From 3192633d4abe262d413e41feb871fe8deed409d8 Mon Sep 17 00:00:00 2001 From: Jakob Bornecrantz Date: Mon, 16 Nov 2009 19:56:18 +0100 Subject: svga: Add svga driver --- src/gallium/drivers/svga/svga_screen_buffer.c | 820 ++++++++++++++++++++++++++ 1 file changed, 820 insertions(+) create mode 100644 src/gallium/drivers/svga/svga_screen_buffer.c (limited to 'src/gallium/drivers/svga/svga_screen_buffer.c') diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c new file mode 100644 index 0000000000..3b7811734e --- /dev/null +++ b/src/gallium/drivers/svga/svga_screen_buffer.c @@ -0,0 +1,820 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "svga_cmd.h" + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/p_thread.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "svga_context.h" +#include "svga_screen.h" +#include "svga_screen_buffer.h" +#include "svga_winsys.h" +#include "svga_debug.h" + + +/** + * Vertex and index buffers have to be treated slightly differently from + * regular guest memory regions because the SVGA device sees them as + * surfaces, and the state tracker can create/destroy without the pipe + * driver, therefore we must do the uploads from the vws. + */ +static INLINE boolean +svga_buffer_needs_hw_storage(unsigned usage) +{ + return usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_INDEX); +} + + +static INLINE enum pipe_error +svga_buffer_create_host_surface(struct svga_screen *ss, + struct svga_buffer *sbuf) +{ + if(!sbuf->handle) { + sbuf->key.flags = 0; + + sbuf->key.format = SVGA3D_BUFFER; + if(sbuf->base.usage & PIPE_BUFFER_USAGE_VERTEX) + sbuf->key.flags |= SVGA3D_SURFACE_HINT_VERTEXBUFFER; + if(sbuf->base.usage & PIPE_BUFFER_USAGE_INDEX) + sbuf->key.flags |= SVGA3D_SURFACE_HINT_INDEXBUFFER; + + sbuf->key.size.width = sbuf->base.size; + sbuf->key.size.height = 1; + sbuf->key.size.depth = 1; + + sbuf->key.numFaces = 1; + sbuf->key.numMipLevels = 1; + + sbuf->handle = svga_screen_surface_create(ss, &sbuf->key); + if(!sbuf->handle) + return PIPE_ERROR_OUT_OF_MEMORY; + + /* Always set the discard flag on the first time the buffer is written + * as svga_screen_surface_create might have passed a recycled host + * buffer. + */ + sbuf->hw.flags.discard = TRUE; + + SVGA_DBG(DEBUG_DMA, " grab sid %p sz %d\n", sbuf->handle, sbuf->base.size); + } + + return PIPE_OK; +} + + +static INLINE void +svga_buffer_destroy_host_surface(struct svga_screen *ss, + struct svga_buffer *sbuf) +{ + if(sbuf->handle) { + SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", sbuf->handle, sbuf->base.size); + svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle); + } +} + + +static INLINE void +svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf) +{ + struct svga_winsys_screen *sws = ss->sws; + + assert(!sbuf->map.count); + assert(sbuf->hw.buf); + if(sbuf->hw.buf) { + sws->buffer_destroy(sws, sbuf->hw.buf); + sbuf->hw.buf = NULL; + assert(sbuf->head.prev && sbuf->head.next); + LIST_DEL(&sbuf->head); +#ifdef DEBUG + sbuf->head.next = sbuf->head.prev = NULL; +#endif + } +} + +static INLINE enum pipe_error +svga_buffer_backup(struct svga_screen *ss, struct svga_buffer *sbuf) +{ + if (sbuf->hw.buf && sbuf->hw.num_ranges) { + void *src; + + if (!sbuf->swbuf) + sbuf->swbuf = align_malloc(sbuf->base.size, sbuf->base.alignment); + if (!sbuf->swbuf) + return PIPE_ERROR_OUT_OF_MEMORY; + + src = ss->sws->buffer_map(ss->sws, sbuf->hw.buf, + PIPE_BUFFER_USAGE_CPU_READ); + if (!src) + return PIPE_ERROR; + + memcpy(sbuf->swbuf, src, sbuf->base.size); + ss->sws->buffer_unmap(ss->sws, sbuf->hw.buf); + } + + return PIPE_OK; +} + +/** + * Try to make GMR space available by freeing the hardware storage of + * unmapped + */ +boolean +svga_buffer_free_cached_hw_storage(struct svga_screen *ss) +{ + struct list_head *curr; + struct svga_buffer *sbuf; + enum pipe_error ret = PIPE_OK; + + curr = ss->cached_buffers.prev; + + /* free the least recently used buffer's hw storage which is not mapped */ + do { + if(curr == &ss->cached_buffers) + return FALSE; + + sbuf = LIST_ENTRY(struct svga_buffer, curr, head); + + curr = curr->prev; + if (sbuf->map.count == 0) + ret = svga_buffer_backup(ss, sbuf); + + } while(sbuf->map.count != 0 || ret != PIPE_OK); + + svga_buffer_destroy_hw_storage(ss, sbuf); + + return TRUE; +} + +struct svga_winsys_buffer * +svga_winsys_buffer_create( struct svga_screen *ss, + unsigned alignment, + unsigned usage, + unsigned size ) +{ + struct svga_winsys_screen *sws = ss->sws; + struct svga_winsys_buffer *buf; + + /* Just try */ + buf = sws->buffer_create(sws, alignment, usage, size); + if(!buf) { + + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "flushing screen to find %d bytes GMR\n", + size); + + /* Try flushing all pending DMAs */ + svga_screen_flush(ss, NULL); + buf = sws->buffer_create(sws, alignment, usage, size); + + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "evicting buffers to find %d bytes GMR\n", + size); + + /* Try evicing all buffer storage */ + while(!buf && svga_buffer_free_cached_hw_storage(ss)) + buf = sws->buffer_create(sws, alignment, usage, size); + } + + return buf; +} + + +/** + * Allocate DMA'ble storage for the buffer. + * + * Called before mapping a buffer. + */ +static INLINE enum pipe_error +svga_buffer_create_hw_storage(struct svga_screen *ss, + struct svga_buffer *sbuf) +{ + if(!sbuf->hw.buf) { + unsigned alignment = sbuf->base.alignment; + unsigned usage = 0; + unsigned size = sbuf->base.size; + + sbuf->hw.buf = svga_winsys_buffer_create(ss, alignment, usage, size); + if(!sbuf->hw.buf) + return PIPE_ERROR_OUT_OF_MEMORY; + + assert(!sbuf->needs_flush); + assert(!sbuf->head.prev && !sbuf->head.next); + LIST_ADD(&sbuf->head, &ss->cached_buffers); + } + + return PIPE_OK; +} + + +/** + * Variant of SVGA3D_BufferDMA which leaves the copy box temporarily in blank. + */ +static enum pipe_error +svga_buffer_upload_command(struct svga_context *svga, + struct svga_buffer *sbuf) +{ + struct svga_winsys_context *swc = svga->swc; + struct svga_winsys_buffer *guest = sbuf->hw.buf; + struct svga_winsys_surface *host = sbuf->handle; + SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM; + SVGA3dSurfaceDMAFlags flags = sbuf->hw.flags; + SVGA3dCmdSurfaceDMA *cmd; + uint32 numBoxes = sbuf->hw.num_ranges; + SVGA3dCopyBox *boxes; + SVGA3dCmdSurfaceDMASuffix *pSuffix; + unsigned region_flags; + unsigned surface_flags; + struct pipe_buffer *dummy; + + if(transfer == SVGA3D_WRITE_HOST_VRAM) { + region_flags = PIPE_BUFFER_USAGE_GPU_READ; + surface_flags = PIPE_BUFFER_USAGE_GPU_WRITE; + } + else if(transfer == SVGA3D_READ_HOST_VRAM) { + region_flags = PIPE_BUFFER_USAGE_GPU_WRITE; + surface_flags = PIPE_BUFFER_USAGE_GPU_READ; + } + else { + assert(0); + return PIPE_ERROR_BAD_INPUT; + } + + assert(numBoxes); + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SURFACE_DMA, + sizeof *cmd + numBoxes * sizeof *boxes + sizeof *pSuffix, + 2); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags); + cmd->guest.pitch = 0; + + swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags); + cmd->host.face = 0; + cmd->host.mipmap = 0; + + cmd->transfer = transfer; + + sbuf->hw.boxes = (SVGA3dCopyBox *)&cmd[1]; + sbuf->hw.svga = svga; + + /* Increment reference count */ + dummy = NULL; + pipe_buffer_reference(&dummy, &sbuf->base); + + pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes); + pSuffix->suffixSize = sizeof *pSuffix; + pSuffix->maximumOffset = sbuf->base.size; + pSuffix->flags = flags; + + swc->commit(swc); + + return PIPE_OK; +} + + +/** + * Patch up the upload DMA command reserved by svga_buffer_upload_command + * with the final ranges. + */ +static void +svga_buffer_upload_flush(struct svga_context *svga, + struct svga_buffer *sbuf) +{ + struct svga_screen *ss = svga_screen(svga->pipe.screen); + SVGA3dCopyBox *boxes; + unsigned i; + + assert(sbuf->handle); + assert(sbuf->hw.buf); + assert(sbuf->hw.num_ranges); + assert(sbuf->hw.svga == svga); + assert(sbuf->hw.boxes); + + /* + * Patch the DMA command with the final copy box. + */ + + SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle); + + boxes = sbuf->hw.boxes; + for(i = 0; i < sbuf->hw.num_ranges; ++i) { + SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n", + sbuf->hw.ranges[i].start, sbuf->hw.ranges[i].end); + + boxes[i].x = sbuf->hw.ranges[i].start; + boxes[i].y = 0; + boxes[i].z = 0; + boxes[i].w = sbuf->hw.ranges[i].end - sbuf->hw.ranges[i].start; + boxes[i].h = 1; + boxes[i].d = 1; + boxes[i].srcx = sbuf->hw.ranges[i].start; + boxes[i].srcy = 0; + boxes[i].srcz = 0; + } + + sbuf->hw.num_ranges = 0; + memset(&sbuf->hw.flags, 0, sizeof sbuf->hw.flags); + + assert(sbuf->head.prev && sbuf->head.next); + LIST_DEL(&sbuf->head); + sbuf->needs_flush = FALSE; + /* XXX: do we care about cached_buffers any more ?*/ + LIST_ADD(&sbuf->head, &ss->cached_buffers); + + sbuf->hw.svga = NULL; + sbuf->hw.boxes = NULL; + + /* Decrement reference count */ + pipe_buffer_reference((struct pipe_buffer **)&sbuf, NULL); +} + + +/** + * Queue a DMA upload of a range of this buffer to the host. + * + * This function only notes the range down. It doesn't actually emit a DMA + * upload command. That only happens when a context tries to refer to this + * buffer, and the DMA upload command is added to that context's command buffer. + * + * We try to lump as many contiguous DMA transfers together as possible. + */ +static void +svga_buffer_upload_queue(struct svga_buffer *sbuf, + unsigned start, + unsigned end) +{ + unsigned i; + + assert(sbuf->hw.buf); + assert(end > start); + + /* + * Try to grow one of the ranges. + * + * Note that it is not this function task to care about overlapping ranges, + * as the GMR was already given so it is too late to do anything. Situations + * where overlapping ranges may pose a problem should be detected via + * pipe_context::is_buffer_referenced and the context that refers to the + * buffer should be flushed. + */ + + for(i = 0; i < sbuf->hw.num_ranges; ++i) { + if(start <= sbuf->hw.ranges[i].end && sbuf->hw.ranges[i].start <= end) { + sbuf->hw.ranges[i].start = MIN2(sbuf->hw.ranges[i].start, start); + sbuf->hw.ranges[i].end = MAX2(sbuf->hw.ranges[i].end, end); + return; + } + } + + /* + * We cannot add a new range to an existing DMA command, so patch-up the + * pending DMA upload and start clean. + */ + + if(sbuf->needs_flush) + svga_buffer_upload_flush(sbuf->hw.svga, sbuf); + + assert(!sbuf->needs_flush); + assert(!sbuf->hw.svga); + assert(!sbuf->hw.boxes); + + /* + * Add a new range. + */ + + sbuf->hw.ranges[sbuf->hw.num_ranges].start = start; + sbuf->hw.ranges[sbuf->hw.num_ranges].end = end; + ++sbuf->hw.num_ranges; +} + + +static void * +svga_buffer_map_range( struct pipe_screen *screen, + struct pipe_buffer *buf, + unsigned offset, unsigned length, + unsigned usage ) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_buffer *sbuf = svga_buffer( buf ); + void *map; + + if(sbuf->swbuf) { + /* User/malloc buffer */ + map = sbuf->swbuf; + } + else { + if(!sbuf->hw.buf) { + struct svga_winsys_surface *handle = sbuf->handle; + + if(svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) + return NULL; + + /* Populate the hardware storage if the host surface pre-existed */ + if((usage & PIPE_BUFFER_USAGE_CPU_READ) && handle) { + SVGA3dSurfaceDMAFlags flags; + enum pipe_error ret; + struct pipe_fence_handle *fence = NULL; + + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p, bytes %u - %u\n", + sbuf->handle, 0, sbuf->base.size); + + memset(&flags, 0, sizeof flags); + + ret = SVGA3D_BufferDMA(ss->swc, + sbuf->hw.buf, + sbuf->handle, + SVGA3D_READ_HOST_VRAM, + sbuf->base.size, + 0, + flags); + if(ret != PIPE_OK) { + ss->swc->flush(ss->swc, NULL); + + ret = SVGA3D_BufferDMA(ss->swc, + sbuf->hw.buf, + sbuf->handle, + SVGA3D_READ_HOST_VRAM, + sbuf->base.size, + 0, + flags); + assert(ret == PIPE_OK); + } + + ss->swc->flush(ss->swc, &fence); + sws->fence_finish(sws, fence, 0); + sws->fence_reference(sws, &fence, NULL); + } + } + else { + if((usage & PIPE_BUFFER_USAGE_CPU_READ) && !sbuf->needs_flush) { + /* We already had the hardware storage but we would have to issue + * a download if we hadn't, so move the buffer to the begginning + * of the LRU list. + */ + assert(sbuf->head.prev && sbuf->head.next); + LIST_DEL(&sbuf->head); + LIST_ADD(&sbuf->head, &ss->cached_buffers); + } + } + + map = sws->buffer_map(sws, sbuf->hw.buf, usage); + } + + if(map) { + pipe_mutex_lock(ss->swc_mutex); + + ++sbuf->map.count; + + if (usage & PIPE_BUFFER_USAGE_CPU_WRITE) { + assert(sbuf->map.count <= 1); + sbuf->map.writing = TRUE; + if (usage & PIPE_BUFFER_USAGE_FLUSH_EXPLICIT) + sbuf->map.flush_explicit = TRUE; + } + + pipe_mutex_unlock(ss->swc_mutex); + } + + return map; +} + +static void +svga_buffer_flush_mapped_range( struct pipe_screen *screen, + struct pipe_buffer *buf, + unsigned