpot = pot_level_size(samp->xpot, level); @@ -907,7 +907,7 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); unsigned j; unsigned level = samp->level; unsigned xpot = pot_level_size(samp->xpot, level); @@ -960,7 +960,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->texture; unsigned level0, j; int width; @@ -1000,7 +1000,7 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->texture; unsigned level0, j; int width, height; @@ -1052,7 +1052,7 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->texture; const unsigned *faces = samp->faces; /* zero when not cube-mapping */ unsigned level0, j; @@ -1096,7 +1096,7 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->texture; unsigned level0, j; int width, height, depth; @@ -1138,7 +1138,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->texture; unsigned level0, j; int width; @@ -1178,7 +1178,7 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->texture; unsigned level0, j; int width, height; @@ -1225,7 +1225,7 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->texture; const unsigned *faces = samp->faces; /* zero when not cube-mapping */ unsigned level0, j; @@ -1274,7 +1274,7 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->texture; unsigned level0, j; int width, height, depth; @@ -1350,7 +1350,7 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->texture; int level0; float lambda; @@ -1417,7 +1417,7 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->texture; float lambda; float lod[QUAD_SIZE]; @@ -1460,7 +1460,7 @@ mip_filter_none(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); float lambda; float lod[QUAD_SIZE]; @@ -1501,7 +1501,7 @@ mip_filter_linear_2d_linear_repeat_POT( enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->texture; int level0; float lambda; @@ -1569,7 +1569,7 @@ sample_compare(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_sampler_state *sampler = samp->sampler; int j, k0, k1, k2, k3; float val; @@ -1656,7 +1656,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); unsigned j; float ssss[4], tttt[4]; @@ -1740,7 +1740,7 @@ sample_swizzle(struct tgsi_sampler *tgsi_sampler, enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { - struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); float rgba_temp[NUM_CHANNELS][QUAD_SIZE]; const unsigned swizzle_r = samp->key.bits.swizzle_r; const unsigned swizzle_g = samp->key.bits.swizzle_g; @@ -1989,10 +1989,10 @@ get_img_filter(const union sp_sampler_key key, /** - * Bind the given texture object and texture cache to the sampler varient. + * Bind the given texture object and texture cache to the sampler variant. */ void -sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp, +sp_sampler_variant_bind_texture( struct sp_sampler_variant *samp, struct softpipe_tex_tile_cache *tex_cache, const struct pipe_resource *texture ) { @@ -2007,20 +2007,20 @@ sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp, void -sp_sampler_varient_destroy( struct sp_sampler_varient *samp ) +sp_sampler_variant_destroy( struct sp_sampler_variant *samp ) { FREE(samp); } /** - * Create a sampler varient for a given set of non-orthogonal state. + * Create a sampler variant for a given set of non-orthogonal state. */ -struct sp_sampler_varient * -sp_create_sampler_varient( const struct pipe_sampler_state *sampler, +struct sp_sampler_variant * +sp_create_sampler_variant( const struct pipe_sampler_state *sampler, const union sp_sampler_key key ) { - struct sp_sampler_varient *samp = CALLOC_STRUCT(sp_sampler_varient); + struct sp_sampler_variant *samp = CALLOC_STRUCT(sp_sampler_variant); if (!samp) return NULL; -- cgit v1.2.3