From d288698a76e2ad8408d303570578856a05ea96d0 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Mon, 3 May 2010 10:53:32 +0100 Subject: gallium: Remove loop register file. It was only used for D3D's REP/END/BGNFOR/ENDFOR. D3D's aL register is just like another address register now. --- src/gallium/include/pipe/p_shader_tokens.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/gallium/include/pipe') diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index e21aaacc18..0a70237f26 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -73,9 +73,8 @@ enum tgsi_file_type { TGSI_FILE_SAMPLER =5, TGSI_FILE_ADDRESS =6, TGSI_FILE_IMMEDIATE =7, - TGSI_FILE_LOOP =8, - TGSI_FILE_PREDICATE =9, - TGSI_FILE_SYSTEM_VALUE =10, + TGSI_FILE_PREDICATE =8, + TGSI_FILE_SYSTEM_VALUE =9, TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */ }; -- cgit v1.2.3