offset, unsigned length) +{ + struct svga_buffer *sbuf = svga_buffer( buf ); + struct svga_screen *ss = svga_screen(screen); + + pipe_mutex_lock(ss->swc_mutex); + assert(sbuf->map.writing); + if(sbuf->map.writing) { + assert(sbuf->map.flush_explicit); + if(sbuf->hw.buf) + svga_buffer_upload_queue(sbuf, offset, offset + length); + } + pipe_mutex_unlock(ss->swc_mutex); +} + +static void +svga_buffer_unmap( struct pipe_screen *screen, + struct pipe_buffer *buf) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_buffer *sbuf = svga_buffer( buf ); + + pipe_mutex_lock(ss->swc_mutex); + + assert(sbuf->map.count); + if(sbuf->map.count) + --sbuf->map.count; + + if(sbuf->hw.buf) + sws->buffer_unmap(sws, sbuf->hw.buf); + + if(sbuf->map.writing) { + if(!sbuf->map.flush_explicit) { + /* No mapped range was flushed -- flush the whole buffer */ + SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n"); + + if(sbuf->hw.buf) + svga_buffer_upload_queue(sbuf, 0, sbuf->base.size); + } + + sbuf->map.writing = FALSE; + sbuf->map.flush_explicit = FALSE; + } + + pipe_mutex_unlock(ss->swc_mutex); +} + +static void +svga_buffer_destroy( struct pipe_buffer *buf ) +{ + struct svga_screen *ss = svga_screen(buf->screen); + struct svga_buffer *sbuf = svga_buffer( buf ); + + assert(!p_atomic_read(&buf->reference.count)); + + assert(!sbuf->needs_flush); + + if(sbuf->handle) { + SVGA_DBG(DEBUG_DMA, "release sid %p sz %d\n", sbuf->handle, sbuf->base.size); + svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle); + } + + if(sbuf->hw.buf) + svga_buffer_destroy_hw_storage(ss, sbuf); + + if(sbuf->swbuf && !sbuf->user) + align_free(sbuf->swbuf); + + FREE(sbuf); +} + +static struct pipe_buffer * +svga_buffer_create(struct pipe_screen *screen, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_buffer *sbuf; + + sbuf = CALLOC_STRUCT(svga_buffer); + if(!sbuf) + goto error1; + + sbuf->magic = SVGA_BUFFER_MAGIC; + + pipe_reference_init(&sbuf->base.reference, 1); + sbuf->base.screen = screen; + sbuf->base.alignment = alignment; + sbuf->base.usage = usage; + sbuf->base.size = size; + + if(svga_buffer_needs_hw_storage(usage)) { + if(svga_buffer_create_host_surface(ss, sbuf) != PIPE_OK) + goto error2; + } + else { + if(alignment < sizeof(void*)) + alignment = sizeof(void*); + + usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + + sbuf->swbuf = align_malloc(size, alignment); + if(!sbuf->swbuf) + goto error2; + } + + return &sbuf->base; + +error2: + FREE(sbuf); +error1: + return NULL; +} + +static struct pipe_buffer * +svga_user_buffer_create(struct pipe_screen *screen, + void *ptr, + unsigned bytes) +{ + struct svga_buffer *sbuf; + + sbuf = CALLOC_STRUCT(svga_buffer); + if(!sbuf) + goto no_sbuf; + + sbuf->magic = SVGA_BUFFER_MAGIC; + + sbuf->swbuf = ptr; + sbuf->user = TRUE; + + pipe_reference_init(&sbuf->base.reference, 1); + sbuf->base.screen = screen; + sbuf->base.alignment = 1; + sbuf->base.usage = 0; + sbuf->base.size = bytes; + + return &sbuf->base; + +no_sbuf: + return NULL; +} + + +void +svga_screen_init_buffer_functions(struct pipe_screen *screen) +{ + screen->buffer_create = svga_buffer_create; + screen->user_buffer_create = svga_user_buffer_create; + screen->buffer_map_range = svga_buffer_map_range; + screen->buffer_flush_mapped_range = svga_buffer_flush_mapped_range; + screen->buffer_unmap = svga_buffer_unmap; + screen->buffer_destroy = svga_buffer_destroy; +} + + +/** + * Copy the contents of the user buffer / malloc buffer to a hardware buffer. + */ +static INLINE enum pipe_error +svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf) +{ + if(!sbuf->hw.buf) { + enum pipe_error ret; + void *map; + + assert(sbuf->swbuf); + if(!sbuf->swbuf) + return PIPE_ERROR; + + ret = svga_buffer_create_hw_storage(ss, sbuf); + assert(ret == PIPE_OK); + if(ret != PIPE_OK) + return ret; + + pipe_mutex_lock(ss->swc_mutex); + map = ss->sws->buffer_map(ss->sws, sbuf->hw.buf, PIPE_BUFFER_USAGE_CPU_WRITE); + assert(map); + if(!map) { + pipe_mutex_unlock(ss->swc_mutex); + return PIPE_ERROR_OUT_OF_MEMORY; + } + + memcpy(map, sbuf->swbuf, sbuf->base.size); + ss->sws->buffer_unmap(ss->sws, sbuf->hw.buf); + + /* This user/malloc buffer is now indistinguishable from a gpu buffer */ + assert(!sbuf->map.count); + if(!sbuf->map.count) { + if(sbuf->user) + sbuf->user = FALSE; + else + align_free(sbuf->swbuf); + sbuf->swbuf = NULL; + } + + svga_buffer_upload_queue(sbuf, 0, sbuf->base.size); + } + + pipe_mutex_unlock(ss->swc_mutex); + return PIPE_OK; +} + + +struct svga_winsys_surface * +svga_buffer_handle(struct svga_context *svga, + struct pipe_buffer *buf) +{ + struct pipe_screen *screen = svga->pipe.screen; + struct svga_screen *ss = svga_screen(screen); + struct svga_buffer *sbuf; + enum pipe_error ret; + + if(!buf) + return NULL; + + sbuf = svga_buffer(buf); + + assert(!sbuf->map.count); + + if(!sbuf->handle) { + ret = svga_buffer_create_host_surface(ss, sbuf); + if(ret != PIPE_OK) + return NULL; + + ret = svga_buffer_update_hw(ss, sbuf); + if(ret != PIPE_OK) + return NULL; + } + + if(!sbuf->needs_flush && sbuf->hw.num_ranges) { + /* Queue the buffer for flushing */ + ret = svga_buffer_upload_command(svga, sbuf); + if(ret != PIPE_OK) + /* XXX: Should probably have a richer return value */ + return NULL; + + assert(sbuf->hw.svga == svga); + + sbuf->needs_flush = TRUE; + assert(sbuf->head.prev && sbuf->head.next); + LIST_DEL(&sbuf->head); + LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers); + } + + return sbuf->handle; +} + +struct pipe_buffer * +svga_screen_buffer_wrap_surface(struct pipe_screen *screen, + enum SVGA3dSurfaceFormat format, + struct svga_winsys_surface *srf) +{ + struct pipe_buffer *buf; + struct svga_buffer *sbuf; + struct svga_winsys_screen *sws = svga_winsys_screen(screen); + + buf = svga_buffer_create(screen, 0, SVGA_BUFFER_USAGE_WRAPPED, 0); + if (!buf) + return NULL; + + sbuf = svga_buffer(buf); + + /* + * We are not the creator of this surface and therefore we must not + * cache it for reuse. The caching code only caches SVGA3D_BUFFER surfaces + * so make sure this isn't one of those. + */ + + assert(format != SVGA3D_BUFFER); + sbuf->key.format = format; + sws->surface_reference(sws, &sbuf->handle, srf); + + return buf; +} + + +struct svga_winsys_surface * +svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer) +{ + struct svga_winsys_screen *sws = svga_winsys_screen(buffer->screen); + struct