From 593cf5a6b55eb9b490a2aee2c3850d2d493fc4df Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 11 Apr 2008 15:27:00 -0600 Subject: gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions. The two functions were mostly the same. We can look at the shader header info to determine if it's a vertex or fragment shader. --- src/gallium/drivers/softpipe/sp_fs_sse.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gallium/drivers/softpipe') diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c index 9c7948264f..5ef02a7142 100644 --- a/src/gallium/drivers/softpipe/sp_fs_sse.c +++ b/src/gallium/drivers/softpipe/sp_fs_sse.c @@ -132,8 +132,8 @@ softpipe_create_fs_sse(struct softpipe_context *softpipe, x86_init_func( &shader->sse2_program ); - if (!tgsi_emit_sse2_fs( templ->tokens, &shader->sse2_program, - shader->immediates)) { + if (!tgsi_emit_sse2( templ->tokens, &shader->sse2_program, + shader->immediates)) { FREE(shader); return NULL; } -- cgit v1.2.3