From b642730be93149baa7556e5791393168ab396175 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Fri, 15 Feb 2008 17:35:24 +0900 Subject: Code reorganization: move files into their places. This is in a separate commit to ensure renames are properly preserved. --- src/gallium/include/pipe/p_util.h | 408 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 408 insertions(+) create mode 100644 src/gallium/include/pipe/p_util.h (limited to 'src/gallium/include/pipe/p_util.h') diff --git a/src/gallium/include/pipe/p_util.h b/src/gallium/include/pipe/p_util.h new file mode 100644 index 0000000000..d7da2801c9 --- /dev/null +++ b/src/gallium/include/pipe/p_util.h @@ -0,0 +1,408 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef P_UTIL_H +#define P_UTIL_H + +#include "p_compiler.h" +#include "p_debug.h" +#include + + +#ifdef WIN32 + +#ifdef __cplusplus +extern "C" +{ +#endif + +void * __stdcall +EngAllocMem( + unsigned long Flags, + unsigned long MemSize, + unsigned long Tag ); + +void __stdcall +EngFreeMem( + void *Mem ); + +#ifdef __cplusplus +} +#endif + +static INLINE void * +MALLOC( unsigned size ) +{ + return EngAllocMem( 0, size, 'D3AG' ); +} + +static INLINE void * +CALLOC( unsigned count, unsigned size ) +{ + void *ptr = MALLOC( count * size ); + if( ptr ) { + memset( ptr, 0, count * size ); + } + return ptr; +} + +static INLINE void +FREE( void *ptr ) +{ + if( ptr ) { + EngFreeMem( ptr ); + } +} + +static INLINE void * +REALLOC( void *old_ptr, unsigned old_size, unsigned new_size ) +{ + void *new_ptr; + if( new_size <= old_size ) { + return old_ptr; + } + new_ptr = MALLOC( new_size ); + if( new_ptr ) { + memcpy( new_ptr, old_ptr, old_size ); + } + FREE( old_ptr ); + return new_ptr; +} + +#define GETENV( X ) NULL + +#else /* WIN32 */ + +#define MALLOC( SIZE ) malloc( SIZE ) + +#define CALLOC( COUNT, SIZE ) calloc( COUNT, SIZE ) + +#define FREE( PTR ) free( PTR ) + +#define REALLOC( OLDPTR, OLDSIZE, NEWSIZE ) realloc( OLDPTR, NEWSIZE ) + +#define GETENV( X ) getenv( X ) + +#endif /* WIN32 */ + +#define MALLOC_STRUCT(T) (struct T *) MALLOC(sizeof(struct T)) + +#define CALLOC_STRUCT(T) (struct T *) CALLOC(1, sizeof(struct T)) + + +/** + * Return a pointer aligned to next multiple of N bytes. + */ +static INLINE void * +align_pointer( void *unaligned, uint alignment ) +{ + if (sizeof(void *) == 64) { + union { + void *p; + uint64 u; + } pu; + pu.p = unaligned; + pu.u = (pu.u + alignment - 1) & ~(uint64) (alignment - 1); + return pu.p; + } + else { + /* 32-bit pointers */ + union { + void *p; + uint u; + } pu; + pu.p = unaligned; + pu.u = (pu.u + alignment - 1) & ~(alignment - 1); + return pu.p; + } +} + +/** + * Return memory on given byte alignment + */ +static INLINE void * +align_malloc(size_t bytes, uint alignment) +{ +#if defined(HAVE_POSIX_MEMALIGN) + void *mem; + (void) posix_memalign(& mem, alignment, bytes); + return mem; +#else + char *ptr, *buf; + + assert( alignment > 0 ); + + ptr = (char *) MALLOC(bytes + alignment + sizeof(void *)); + if (!ptr) + return NULL; + + buf = (char *) align_pointer( ptr + sizeof(void *), alignment ); + *(char **)(buf - sizeof(void *)) = ptr; + + return buf; +#endif /* defined(HAVE_POSIX_MEMALIGN) */ +} + +/** + * Free memory returned by align_malloc(). + */ +static INLINE void +align_free(void *ptr) +{ +#if defined(HAVE_POSIX_MEMALIGN) + FREE(ptr); +#else + void **cubbyHole = (void **) ((char *) ptr - sizeof(void *)); + void *realAddr = *cubbyHole; + FREE(realAddr); +#endif /* defined(HAVE_POSIX_MEMALIGN) */ +} + + + +/** + * Duplicate a block of memory. + */ +static INLINE void * +mem_dup(const void *src, uint size) +{ + void *dup = MALLOC(size); + if (dup) + memcpy(dup, src, size); + return dup; +} + + + +#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) ) +#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) ) +#define