svga_winsys_surface *vsurf = NULL; + + sws->surface_reference(sws, &vsurf, svga_buffer(buffer)->handle); + return vsurf; +} + +void +svga_context_flush_buffers(struct svga_context *svga) +{ + struct list_head *curr, *next; + struct svga_buffer *sbuf; + + curr = svga->dirty_buffers.next; + next = curr->next; + while(curr != &svga->dirty_buffers) { + sbuf = LIST_ENTRY(struct svga_buffer, curr, head); + + assert(p_atomic_read(&sbuf->base.reference.count) != 0); + assert(sbuf->needs_flush); + + svga_buffer_upload_flush(svga, sbuf); + + curr = next; + next = curr->next; + } +} -- cgit v1.2.3 From f1ce37f74aff4854071fe5740b055718b2c0c789 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 24 Nov 2009 21:13:18 +0000 Subject: svga: cache textures as well as buffers --- src/gallium/drivers/svga/svga_screen_buffer.c | 12 ++- src/gallium/drivers/svga/svga_screen_cache.c | 93 +++++++++------- src/gallium/drivers/svga/svga_screen_cache.h | 21 ++-- src/gallium/drivers/svga/svga_screen_texture.c | 142 ++++++++++++++----------- src/gallium/drivers/svga/svga_screen_texture.h | 16 ++- 5 files changed, 167 insertions(+), 117 deletions(-) (limited to 'src/gallium/drivers/svga/svga_screen_buffer.c') diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c index 3b7811734e..101c7878bf 100644 --- a/src/gallium/drivers/svga/svga_screen_buffer.c +++ b/src/gallium/drivers/svga/svga_screen_buffer.c @@ -71,7 +71,10 @@ svga_buffer_create_host_surface(struct svga_screen *ss, sbuf->key.numFaces = 1; sbuf->key.numMipLevels = 1; + sbuf->key.cachable = 1; + SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->base.size); + sbuf->handle = svga_screen_surface_create(ss, &sbuf->key); if(!sbuf->handle) return PIPE_ERROR_OUT_OF_MEMORY; @@ -82,7 +85,7 @@ svga_buffer_create_host_surface(struct svga_screen *ss, */ sbuf->hw.flags.discard = TRUE; - SVGA_DBG(DEBUG_DMA, " grab sid %p sz %d\n", sbuf->handle, sbuf->base.size); + SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->base.size); } return PIPE_OK; @@ -776,12 +779,11 @@ svga_screen_buffer_wrap_surface(struct pipe_screen *screen, /* * We are not the creator of this surface and therefore we must not - * cache it for reuse. The caching code only caches SVGA3D_BUFFER surfaces - * so make sure this isn't one of those. + * cache it for reuse. Set the cacheable flag to zero in the key to + * prevent this. */ - - assert(format != SVGA3D_BUFFER); sbuf->key.format = format; + sbuf->key.cachable = 0; sws->surface_reference(sws, &sbuf->handle, srf); return buf; diff --git a/src/gallium/drivers/svga/svga_screen_cache.c b/src/gallium/drivers/svga/svga_screen_cache.c index 7360c1688b..65f5c07a72 100644 --- a/src/gallium/drivers/svga/svga_screen_cache.c +++ b/src/gallium/drivers/svga/svga_screen_cache.c @@ -24,6 +24,7 @@ **********************************************************/ #include "util/u_memory.h" +#include "util/u_hash.h" #include "svga_debug.h" #include "svga_winsys.h" @@ -36,24 +37,11 @@ /** * Compute the bucket for this key. - * - * We simply compute log2(width) for now, but */ static INLINE unsigned svga_screen_cache_bucket(const struct svga_host_surface_cache_key *key) { - unsigned bucket = 0; - unsigned size = key->size.width; - - while ((size >>= 1)) - ++bucket; - - if(key->flags & SVGA3D_SURFACE_HINT_INDEXBUFFER) - bucket += 32; - - assert(bucket < SVGA_HOST_SURFACE_CACHE_BUCKETS); - - return bucket; + return util_hash_crc32( key, sizeof key ) % SVGA_HOST_SURFACE_CACHE_BUCKETS; } @@ -69,6 +57,8 @@ svga_screen_cache_lookup(struct svga_screen *svgascreen, unsigned bucket; unsigned tries = 0; + assert(key->cachable); + bucket = svga_screen_cache_bucket(key); pipe_mutex_lock(cache->mutex); @@ -104,11 +94,9 @@ svga_screen_cache_lookup(struct svga_screen *svgascreen, pipe_mutex_unlock(cache->mutex); -#if 0 - _debug_printf("%s: cache %s after %u tries\n", __FUNCTION__, handle ? "hit" : "miss", tries); -#else - (void)tries; -#endif + if (SVGA_DEBUG & DEBUG_DMA) + debug_printf("%s: cache %s after %u tries\n", __FUNCTION__, + handle ? "hit" : "miss", tries); return handle; } @@ -128,6 +116,7 @@ svga_screen_cache_add(struct svga_screen *svgascreen, struct svga_host_surface_cache_entry *entry = NULL; struct svga_winsys_surface *handle = *p_handle; + assert(key->cachable); assert(handle); if(!handle) @@ -137,15 +126,15 @@ svga_screen_cache_add(struct svga_screen *svgascreen, pipe_mutex_lock(cache->mutex); if(!LIST_IS_EMPTY(&cache->empty)) { - /* use the first empty entry */ - entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->empty.next, head); + /* use the first empty entry */ + entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->empty.next, head); - LIST_DEL(&entry->head); - } + LIST_DEL(&entry->head); + } else if(!LIST_IS_EMPTY(&cache->unused)) { /* free the last used buffer and reuse its entry */ entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->unused.prev, head); - SVGA_DBG(DEBUG_DMA, "unref sid %p\n", entry->handle); + SVGA_DBG(DEBUG_DMA, "unref sid %p (make space)\n", entry->handle); sws->surface_reference(sws, &entry->handle, NULL); LIST_DEL(&entry->bucket_head); @@ -161,7 +150,7 @@ svga_screen_cache_add(struct svga_screen *svgascreen, } else { /* Couldn't cache the buffer -- this really shouldn't happen */ - SVGA_DBG(DEBUG_DMA, "unref sid %p\n", handle); + SVGA_DBG(DEBUG_DMA, "unref sid %p (couldn't find space)\n", handle); sws->surface_reference(sws, &handle, NULL); } @@ -220,7 +209,7 @@ svga_screen_cache_cleanup(struct svga_screen *svgascreen) for(i = 0; i < SVGA_HOST_SURFACE_CACHE_SIZE; ++i) { if(cache->entries[i].handle) { - SVGA_DBG(DEBUG_DMA, "unref sid %p\n", cache->entries[i].handle); + SVGA_DBG(DEBUG_DMA, "unref sid %p (shutdown)\n", cache->entries[i].handle); sws->surface_reference(sws, &cache->entries[i].handle, NULL); } @@ -261,18 +250,42 @@ svga_screen_surface_create(struct svga_screen *svgascreen, { struct svga_winsys_screen *sws = svgascreen->sws; struct svga_winsys_surface *handle = NULL; + boolean cachable = SVGA_SURFACE_CACHE_ENABLED && key->cachable; + + SVGA_DBG(DEBUG_DMA, "%s sz %dx%dx%d mips %d faces %d cachable %d\n", + __FUNCTION__, + key->size.width, + key->size.height, + key->size.depth, + key->numMipLevels, + key->numFaces, + key->cachable); + + if (cachable) { + if (key->format == SVGA3D_BUFFER) { + /* For buffers, round the buffer size up to the nearest power + * of two to increase the probability of cache hits. Keep + * texture