MAX2( A, B ) ( (A)>(B) ? (A) : (B) ) + +#define Elements(x) sizeof(x)/sizeof(*(x)) +#define Offset(TYPE, MEMBER) ((unsigned)&(((TYPE *)NULL)->MEMBER)) + +/** + * Return a pointer aligned to next multiple of 16 bytes. + */ +static INLINE void * +align16( void *unaligned ) +{ + return align_pointer( unaligned, 16 ); +} + + +static INLINE int align_int(int x, int align) +{ + return (x + align - 1) & ~(align - 1); +} + + + +#if defined(__MSC__) && defined(__WIN32__) +static INLINE unsigned ffs( unsigned u ) +{ + unsigned i; + + if( u == 0 ) { + return 0; + } + + __asm bsf eax, [u] + __asm inc eax + __asm mov [i], eax + + return i; +} +#endif + +union fi { + float f; + int i; + unsigned ui; +}; + +#define UBYTE_TO_FLOAT( ub ) ((float)(ub) / 255.0F) + +#define IEEE_0996 0x3f7f0000 /* 0.996 or so */ + +/* This function/macro is sensitive to precision. Test very carefully + * if you change it! + */ +#define UNCLAMPED_FLOAT_TO_UBYTE(UB, F) \ + do { \ + union fi __tmp; \ + __tmp.f = (F); \ + if (__tmp.i < 0) \ + UB = (ubyte) 0; \ + else if (__tmp.i >= IEEE_0996) \ + UB = (ubyte) 255; \ + else { \ + __tmp.f = __tmp.f * (255.0f/256.0f) + 32768.0f; \ + UB = (ubyte) __tmp.i; \ + } \ + } while (0) + + + +static INLINE unsigned pack_ub4( unsigned char b0, + unsigned char b1, + unsigned char b2, + unsigned char b3 ) +{ + return ((((unsigned int)b0) << 0) | + (((unsigned int)b1) << 8) | + (((unsigned int)b2) << 16) | + (((unsigned int)b3) << 24)); +} + +static INLINE unsigned fui( float f ) +{ + union fi fi; + fi.f = f; + return fi.ui; +} + +static INLINE unsigned char float_to_ubyte( float f ) +{ + unsigned char ub; + UNCLAMPED_FLOAT_TO_UBYTE(ub, f); + return ub; +} + +static INLINE unsigned pack_ui32_float4( float a, + float b, + float c, + float d ) +{ + return pack_ub4( float_to_ubyte(a), + float_to_ubyte(b), + float_to_ubyte(c), + float_to_ubyte(d) ); +} + +#define COPY_4V( DST, SRC ) \ +do { \ + (DST)[0] = (SRC)[0]; \ + (DST)[1] = (SRC)[1]; \ + (DST)[2] = (SRC)[2]; \ + (DST)[3] = (SRC)[3]; \ +} while (0) + + +#define COPY_4FV( DST, SRC ) COPY_4V(DST, SRC) + + +#define ASSIGN_4V( DST, V0, V1, V2, V3 ) \ +do { \ + (DST)[0] = (V0); \ + (DST)[1] = (V1); \ + (DST)[2] = (V2); \ + (DST)[3] = (V3); \ +} while (0) + + +static INLINE int ifloor(float f) +{ + int ai, bi; + double af, bf; + union fi u; + + af = (3 << 22) + 0.5 + (double)f; + bf = (3 << 22) + 0.5 - (double)f; + u.f = (float) af; ai = u.i; + u.f = (float) bf; bi = u.i; + return (ai - bi) >> 1; +} + + +#if defined(__GNUC__) && defined(__i386__) +static INLINE int iround(float f) +{ + int r; + __asm__ ("fistpl %0" : "=m" (r) : "t" (f) : "st"); + return r; +} +#elif defined(__MSC__) && defined(__WIN32__) +static INLINE int iround(float f) +{ + int r; + _asm { + fld f + fistp r + } + return r; +} +#else +#define IROUND(f) ((int) (((f) >= 0.0F) ? ((f) + 0.5F) : ((f) - 0.5F))) +#endif + + +/* Could maybe have an inline version of this? + */ +#if defined(__GNUC__) +#define FABSF(x) fabsf(x) +#else +#define FABSF(x) ((float) fabs(x)) +#endif + +/* Pretty fast, and accurate. + * Based on code from http://www.flipcode.com/totd/ + */ +static INLINE float LOG2(float val) +{ + union fi num; + int log_2; + + num.f = val; + log_2 = ((num.i >> 23) & 255) - 128; + num.i &= ~(255 << 23); + num.i += 127 << 23; + num.f = ((-1.0f/3) * num.f + 2) * num.f - 2.0f/3; + return num.f + log_2; +} + +#if defined(__GNUC__) +#define CEILF(x) ceilf(x) +#else +#define CEILF(x) ((float) ceil(x)) +#endif + +static INLINE int align(int value, int alignment) +{ + return (value + alignment - 1) & ~(alignment - 1); +} + + +/* util/p_util.c + */ +extern void pipe_copy_rect(ubyte * dst, unsigned cpp, unsigned dst_pitch, + unsigned dst_x, unsigned dst_y, unsigned width, + unsigned height, const ubyte * src, + int src_pitch, unsigned src_x, int src_y); + + +#endif -- cgit v1.2.3