surface dimensions unchanged. + */ + uint32_t size = 1; + while(size < key->size.width) + size <<= 1; + key->size.width = size; + } - if (SVGA_SURFACE_CACHE_ENABLED && key->format == SVGA3D_BUFFER) { - /* round the buffer size up to the nearest power of two to increase the - * probability of cache hits */ - uint32_t size = 1; - while(size < key->size.width) - size <<= 1; - key->size.width = size; - handle = svga_screen_cache_lookup(svgascreen, key); - if (handle) - SVGA_DBG(DEBUG_DMA, " reuse sid %p sz %d\n", handle, size); + if (handle) { + if (key->format == SVGA3D_BUFFER) + SVGA_DBG(DEBUG_DMA, " reuse sid %p sz %d (buffer)\n", handle, + key->size.width); + else + SVGA_DBG(DEBUG_DMA, " reuse sid %p sz %dx%dx%d mips %d faces %d\n", handle, + key->size.width, + key->size.height, + key->size.depth, + key->numMipLevels, + key->numFaces); + } } if (!handle) { @@ -297,11 +310,15 @@ svga_screen_surface_destroy(struct svga_screen *svgascreen, { struct svga_winsys_screen *sws = svgascreen->sws; - if(SVGA_SURFACE_CACHE_ENABLED && key->format == SVGA3D_BUFFER) { + /* We only set the cachable flag for surfaces of which we are the + * exclusive owner. So just hold onto our existing reference in + * that case. + */ + if(SVGA_SURFACE_CACHE_ENABLED && key->cachable) { svga_screen_cache_add(svgascreen, key, p_handle); } else { - SVGA_DBG(DEBUG_DMA, "unref sid %p\n", *p_handle); + SVGA_DBG(DEBUG_DMA, "unref sid %p (uncachable)\n", *p_handle); sws->surface_reference(sws, p_handle, NULL); } } diff --git a/src/gallium/drivers/svga/svga_screen_cache.h b/src/gallium/drivers/svga/svga_screen_cache.h index 1bbe987768..b745769848 100644 --- a/src/gallium/drivers/svga/svga_screen_cache.h +++ b/src/gallium/drivers/svga/svga_screen_cache.h @@ -36,10 +36,18 @@ #include "util/u_double_list.h" -/* TODO: Reduce this once we don't allocate an index buffer per draw call */ +/* Guess the storage size of cached surfaces and try and keep it under + * this amount: + */ +#define SVGA_HOST_SURFACE_CACHE_BYTES 16*1024*1024 + +/* Maximum number of discrete surfaces in the cache: + */ #define SVGA_HOST_SURFACE_CACHE_SIZE 1024 -#define SVGA_HOST_SURFACE_CACHE_BUCKETS 64 +/* Number of hash buckets: + */ +#define SVGA_HOST_SURFACE_CACHE_BUCKETS 256 struct svga_winsys_surface; @@ -50,11 +58,12 @@ struct svga_screen; */ struct svga_host_surface_cache_key { - SVGA3dSurfaceFlags flags; - SVGA3dSurfaceFormat format; SVGA3dSize size; - uint32_t numFaces; - uint32_t numMipLevels; + uint32_t flags:8; + uint32_t format:8; + uint32_t numFaces:8; + uint32_t numMipLevels:7; + uint32_t cachable:1; /* False if this is a shared surface */ }; diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c index 8472dea04d..158a1e108d 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -266,14 +266,8 @@ svga_texture_create(struct pipe_screen *screen, const struct pipe_texture *templat) { struct svga_screen *svgascreen = svga_screen(screen); - struct svga_winsys_screen *sws = svgascreen->sws; struct svga_texture *tex = CALLOC_STRUCT(svga_texture); unsigned width, height, depth; - SVGA3dSurfaceFlags flags = 0; - SVGA3dSurfaceFormat format; - SVGA3dSize size; - uint32 numFaces; - uint32 numMipLevels; unsigned level; if (!tex) @@ -301,23 +295,24 @@ svga_texture_create(struct pipe_screen *screen, depth = minify(depth); } - size.width = templat->width[0]; - size.height = templat->height[0]; - size.depth = templat->depth[0]; + tex->key.flags = 0; + tex->key.size.width = templat->width[0]; + tex->key.size.height = templat->height[0]; + tex->key.size.depth = templat->depth[0]; if(templat->target == PIPE_TEXTURE_CUBE) { - flags |= SVGA3D_SURFACE_CUBEMAP; - numFaces = 6; + tex->key.flags |= SVGA3D_SURFACE_CUBEMAP; + tex->key.numFaces = 6; } else { - numFaces = 1; + tex->key.numFaces = 1; } if(templat->tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) - flags |= SVGA3D_SURFACE_HINT_TEXTURE; + tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE; if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) - flags |= SVGA3D_SURFACE_HINT_SCANOUT; + tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT; /* * XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot @@ -328,21 +323,24 @@ svga_texture_create(struct pipe_screen *screen, #if 0 if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) && !pf_is_compressed(templat->format)) - flags |= SVGA3D_SURFACE_HINT_RENDERTARGET; + tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET; #endif if(templat->tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) - flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL; + tex->key.flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL; - numMipLevels = templat->last_level + 1; + tex->key.numMipLevels = templat->last_level + 1; - format = svga_translate_format(templat->format); - if(format == SVGA3D_FORMAT_INVALID) + tex->key.format = svga_translate_format(templat->format); + if(tex->key.format == SVGA3D_FORMAT_INVALID) goto error2; + + tex->key.cachable = 1; - tex->handle = sws->surface_create(sws, flags, format, size, numFaces, numMipLevels); + SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle); + tex->handle = svga_screen_surface_create(svgascreen, &tex->key); if (tex->handle) - SVGA_DBG(DEBUG_DMA, "create sid %p (texture)\n", tex->handle); + SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture)\n", tex->handle); return &tex->base; @@ -398,6 +396,10 @@ svga_texture_blanket(struct pipe_screen * screen, return NULL; tex->base = *base; + + /* We don't own this storage, so don't try to cache it. + */ + tex->key.cachable = 0; if (sbuf->key.format == 1) tex->base.format = PIPE_FORMAT_X8R8G8B8_UNORM; @@ -407,6 +409,7 @@ svga_texture_blanket(struct pipe_screen * screen, pipe_reference_init(&tex->base.reference, 1); tex->base.screen = screen; + SVGA_DBG(DEBUG_DMA, "blanket sid %p\n", sbuf->handle); sws->surface_reference(sws, &tex->handle, sbuf->handle); return &tex->base; @@ -427,7 +430,7 @@ svga_texture_destroy(struct pipe_texture *pt) DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); */ SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle); - ss->sws->surface_reference(ss->sws, &tex->handle, NULL); + svga_screen_surface_destroy(ss, &tex->key, &tex->handle); FREE(tex); } @@ -518,43 +521,43 @@ svga_texture_view_surface(struct pipe_context *pipe, unsigned start_mip, unsigned num_mip, int face_pick, - int zslice_pick) + int zslice_pick, + struct svga_host_surface_cache_key *key) /* OUT */ { struct svga_screen *ss = svga_screen(tex->base.screen); - struct svga_winsys_screen *sws = ss->sws; struct svga_winsys_surface *handle; int i, j; - SVGA3dSurfaceFlags flags = 0; - SVGA3dSize size; - uint32 numFaces; - uint32 numMipLevels = num_mip; unsigned z_offset = 0; SVGA_DBG(DEBUG_PERF, "svga: Create surface view: face %d zslice %d mips %d..%d\n", face_pick, zslice_pick, start_mip, start_mip+num_mip-1); - size.width = tex->base.width[start_mip]; - size.height = tex->base.height[start_mip]; - size.depth = zslice_pick < 0 ? tex->base.depth[start_mip] : 1; - assert(size.depth == 1); + key->flags = 0; + key->format = format; + key->numMipLevels = num_mip; + key->size.width = tex->base.width[start_mip]; + key->size.height = tex->base.height[start_mip]; + key->size.depth = zslice_pick < 0 ? tex->base.depth[start_mip] : 1; + key->cachable = 1; + assert(key->size.depth == 1); if(tex->base.target == PIPE_TEXTURE_CUBE && face_pick < 0) { - flags |= SVGA3D_SURFACE_CUBEMAP; - numFaces = 6; + key->flags |= SVGA3D_SURFACE_CUBEMAP; + key->numFaces = 6; } else { - numFaces = 1; + key->numFaces = 1; } - if(format == SVGA3D_FORMAT_INVALID) + if(key->format == SVGA3D_FORMAT_INVALID) return NULL; - handle = sws->surface_create(sws, flags, format, size, numFaces, numMipLevels); - + SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n", handle); + handle = svga_screen_surface_create(ss, key); if (!handle) return NULL; - SVGA_DBG(DEBUG_DMA, "create sid %p (texture view)\n", handle); + SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle); if (face_pick < 0) face_pick = 0; @@ -562,14 +565,20 @@ svga_texture_view_surface(struct pipe_context *pipe, if (zslice_pick >= 0) z_offset = zslice_pick; - for (i = 0; i < num_mip; i++) { - for (j = 0; j < numFaces; j++) { + for (i = 0; i < key->numMipLevels; i++) { + for (j = 0; j < key->numFaces; j++) { if(tex->defined[j + face_pick][i + start_mip]) { unsigned depth = zslice_pick < 0 ? tex->base.depth[i + start_mip] : 1; - svga_texture_copy_handle(svga_context(pipe), ss, - tex->handle, 0, 0, z_offset, i + start_mip, j + face_pick, + svga_texture_copy_handle(svga_context(pipe), + ss, + tex->handle, + 0, 0, z_offset, + i + start_mip, + j + face_pick, handle, 0, 0, 0, i, j, - tex->base.width[i + start_mip], tex->base.height[i + start_mip], depth); + tex->base.width[i + start_mip], + tex->base.height[i + start_mip], + depth); } } } @@ -586,25 +595,23 @@ svga_get_tex_surface(struct pipe_screen *screen, { struct svga_texture *tex = svga_texture(pt); struct svga_surface *s; - struct pipe_surface *ps; boolean render = flags & PIPE_BUFFER_USAGE_GPU_WRITE ? TRUE : FALSE; boolean view = FALSE; SVGA3dSurfaceFormat format; s = CALLOC_STRUCT(svga_surface); - ps = &s->base; - if (!ps) + if (!s) return NULL; - pipe_reference_init(&ps->reference, 1); - pipe_texture_reference(&ps->texture, pt); - ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; - ps->usage = flags; - ps->level = level; - ps->face = face; - ps->zslice = zslice; + pipe_reference_init(&s->base.reference, 1); + pipe_texture_reference(&s->base.texture, pt); + s->base.format = pt->format; + s->base.width = pt->width[level]; + s->base.height = pt->height[level]; + s->base.usage = flags; + s->base.level = level; + s->base.face = face; + s->base.zslice = zslice; if (!render) format = svga_translate_format(pt->format); @@ -619,11 +626,13 @@ svga_get_tex_surface(struct pipe_screen *screen, view = TRUE; /* Currently only used for compressed textures */ - if (render && (format != svga_translate_format(pt->format))) { + if (render && + format != svga_translate_format(pt->format)) { view = TRUE; } - if (level != 0 && svga_screen(screen)->debug.force_level_surface_view) + if (level != 0 && + svga_screen(screen)->debug.force_level_surface_view) view = TRUE; if (pt->target == PIPE_TEXTURE_3D) @@ -634,9 +643,10 @@ svga_get_tex_surface(struct pipe_screen *screen, if (view) { SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n", - pt, level, face, zslice, ps); + pt, level, face, zslice, s); - s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice); + s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice, + &s->key); s->real_face = 0; s->real_level = 0; s->real_zslice = 0; @@ -644,15 +654,16 @@ svga_get_tex_surface(struct pipe_screen *screen, struct svga_winsys_screen *sws = svga_winsys_screen(screen); SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n", - pt, level, face, zslice, ps); + pt, level, face, zslice, s); sws->surface_reference(sws, &s->handle, tex->handle); s->real_face = face; s->real_level = level; s->real_zslice = zslice; + memset(&s->key, 0, sizeof s->key); } - return ps; + return &s->base; } @@ -663,7 +674,7 @@ svga_tex_surface_destroy(struct pipe_surface *surf) struct svga_screen *ss = svga_screen(surf->texture->screen); SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle); - ss->sws->surface_reference(ss->sws, &s->handle, NULL); + svga_screen_surface_destroy(ss, &s->key, &s->handle); pipe_texture_reference(&surf->texture, NULL); FREE(surf); } @@ -974,7 +985,8 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, sv->handle = svga_texture_view_surface(pipe, tex, format, min_lod, max_lod - min_lod + 1, - -1, -1); + -1, -1, + &sv->key); if (!sv->handle) { assert(0); @@ -1030,7 +1042,7 @@ svga_destroy_sampler_view_priv(struct svga_sampler_view *v) struct svga_screen *ss = svga_screen(v->texture->base.screen); SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle); - ss->sws->surface_reference(ss->sws, &v->handle, NULL); + svga_screen_surface_destroy(ss, &v->key, &v->handle); FREE(v); } diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h index 1e6fef59a3..1cc4063e65 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.h +++ b/src/gallium/drivers/svga/svga_screen_texture.h @@ -29,7 +29,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_state.h" - +#include "svga_screen_cache.h" struct pipe_context; struct pipe_screen; @@ -68,6 +68,7 @@ struct svga_sampler_view unsigned age; + struct svga_host_surface_cache_key key; struct svga_winsys_surface *handle; }; @@ -76,8 +77,6 @@ struct svga_texture { struct pipe_texture base; - struct svga_winsys_surface *handle; - boolean defined[6][PIPE_MAX_TEXTURE_LEVELS]; struct svga_sampler_view *cached_view; @@ -86,6 +85,16 @@ struct svga_texture unsigned age; boolean views_modified; + + /** + * Creation key for the host surface handle. + * + * This structure describes all the host surface characteristics so that it + * can be looked up in cache, since creating a host surface is often a slow + * operation. + */ + struct svga_host_surface_cache_key key; + struct svga_winsys_surface *handle; }; @@ -93,6 +102,7 @@ struct svga_surface { struct pipe_surface base; + struct svga_host_surface_cache_key key; struct svga_winsys_surface *handle; unsigned real_face; -- cgit v1.2.3 From 2946aea110beda9c2e0382507b0dba7c508ff5eb Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Wed, 25 Nov 2009 17:13:04 +0000 Subject: svga: try harder to make the cachable flag work It doesn't though. --- src/gallium/drivers/svga/svga_screen_buffer.c | 2 ++ src/gallium/drivers/svga/svga_screen_texture.c | 23 +++++++++++++++++------ 2 files changed, 19 insertions(+), 6 deletions(-) (limited to 'src/gallium/drivers/svga/svga_screen_buffer.c') diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c index 101c7878bf..c0b0f518bc 100644 --- a/src/gallium/drivers/svga/svga_screen_buffer.c +++ b/src/gallium/drivers/svga/svga_screen_buffer.c @@ -796,6 +796,8 @@ svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer) struct svga_winsys_screen *sws = svga_winsys_screen(buffer->screen); struct svga_winsys_surface *vsurf = NULL; + assert(svga_buffer(buffer)->key.cachable == 0); + svga_buffer(buffer)->key.cachable = 0; sws->surface_reference(sws, &vsurf, svga_buffer(buffer)->handle); return vsurf; } diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c index 158a1e108d..d61d88114c 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -397,9 +397,6 @@ svga_texture_blanket(struct pipe_screen * screen, tex->base = *base; - /* We don't own this storage, so don't try to cache it. - */ - tex->key.cachable = 0; if (sbuf->key.format == 1) tex->base.format = PIPE_FORMAT_X8R8G8B8_UNORM; @@ -410,6 +407,11 @@ svga_texture_blanket(struct pipe_screen * screen, tex->base.screen = screen; SVGA_DBG(DEBUG_DMA, "blanket sid %p\n", sbuf->handle); + + /* We don't own this storage, so don't try to cache it. + */ + assert(sbuf->key.cachable == 0); + tex->key.cachable = 0; sws->surface_reference(sws, &tex->handle, sbuf->handle); return &tex->base; @@ -549,13 +551,17 @@ svga_texture_view_surface(struct pipe_context *pipe, key->numFaces = 1; } - if(key->format == SVGA3D_FORMAT_INVALID) + if(key->format == SVGA3D_FORMAT_INVALID) { + key->cachable = 0; return NULL; + } SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n", handle); handle = svga_screen_surface_create(ss, key); - if (!handle) + if (!handle) { + key->cachable = 0; return NULL; + } SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle); @@ -656,11 +662,11 @@ svga_get_tex_surface(struct pipe_screen *screen, SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n", pt, level, face, zslice, s); + memset(&s->key, 0, sizeof s->key); sws->surface_reference(sws, &s->handle, tex->handle); s->real_face = face; s->real_level = level; s->real_zslice = zslice; - memset(&s->key, 0, sizeof s->key); } return &s->base; @@ -674,6 +680,7 @@ svga_tex_surface_destroy(struct pipe_surface *surf) struct svga_screen *ss = svga_screen(surf->texture->screen); SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle); + assert(s->key.cachable == 0); svga_screen_surface_destroy(ss, &s->key, &s->handle); pipe_texture_reference(&surf->texture, NULL); FREE(surf); @@ -968,6 +975,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, pt->height[0], pt->depth[0], pt->last_level); + sv->key.cachable = 0; sws->surface_reference(sws, &sv->handle, tex->handle); return sv; } @@ -990,6 +998,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, if (!sv->handle) { assert(0); + sv->key.cachable = 0; sws->surface_reference(sws, &sv->handle, tex->handle); return sv; } @@ -1072,6 +1081,8 @@ svga_screen_texture_get_winsys_surface(struct pipe_texture *texture) struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen); struct svga_winsys_surface *vsurf = NULL; + assert(svga_texture(texture)->key.cachable == 0); + svga_texture(texture)->key.cachable = 0; sws->surface_reference(sws, &vsurf, svga_texture(texture)->handle); return vsurf; } -- cgit v1.2.3 From b911688b87a011eacf2034bd61562e633952a66b Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Fri, 27 Nov 2009 12:18:22 +0000 Subject: svga: add DEBUG_CACHE option --- src/gallium/drivers/svga/svga_debug.h | 1 + src/gallium/drivers/svga/svga_draw.c | 7 +++++++ src/gallium/drivers/svga/svga_pipe_blit.c | 8 +++++++ src/gallium/drivers/svga/svga_pipe_clear.c | 6 ++++++ src/gallium/drivers/svga/svga_pipe_flush.c | 3 +++ src/gallium/drivers/svga/svga_screen.c | 5 +++++ src/gallium/drivers/svga/svga_screen_buffer.c | 2 +- src/gallium/drivers/svga/svga_screen_cache.c | 30 ++++++++++++++++++++------- 8 files changed, 53 insertions(+), 9 deletions(-) (limited to 'src/gallium/drivers/svga/svga_screen_buffer.c') diff --git a/src/gallium/drivers/svga/svga_debug.h b/src/gallium/drivers/svga/svga_debug.h index b7bb5686ed..3a3fcd8fae 100644 --- a/src/gallium/drivers/svga/svga_debug.h +++ b/src/gallium/drivers/svga/svga_debug.h @@ -43,6 +43,7 @@ #define DEBUG_FLUSH 0x1000 /* flush after every draw */ #define DEBUG_SYNC 0x2000 /* sync after every flush */ #define DEBUG_QUERY 0x4000 +#define DEBUG_CACHE 0x8000 #ifdef DEBUG extern int SVGA_DEBUG; diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c index 1b371cecc6..8db40d0fd5 100644 --- a/src/gallium/drivers/svga/svga_draw.c +++ b/src/gallium/drivers/svga/svga_draw.c @@ -29,10 +29,13 @@ #include "util/u_memory.h" #include "util/u_math.h" +#include "svga_context.h" #include "svga_draw.h" #include "svga_draw_private.h" +#include "svga_debug.h" #include "svga_screen.h" #include "svga_screen_buffer.h" +#include "svga_screen_texture.h" #include "svga_winsys.h" #include "svga_cmd.h" @@ -160,6 +163,10 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl ) ib_handle[i] = handle; } + SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n", + svga_surface(svga->curr.framebuffer.cbufs[0])->handle, + hwtnl->cmd.prim_count); + ret = SVGA3D_BeginDrawPrimitives(swc, &vdecl, hwtnl->cmd.vdecl_count, diff --git a/src/gallium/drivers/svga/svga_pipe_blit.c b/src/gallium/drivers/svga/svga_pipe_blit.c index 5a4a8c0f5f..4f575b06e6 100644 --- a/src/gallium/drivers/svga/svga_pipe_blit.c +++ b/src/gallium/drivers/svga/svga_pipe_blit.c @@ -25,6 +25,7 @@ #include "svga_screen_texture.h" #include "svga_context.h" +#include "svga_debug.h" #include "svga_cmd.h" #define FILE_DEBUG_FLAG DEBUG_BLIT @@ -43,6 +44,13 @@ static void svga_surface_copy(struct pipe_context *pipe, svga_hwtnl_flush_retry( svga ); + SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n", + svga_surface(dest)->handle, + destx, desty, + svga_surface(src)->handle, + srcx, srcy, + width, height); + ret = SVGA3D_BeginSurfaceCopy(svga->swc, src, dest, diff --git a/src/gallium/drivers/svga/svga_pipe_clear.c b/src/gallium/drivers/svga/svga_pipe_clear.c index 8977d26541..6195c3897e 100644 --- a/src/gallium/drivers/svga/svga_pipe_clear.c +++ b/src/gallium/drivers/svga/svga_pipe_clear.c @@ -24,12 +24,14 @@ **********************************************************/ #include "svga_cmd.h" +#include "svga_debug.h" #include "pipe/p_defines.h" #include "util/u_pack_color.h" #include "svga_context.h" #include "svga_state.h" +#include "svga_screen_texture.h" static enum pipe_error @@ -98,6 +100,10 @@ svga_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, { struct svga_context *svga = svga_context( pipe ); int ret; + + if (buffers & PIPE_CLEAR_COLOR) + SVGA_DBG(DEBUG_DMA, "clear sid %p\n", + svga_surface(svga->curr.framebuffer.cbufs[0])->handle); ret = try_clear( svga, buffers, rgba, depth, stencil ); diff --git a/src/gallium/drivers/svga/svga_pipe_flush.c b/src/gallium/drivers/svga/svga_pipe_flush.c index 942366de72..0becb0765a 100644 --- a/src/gallium/drivers/svga/svga_pipe_flush.c +++ b/src/gallium/drivers/svga/svga_pipe_flush.c @@ -59,6 +59,9 @@ static void svga_flush( struct pipe_context *pipe, /* Flush command queue. */ svga_context_flush(svga, fence); + + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s flags %x fence_ptr %p\n", + __FUNCTION__, flags, fence ? *fence : 0x0); } diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index 3afcaffff5..fc1b3c980e 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -57,6 +57,7 @@ static const struct debug_named_value svga_debug_flags[] = { { "perf", DEBUG_PERF }, { "flush", DEBUG_FLUSH }, { "sync", DEBUG_SYNC }, + { "cache", DEBUG_CACHE }, {NULL, 0} }; #endif @@ -297,6 +298,10 @@ svga_fence_finish(struct pipe_screen *screen, unsigned flag) { struct svga_winsys_screen *sws = svga_screen(screen)->sws; + + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n", + __FUNCTION__, fence); + return sws->fence_finish(sws, fence, flag); } diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c index c0b0f518bc..1f8a889672 100644 --- a/src/gallium/drivers/svga/svga_screen_buffer.c +++ b/src/gallium/drivers/svga/svga_screen_buffer.c @@ -447,7 +447,7 @@ svga_buffer_map_range( struct pipe_screen *screen, enum pipe_error ret; struct pipe_fence_handle *fence = NULL; - SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p, bytes %u - %u\n", + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p (buffer), bytes %u - %u\n", sbuf->handle, 0, sbuf->base.size); memset(&flags, 0, sizeof flags); diff --git a/src/gallium/drivers/svga/svga_screen_cache.c b/src/gallium/drivers/svga/svga_screen_cache.c index 689981cc6d..8a06383f61 100644 --- a/src/gallium/drivers/svga/svga_screen_cache.c +++ b/src/gallium/drivers/svga/svga_screen_cache.c @@ -134,7 +134,8 @@ svga_screen_cache_add(struct svga_screen *svgascreen, else if(!LIST_IS_EMPTY(&cache->unused)) { /* free the last used buffer and reuse its entry */ entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->unused.prev, head); - SVGA_DBG(DEBUG_DMA, "unref sid %p (make space)\n", entry->handle); + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "unref sid %p (make space)\n", entry->handle); sws->surface_reference(sws, &entry->handle, NULL); LIST_DEL(&entry->bucket_head); @@ -146,11 +147,14 @@ svga_screen_cache_add(struct svga_screen *svgascreen, entry->handle = handle; memcpy(&entry->key, key, sizeof entry->key); + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "cache sid %p\n", entry->handle); LIST_ADD(&entry->head, &cache->validated); } else { /* Couldn't cache the buffer -- this really shouldn't happen */ - SVGA_DBG(DEBUG_DMA, "unref sid %p (couldn't find space)\n", handle); + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "unref sid %p (couldn't find space)\n", handle); sws->surface_reference(sws, &handle, NULL); } @@ -209,7 +213,8 @@ svga_screen_cache_cleanup(struct svga_screen *svgascreen) for(i = 0; i < SVGA_HOST_SURFACE_CACHE_SIZE; ++i) { if(cache->entries[i].handle) { - SVGA_DBG(DEBUG_DMA, "unref sid %p (shutdown)\n", cache->entries[i].handle); + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "unref sid %p (shutdown)\n", cache->entries[i].handle); sws->surface_reference(sws, &cache->entries[i].handle, NULL); } @@ -252,7 +257,8 @@ svga_screen_surface_create(struct svga_screen *svgascreen, struct svga_winsys_surface *handle = NULL; boolean cachable = SVGA_SURFACE_CACHE_ENABLED && key->cachable; - SVGA_DBG(DEBUG_DMA, "%s sz %dx%dx%d mips %d faces %d cachable %d\n", + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "%s sz %dx%dx%d mips %d faces %d cachable %d\n", __FUNCTION__, key->size.width, key->size.height, @@ -276,10 +282,12 @@ svga_screen_surface_create(struct svga_screen *svgascreen, handle = svga_screen_cache_lookup(svgascreen, key); if (handle) { if (key->format == SVGA3D_BUFFER) - SVGA_DBG(DEBUG_DMA, " reuse sid %p sz %d (buffer)\n", handle, + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "reuse sid %p sz %d (buffer)\n", handle, key->size.width); else - SVGA_DBG(DEBUG_DMA, " reuse sid %p sz %dx%dx%d mips %d faces %d\n", handle, + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "reuse sid %p sz %dx%dx%d mips %d faces %d\n", handle, key->size.width, key->size.height, key->size.depth, @@ -296,7 +304,12 @@ svga_screen_surface_create(struct svga_screen *svgascreen, key->numFaces, key->numMipLevels); if (handle) - SVGA_DBG(DEBUG_DMA, "create sid %p sz %d\n", handle, key->size); + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + " CREATE sid %p sz %dx%dx%d\n", + handle, + key->size.width, + key->size.height, + key->size.depth); } return handle; @@ -318,7 +331,8 @@ svga_screen_surface_destroy(struct svga_screen *svgascreen, svga_screen_cache_add(svgascreen, key, p_handle); } else { - SVGA_DBG(DEBUG_DMA, "unref sid %p (uncachable)\n", *p_handle); + SVGA_DBG(DEBUG_DMA, + "unref sid %p (uncachable)\n", *p_handle); sws->surface_reference(sws, p_handle, NULL); } } -- cgit v1.2.3